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So I just destroyed Castille as Aragon in a unification war. It seems the purpose of this casus belli is to form a personal union in which I would be the master. Is there a reason I should do this instead of just taking a bunch of provinces from Castille? ... It seems if I go for a Personal Union, I'll be stuck with them in Iberia, and there are no benefits.
 
What's the Imperialism Casus Belli? Because that might just prompt a change for me (I'm an empire, just because I like the moral increase, but I almost never use the Holy War Casus Belli, so a change might be needed).

Imperialism allows you to declare war on everyone, 100% war score cost for demanding stuff and 75% infamy.

So I just destroyed Castille as Aragon in a unification war. It seems the purpose of this casus belli is to form a personal union in which I would be the master. Is there a reason I should do this instead of just taking a bunch of provinces from Castille? ... It seems if I go for a Personal Union, I'll be stuck with them in Iberia, and there are no benefits.

Well a Personal Union is a long term investment. You could take a bunch of provinces from Castille which they would just replace with colonies, or you could get a personal union, wait for a few kings to die, inherit and then have all of their provinces.
 
If you're near a lot of infidels and can't get defender of the faith, Empire up until 1650 because you get the Holy War Casus Belli on all infidels. Otherwise always go with Absolute Monarchy simply because Imperialism is such a useful Casus Belli.

Is this HTTT? Are there other benefits for one or the other?
 
Is this HTTT? Are there other benefits for one or the other?

Yes, vanilla HTTT. There are benefits to each. Holy War allows you to declare war on infidels (anyone not in your religion group, e.g. Muslims, Buddhists etc. if you're a christian nation) and you can demand provinces for less war score (25% of if you had declared war without a casus belli [I think]) and you get less infamy (again 25% or 1 infamy per province) Holy War is useful for colonial powers interested in colonising Asia and Africa because the Colonialism Casus Belli only works against pagans. It's also useful for nations that border a lot of infidels such as Russian nations, Spanish nations and nations with interesting in the balkans and Turkey. Also Holy War only lasts till 1650 and requires you either be a Theocracy, Empire, Defender of the faith or you have a border with an infidel nation.

Imperialism, however, allows you to declare war on anyone without taking a stability hit which is useful for expanding territory in areas where you share the religion or after 1650. Taking territory costs a lot more war score (100%) and a lot more infamy (75% or 3 per province) and I think it's limited to Absolute Monarchy and the Revolutionary governments (Revolutionary Republic and Revolutionary Empire). Imperialism never expires.

That's a pretty long winded explanation but hopefully it clarifies the differences of the Casus Bellis. Of course I guess it only makes sense in Heir to the Throne. If you're playing Napoleon's Ambition or In Nomine the better choice is probably Absolute Monarchy just because you can centralise fully.
 
In my latest game (the Dutch), Greece/Turkey has been in turmoil the past 80-some years. The Ottomans collapsed into revolts, forming Greece and Bulgaria, with the Byzantines sandwhiched in between. The other half of the Ottomans was completely asorbed by Dulkadir, and was left with Erdine as its' capital, which was eventually taken over by Bulgaria. Greece somehow split into Achea and other countries. Achea was starting to do well (I was helping them), but its' provinces either revolted or fell under Hungarian rule. It's now two provinces. Greece is now where the Bulgarians, Ottomans and the Byzantines were (4 provinces). :crazyeye: Polotsk has also risen from a OPM, to a respectable nation, gobbling up pieces of Lithulania and Poland. Meanwhile, I've got much of the Americas. Now that my new world provinces are becoming core provinces, I have pirates spawning all over the place!
 
Well a Personal Union is a long term investment. You could take a bunch of provinces from Castille which they would just replace with colonies, or you could get a personal union, wait for a few kings to die, inherit and then have all of their provinces.


Personal Union seems maybe way too powerful then? All I have to do is fabricate claims against a country, win the war, get a PU, wait, and win all their country with cores some years down the line? Um, wow. Can they get out of it?
 
Personal Union seems maybe way too powerful then? All I have to do is fabricate claims against a country, win the war, get a PU, wait, and win all their country with cores some years down the line? Um, wow. Can they get out of it?
They could also insult you like crazy if they have a bigger army.
 
They could also insult you like crazy if they have a bigger army.

Do they actually do that?

Seems like it's a tougher choice than it seems. Having them in a personal union for a random number of years (which may be for almost the entire game I guess?) can doom me if I never inherit them and they colonize and become huge. Then they are sure to destroy me. Especially since I'm still a noob at this.
 
Do they actually do that?

Seems like it's a tougher choice than it seems. Having them in a personal union for a random number of years (which may be for almost the entire game I guess?) can doom me if I never inherit them and they colonize and become huge. Then they are sure to destroy me. Especially since I'm still a noob at this.
If they have a bigger army, they will try to break the PU.
 
The reason for my transport issues is I was trying to put 3,000 men on one cog. I a noob so or course I have to ask questions. Besides claiming thrown what are other ways to get Caus Belli? Proclaim guarantee can get you one, but how directly can you get one.
 
Grabbing PUs over nations that don't colonize is probably the best way to avoid it. If you've got Castilla under your PU, you're going to need to REALLY colonize, I bet. (Or try hard and blob over France or Italy, if you're Aragón.)

The reason for my transport issues is I was trying to put 3,000 men on one cog. I a noob so or course I have to ask questions. Besides claiming thrown what are other ways to get Caus Belli? Proclaim guarantee can get you one, but how directly can you get one.
That explains it ^_^
(Figured you would have noticed the 'this fleet can transport 1 regiment' note at the bottom ^_^)

Obscure Documents is by far the easiest way to get a CB out of nothingness; if you're Christian (I think) and it's before 1650 then you get a Holy War CB against everyone who's not in your religion group (and the Deus Vult NI gives one against heretics too), and if you're an Absolute Monarchy you get an Imperialism CB against literally everyone.

AFAIK those are the only ones that let you directly get a CB on a strong, developed nation without any real setup. After that, you can get a Colonial Conquest one against 'primitives' (which I assume means nations in the African or New World tech groups), and a Colonialism one against any nation that has colonies bordering yours. Dishonourable Scum is useful for helping the AI dogpile a blob, but using it without AI help probably requires you to be really powerful already (or get lucky and have a really small nation blob to a size that's still smaller than you).

The next easiest ones are probably guaranteeing or Sphere of Influence-ing a nation you know the nation you're targeting wants to attack. Sphere of Influence gives you a CB against any nation that has any diplomatic interaction with the SoI-ed nation, but it costs you 10 prestige to bring a nation under your SoI and they have to be significantly weaker than you both economically and militarily (and within a range determined by your current Prestige).

You can also get lucky and get missions that give you Conquest (to take a specific province) or Subjugation (to outright vassalize a nation) CBs.

The hardest ones to use are probably Alliance (you have to have an alliance with someone who had an alliance with someone else that got attacked by the nation you want to attack (enh)) and Reconquest (which requires you to have core on a province they own). Diplomatic Insult is also pretty hard, since it requires the AI to insult you of their own volition (or get a random event that gives you one).

I think that's all the CBs there are.
 
Grabbing PUs over nations that don't colonize is probably the best way to avoid it. If you've got Castilla under your PU, you're going to need to REALLY colonize, I bet. (Or try hard and blob over France or Italy, if you're Aragón.)


That explains it ^_^
(Figured you would have noticed the 'this fleet can transport 1 regiment' note at the bottom ^_^)

Obscure Documents is by far the easiest way to get a CB out of nothingness; if you're Christian (I think) and it's before 1650 then you get a Holy War CB against everyone who's not in your religion group (and the Deus Vult NI gives one against heretics too), and if you're an Absolute Monarchy you get an Imperialism CB against literally everyone.

AFAIK those are the only ones that let you directly get a CB on a strong, developed nation without any real setup. After that, you can get a Colonial Conquest one against 'primitives' (which I assume means nations in the African or New World tech groups), and a Colonialism one against any nation that has colonies bordering yours. Dishonourable Scum is useful for helping the AI dogpile a blob, but using it without AI help probably requires you to be really powerful already (or get lucky and have a really small nation blob to a size that's still smaller than you).

The next easiest ones are probably guaranteeing or Sphere of Influence-ing a nation you know the nation you're targeting wants to attack. Sphere of Influence gives you a CB against any nation that has any diplomatic interaction with the SoI-ed nation, but it costs you 10 prestige to bring a nation under your SoI and they have to be significantly weaker than you both economically and militarily (and within a range determined by your current Prestige).

You can also get lucky and get missions that give you Conquest (to take a specific province) or Subjugation (to outright vassalize a nation) CBs.

The hardest ones to use are probably Alliance (you have to have an alliance with someone who had an alliance with someone else that got attacked by the nation you want to attack (enh)) and Reconquest (which requires you to have core on a province they own). Diplomatic Insult is also pretty hard, since it requires the AI to insult you of their own volition (or get a random event that gives you one).

I think that's all the CBs there are.

Are all those available in the vanilla?
 
Guys, how long do you estimate it takes you to play through a EU III game? It seems to take forever. I mean, I've been playing this one game for like 4 hours and I'm only 20 years in or something like that. I haven't gone past around 1525 because I fail, but by then I've played for like 15 hours at least. I always wonder if I don't fast forward enough.
 
Well it took me about 1 hour to play 30 years, so it can be a while. Okay to get Imperialism what do you need (I take it its a government tech level). In my game as Leinster Scotland only has on province left thanks to my ally England. I now have 6 provinces, yeah!
 
Yeah, EUIII games take a while. Farthest I've ever gotten was 1580s in a Venezia > Italia game, and only stopped that because of HTTT; but beyond that I've never gotten very far past 1500. (I lose interest in my games too fast, but never really want to play later starts.)

@remake: You're new, and playing Leinster? You're brave ^_^
Those CBs are only in HTTT. If you've got anything else, everything gives you a generic 'casus belli'. Except Sphere of Influence, Colonialism, Dishonourable Scum (I think), Alliance and the missions; which are all HTTT features. (The missions aren't, getting CBs from them is.)

What speed do people generally play on? I'm usually on 4 except during wars when I turn it down to 3, or occasionally if I'm waiting for something (say, for my regency council to go away) up to 5.
 
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