If no one else is willing to move, I'm ready to do so. Not sure my game gives the other team any reason to want me to
.
A few random thoughts on the games here :
first on mine :
I went into
- no wonder mode (pretty usual for me). Even with the stone nearby, when I saw stonehenge built so early I thought I stood no chance and simply let it be.
- cottage spamming (we're financial)
- running for currency>CoL (pretty usual for me again).
Since I plan to rely on HR for happiness, I wanted the immortals badly. Thus, I went for the horses. Bad luck on the improvements (cow eating insects, like a few others if I read well) made me use the workers turns differently + distance made barbs a threat on the road there, so I built the axe early (I killed an archer already with the guy). I'm, as usual, a bit low on workers.
r_rolo1 is my favourite for one simple reason : the great wall! This is huge when isolated. I don't care about stonehenge, but the great wall is really important. His 2 cities aren't that great yet except this (mine aren't better, no offense).
Shyhue:
low reasearch for now, will change soon I guess after wonder building period is over. I don't like the fact that your capital is only size 3 (cannot whip a real unit fast). You have all it takes to fogbust correctly, so I guess it's OK. I think you're researching polytheism on the way to monarchy for HR.
You don't seem to want the pyramids for the same civic
. Other than that, you're in the same boat as I am (cottages already there
)
50$ bag:
You seem a bit optimistic to me. copper not connected, no horses connected and no great wall. Read what happened to stuge in the other thread
. Other than that, you're the biggest of the pack.
Trivial
Enough workers for the cities. A workboat gamble that may pay off. Units to defend. Solid game.
I obviously need to open the games to check them better, but I can already say that I vote for the great wall
.

A few random thoughts on the games here :
first on mine :
I went into
- no wonder mode (pretty usual for me). Even with the stone nearby, when I saw stonehenge built so early I thought I stood no chance and simply let it be.
- cottage spamming (we're financial)
- running for currency>CoL (pretty usual for me again).
Since I plan to rely on HR for happiness, I wanted the immortals badly. Thus, I went for the horses. Bad luck on the improvements (cow eating insects, like a few others if I read well) made me use the workers turns differently + distance made barbs a threat on the road there, so I built the axe early (I killed an archer already with the guy). I'm, as usual, a bit low on workers.
r_rolo1 is my favourite for one simple reason : the great wall! This is huge when isolated. I don't care about stonehenge, but the great wall is really important. His 2 cities aren't that great yet except this (mine aren't better, no offense).
Shyhue:
low reasearch for now, will change soon I guess after wonder building period is over. I don't like the fact that your capital is only size 3 (cannot whip a real unit fast). You have all it takes to fogbust correctly, so I guess it's OK. I think you're researching polytheism on the way to monarchy for HR.
You don't seem to want the pyramids for the same civic


50$ bag:
You seem a bit optimistic to me. copper not connected, no horses connected and no great wall. Read what happened to stuge in the other thread

Trivial
Enough workers for the cities. A workboat gamble that may pay off. Units to defend. Solid game.
I obviously need to open the games to check them better, but I can already say that I vote for the great wall
