Some further comments now that I have more time.
Firstly, you have two unhappy cities in the screenshot. They seem to lack a military police. Seems very unnecessary?
Also founded a city for the north-east fish, chopping out a library then will whip a workboat
Do you mean that you put precious chops to a library and delay the granary? 1N would've solved every problem you now have, no need to rush the library then and you can focus on getting fish+granary asap and start gaining 10

per turn. As a rule, put food to the 1st ring and life is so much better.
From what I understand I don't want to be aiming for GP until I'm in both caste+pacifism, so whats the point in going for CoL so early? Why not math since I'll need it for philo bulb+forest chop bonus, or alphabet/currency so my cities have something to build (hammy still doesn't have alphabet)?
I wish you would've asked first, played later.

If you are trying to do something that you don't fully understand, just stop and ask. You don't seem to like to replay turnsets, so if you want higher quality play, you should play shorter turnsets.
On alpha/currency: how much research/wealth could you build now i.e. how many natural

do your cities have, total? Pretty much horse + city centers. I would never go alpha for those, currency at least you can't get via trade, so that would make sense, but it's not on a relevant tech path. Horse city would be a good place to build a monastery to spread the religion swiftly btw.
On tech path in general: I thought we kind of discussed this topic already and you wanted to go CoL-philo. I apologize that I forgot you need maths for bulb which kinda messed it a bit. I think also Hammurabi should be sorry though... Yes going calendar would've been ok, at least it's on astro path as is IW.
Don't worry though, overall the empire is built well, the position is safe, cottages will grow and soon those 40

specialists will start doing their work.