That's exactly why pre-ordering is useless : you could do the exact same thing without preordering. And that's true for almost any listed pre-order "factors" I've found here. There are only three possible legitimate reasons to pre-order a non-indie game : 1 - if it costs less than after release (but it's still risky). I can understand that. 2 - if it provides additional content that you can't get immediately after release (I won't debate why it's a bad market practice now). In that case, experience tells me that pre-ordering is not worth the risk. If I want to play the game at release, I can as well buy it at release. If I really don't like it, I can now ask for a refund from Steam, while it's not alwas 100% guaranteed for a pre-order. If I bought a complete edition but I don't like the game... money wasted. 3 - if you can play earlier. I think it's the best reason to pre-order. Pre-ordering the game just because you're a fan and want to show that is vain. Game companies have to know they need to offer something in exchange of our trust. Please, don't pre-order if none of these 3 reasons motivate you. And in the case of Civ6, none of them seems valid, since there is no discount, no pre-release for pre-orderers, and it seems too risky to buy their -very costly - deluxe edition.