I have to agree. Temper tantrums appear to be split between the two camps. Frankly, I don't see what all the fuss is about. Pre-order or don't pre-order, the choice is entirely yours.
Amen my friend.
I have to agree. Temper tantrums appear to be split between the two camps. Frankly, I don't see what all the fuss is about. Pre-order or don't pre-order, the choice is entirely yours.
I love the Civ franchise. I hate what both pre-release and rush-to-market decisions do to good games. Because I genuinely want Civ 6 to be the best Civ ever I'm asking you to make this pledge with me. Make them finish the game before you give them your cash.
If you feel strongly about this you can go a step further and pledge not to buy it until the positive reviews are in, but that's a whole other level of commitment.
It may not be much, but voting with our wallet is the most we can do. So between that and doing nothing I will take it.
edit: Link to answer the question: How do preorders hurt gamers?
I 'm getting the aztech at release and you don't , Therefore I feel superior to you![]()
Definitely sarcasm. Don't be so seriousI really hope your statement was sarcasm, but if it wasn't, then... if that is your measure of superiority, then... no words.
Or are we? Think about it. Maybe we are just scratching the surface of something bigger, something that in fact is threatening to make North American (and maybe European?) families go broke.
The problem was known as "instant gratification" in the old days... parents used to teach their children about "postponement rewards" very early (I sure did); it was the core of savings, and financial health. Now everything is different; we live in the "instant gratification" era. And we see the consequences.
So, maybe it's bigger than it seems...? Food for thought.
There hasn't actually been any convincing evidence of what gain we get by not pre-ordering presented in this thread. And several of us have asked.
I dunno, I remember playing The old Police Quests and stuff. I spent so much time playing those games. I can't remember to many problems with them, they sorted out the problems prior to release, there was no need for patches...
maybe I'm just old and remember the good ol' days with rose coloured glasses though.
Yeah, and the next release will be poor and buggy at release again. In that situation, wouldn't it make more sense to not buy the game while it's a mess, send a signal and make them release their next game in a better stage?If the game sells poorly it will not be patched which could turn it into a good game. If the game is poor at release but sell well it will be patched and the release issues may be fixed.
Civ fans (I've been playing since Civ I) will buy the game immediately and wait for any needed fixes and rebalancing. Any new Civ is better than no new Civ.
I dunno, I remember playing The old Police Quests and stuff. I spent so much time playing those games. I can't remember to many problems with them, they sorted out the problems prior to release, there was no need for patches...
maybe I'm just old and remember the good ol' days with rose coloured glasses though.
In general console games are far more bug free than PC games, and that's perfectly reasonable. Nintendo is nothing special in that regard.Good old days, where the bugs were small, only happened in one condition the developers didn't foresee (that you could fix by going back a save, or messing with fix-cheats) or at least very late in the game.
Nowadays only Nintendo can be trusted to release a finished product. Or most of other Japanese companies, they can typically be trusted... unless of course it's their first PC port (because now every single one of them wants in on Steam), in that case expect it to be very flawed and 30 fps. There's exceptions though, like that new EDF port.