Actually many healthy companies have debts, so, yes it makes sense, and it does not matter whether they are healty or not. Getting more money for the devs now actually helps them develop their products. The whole argument agaisnt preodres is that on day 1, other people will have bought the game, and reviewed it for good or bad. So, you may not buy the game on day 1 because other people warn you that it's the worst game ever made. That logic is a bit flawed, though, since it requires people to buy the game on day 1 in order to get reviews. The argument could hold if games were never patched, but since they are, I think the argumetn agaisnt preordering is very lacking. It doesn't take into account the fact that early money helps the company develop the product in the first place, and then goes on saying that preorders will hurt quality but that this cannot be measured but, logically, it's obvious that it hurts quality. So imo it's about faith and not logic.