georgel123
Chieftain
What is the standard procedure to REX well, while balancing military and building the Pyramids and the Great Library?
^^ Generally agree, but don't build markets. Markets are more expensive than SH, for goodness sakes. If you're that poor, build libraries. Depend on a few scientists to carry you through while your slider is on 100% gold. Either that, or acquire CoL somehow for unlimited scientists/ merchants without the upfront hammer cost.
Edit: Actually, I forgot to mention one of the best recovery methods from a hard REX, trading resources. I would trade resources to everybody at this point. Yes, even if it's your only source of copper. Just make sure that that Civ isn't gunning for you or at least already has iron.
One wonder can really help your early expansion: The Great Lighthouse. On the right map, it can seem OP. It's an expensive wonder, but if you can settle at least two island cities, the GLH will give you 3per city per turn. It's like getting a free hamlet in every city. A third island city is worth a free village
That should be enough commerce that you can ignore the threat of strike.
So how far is too far when claiming land in the early game? The decision is easy when there are natural chokepoints, but what if the terrain between you and the AI(s) is wide open and placing enough blocking cities would kill your economy? What would be a reasonable distance to claim prime sites realizing the AI will end-run around you can claim anything left over? [Settings: Noble, Standard]shakabrade said:You rex so AI doesn't. If you have very much land for yourself, don't overexpand.
Markets are always a complete waste of time and barely do anything to help a rex for the hammer investment.
So how far is too far when claiming land in the early game? The decision is easy when there are natural chokepoints, but what if the terrain between you and the AI(s) is wide open and placing enough blocking cities would kill your economy? What would be a reasonable distance to claim prime sites realizing the AI will end-run around you can claim anything left over? [Settings: Noble, Standard]
While I suspect at Noble one can REX more than at Immortal, it is not as much as you might think, which is why I'm trying to find the balance.Honestly, I can't remember the last time I played below immortal, so I don't know how AI behaves there. But, I think you can afford a great deal of rexing there. Make sure to get the commerce resources city first, gold for example makes me go for it very far. Also, if your neighbour is a tough defender like sitting bull, you REX, and if he's a weakling, like Pacal, you rather let him have some sites and build an army and then take the improved cities from him and workers. If you build 5 settlers, and lets say 5 workers for them, it is 160 x 5potential army. You would also like to research currency, and CoL and build courthouses, libraries (and run specialists), and even wealth, if needed. Balancing and evaluating all this is generally all about experience, cause every game is different. The main reason why rookies fail to rex is the obsession to build every wonder in the game, so don't do that. This one is coming from personal experience.
I've found that in a well-cottaged capital, with the slider on 80-90% tax, a marketplace can pay off quite nicely.