How is your EU3 Game going?

Spoiler :
eu3maphre15548221.png



HRE in 1554. My vision is to conquer whole europe, asia minor, and northern africa. With spain as ally until the end, when the titan empires will clash.

I am currently on a conquering spree on england. I want to force them to move their capital to asia minor. I also recently annexed france and ottomans. My next step will be to either conquer the mamluks, sweden (will be scandinavia very soon) or muscowy.
 
remake20 - I don't think you can take screenshots with vanilla. At least I haven't been able to.

Okay, what expansion pack do I need, and if so can I just get that one or do I have to get the prerequisite expansion (eg. getting BTS without Warlords)?
 
Just buy EU3: Complete. Its under $10 through Amazon.com. After that I think the only upgrade is Heir to the Throne, which is strictly downloadable only.
 
TheWorldCrca1527.jpg


The Known World, Circa 1527.

Just because I enjoy making people guess (plus this one is kinda difficult), Guess who I am! :smug:

Anyways, some info to help you out.

-That is Scotland who kicked England's butt
-The Ottomans have made it to Eastern Europe, Liguria, and just outside of Venice
-The Golden Horde has indeed killed off anyone looking to form Russia
-That green blob above the Golden Horde isn't Russia, or Novgorod, it's Smolensk.
-Poland has indeed conquered parts of Hungary
-That is the Hausa in northern Germany
-The Palentine (blue) and Wurzburg (brown) have been making their own snake-like empires
-Sweden has pushed it's way into Russia
-That is an independent Galacia (of Spain)
-Spain does indeed own just about all of North Africa
-Syria is doing better than the Mamaluks

Btw, those black spots aren't countries, they're terra incognita. It may look like a country in the Middle East, only because I forgot to fill the Persian Gulf.
 
How do merchants work?
 
How did you get the country map so pretty? It's awesome!
(Is that the Palatinate up in like Mecklenburg?)

How do merchants work?
You sent them to a CoT (Center of Trade), they have a %chance of buying out someone already there (if there are no empty seats), and then they start sending a small percentage of the total value of the CoT back to you until someone buys them out.
Unless your finances are really tight, you can set them on autosend with priority organized by CoT value, so that every time you get a new one it will automatically be sent to the best spot for it (unless doing so would make you run a deficit, or you already have a deficit).
 
How did you get the country map so pretty? It's awesome!
(Is that the Palatinate up in like Mecklenburg?)

Well, Photoshop and an hours bit of free-time. Oh, and this ;)

Actually, that's just Mecklenburg; sorry for any confusion, there's only so many colors.
 
Started a new game as Novgorod. Only 10 years in, captured one province from Tver and 2 provinces from Lithuania, although doing so in "intervention wars" (declared war on an ally's enemy without them asking for help...) you accumulate lots of infamy (love that new system). Question 1: is there a list of all the possible names for wars somewhere? I love how it names them depending on the casus belli you chose, including no casus belli...

Question 2: I have a Center of Trade. Still trying to understand exactly how they work, how they related to resources around them, how asking for trade rights and inviting to leagues change my income, how is owning a Center of Trade more profitable than just going to a neighbour's CoT. I was really annoyed when I found out the EU III wiki was dead?

Interrogation 3: Also, I had set a goal to colonize North America and not do much warring outside of maybe getting some scandinavian territory... So I get my government tech to 4 (that already takes like 9 years) and I want to pick Quest for the New World and BOOYA now you need Trade 7 to start colonizing?? Holy crap there is no way this is happening before 1500. How the heck do people research so far in this game? It seems every tech I try to research takes me 10 years at the very least, even when I put all the sliders down except for the tech that interests me. Are my provinces not growing and providing me with tax? Where do people get all this research money to get Trade 7 in decent times? Or any tech actually. Does it accelerate at some point? I see some buildings that require techs level 20 or 30. I never played that far in.
 
When I play a colonizer (portugal, castille...) I raise the trade slider to max, and wait until I get trade 7 before I adopt my first idea. A trade tech advisor is good. Then you are 50-100 years before anyone else. Which gives you a pretty nice head start.
 
Don't forget about colonization range.

You can't colonize anything past a certain range. To increase this range you need navy tech I think. I'm not sure, it's been a while. You may also need additional trade tech.

For example, as Japan I cannot colonize the empty Indonesian islands. They are too far away.
 
Don't forget about colonization range.

You can't colonize anything past a certain range. To increase this range you need navy tech I think. I'm not sure, it's been a while. You may also need additional trade tech.

For example, as Japan I cannot colonize the empty Indonesian islands. They are too far away.

It's navy tech. They count it after IN from the closest core province. So for instance when portugal gets the azores as a core it makes colonization much easier.
 
A few questions (NOTE: I'm using vanilla). 1. I am at war and my ally is occupying a providence, [...]

Okay Thank you, could I annex them by demanding all, but one providence and then declaring war again?

This is meant as honest help, not grammar naziing, but just so you know - it's a "province", not a "providence". "Providence" just means divine care or guidance, or even God, if spelled with a capital letter at the beginning. :)
 
Playing a native civ just to see how the game does things. Apparently, colonization got off to a bit of a slow start. France lost its' west coast to England, and tried conquering Aragon (got beat back slightly, losing 1 province). France has no colonies as of 1600AD, but has conquered Switzerland and parts of Germany. Spain hasn't formed, as Aragon is still around. Portugal is still around too, and has colonies in the mid-atlantic (central/west PA, central MD, and NE OH). It started colonizing Brazil, but stalled out. It has also conquered the Maya, and colonized Cuba. Castille finally got into the game in 1550AD, and has Hispanola, and 1 province south of the Rio Grande. England has, well, New England! (you were expecting?) They stalled out after having rebel issues. So, who took France's place in Canada (plus Delaware and Panama)? The Dutch! As if this were enough, Huron has taken it upon themselves to conquer all of the native civs. Mesoamerica (save for the Aztec homeland) is now Huron(ian? ese?).

In Europe, Denmark is slowly recreating Scandinavia and Germany. Other than that, it's a patchwork of medium-sized nations. Milan has just recently made plans to unite Italy (just a few more provinces). Russia is a patchwork of provinces while the Golden Horde is slowly conquering them.
 
The wiki is up!:w00t:

Finally! (Now if I could just remember what I wanted to search on it the other day... :lol: )

Anyway, in my game, the Reformation hasn't gone very well. The only protestant countries are OPMs. France is almost all protestant, but the state religion is Catholic. The Orthodox are doing terrible this game, and are almost gone. Just for fun, I'm trying to spawn a Catholic Georgia and Catholic Byzantine empire (gotta reconquer them...) Colonization has gone extremely slow, although they're picking up the pace in South America. Persia now has most of the former Timurid lands, and Iraq.
 
Here is a summary of all my EU 3 games ever:

I am losing money and will be losing money until I disband half my already small army that isn't even half of my manpower or mint money 'til my inflation is over 15%. I guess I could manage my economy until I make about 2 golds per year and put fast forward 'til it's 1750, maybe then I'll be able to build like one fort somewhere. By the end of the game I should have government tech level 8. No I'm not playing as Creek.
 
It seems like inflation is ruining the game for you. If it's making the game unfun you should turn off inflation or play at a slightly easier difficulty so you can mint a little bit but the AI gets inflation.
 
It seems like inflation is ruining the game for you. If it's making the game unfun you should turn off inflation or play at a slightly easier difficulty so you can mint a little bit but the AI gets inflation.

Nah, I'm actually maybe exagerating in my fear of inflation and keeping it at almost zero all the time. Maybe this is why I can't do anything?
 
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