I created a map script that reflects half of map. It works fine - terrain, featuers, natural wonders, starting positions, rivers - everything is mirrored but I can't get rid of very annoying thing - the river flows in incorrect directions. The reason is that nowhere in LUA files I haven't spotted a function that reads river direction. There is a check if a plot is next to a river:
plot:IsWOfRiver()
plot:IsNWOfRiver()
plot:IsNEOfRiver()
and there are functions to set it but it requires second parameter - directions which I'm unable to read from the original plot:
mirror_plot:SetWOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
mirror_plot:SetNWOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
mirror_plot:SetNEOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
So, do I have to wait till Firaxis will finally release such info or I can somehow get this info from Civ5 files?
plot:IsWOfRiver()
plot:IsNWOfRiver()
plot:IsNEOfRiver()
and there are functions to set it but it requires second parameter - directions which I'm unable to read from the original plot:
mirror_plot:SetWOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
mirror_plot:SetNWOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
mirror_plot:SetNEOfRiver(true,FlowDirectionTypes.NO_FLOWDIRECTION)
So, do I have to wait till Firaxis will finally release such info or I can somehow get this info from Civ5 files?