I2, P2
The Changeling Republic:
Common Name: Changeling Scientific Name: Mutator Alienis
Claiming: I2, P2
Biology: Christened by the first alien (to them) species they encountered, the name is apt as they can change their appearance at will. This makes them masters of stealth, concealment and deception. In their default form, they are humanoid, smaller than most humans, with green skin and 6 fingers on each hand. They aren't very strong physically, however they can run like the wind.
History: On their original world of Te-Moak, they waged a war against another species, the pauciuni. This war waged for millennia, inhibiting scientific progress, when finally a Changeling magistrate (the Changelings have always valued republicanism) proposed they try to win the war through science rather than brute force. While his name has been lost to history, the Unknown Magistrate is a hero among the Changelings. Around 2 millennia later, the first nuclear weapon was detonated in the main city of the pauciuni. This broke their resistance, and soon the pauciuni were extinct, a total and complete genocide. The Changelings then focused on science, leaping and bounding into space travel. Soon, the Te-Moak system was colonized, and the Changelings expanded into deep space (for them), soon meeting humanity and many other cities.
Culture: As mentioned, the Changelings value republicanism and representative government. However, their society is divided into a caste system, so it's not a perfect system. However, it's not organized like a normal caste system, as everyone is born into the lowest caste and they work their way up to the highest level. They have 3 levels:
Alterior: The highest level, they're aristocrats. They have 5 votes worth in elections. Entry fee into this caste is 1 million kandra (The currency of the Changeling Republic)
Freundling: The middle level, they have 3 votes in elections. Entry fee into this caste is 500,000 kandra
Slonding: The lowest and default level, they have one vote in elections.
A somewhat militaristic society, they also value scientific inquiry.
Military: The Republic has a large standing army, with significant spacefaring forces divided into various classes based on use, weaponry and defensive capabilities:
Kopis-class: Small fighters piloted by individual Changelings. Main weaponry is a directed energy beam, powered by a cold fusion reactor. Also includes homing missiles that can lock to a variety of things, such as heat and radiation.
Meson-class: The workhorse of the Changeling Republic Navy (CRN) They hold 24 Kopis-class fighters along with more powerful versions of the directed energy beam cannons. They have a small shielding capability. Armor plating is thick (about a meter), made of a alloy the recipe of which is a closely guarded state secret.
Carip-class: The capital ships of the CRN. They hold 128 Kopis-class fighters. Armor plating is thick (about 2 meters) They also have powerful shields. However there are only 2 in existence due to their prohibitive cost.
Army:
The ground forces use a combination of mass conscripts and professional soldiers. Every soldier has a standard uniform made of Kevlar, a basic ballistic launcher, and a small direct energy beam launcher (Think like a RPG) They also make extensive use of ground vehicles (Air dropped from ships) ranging from APCs to the Behemoths; massive machinations that crush anything in their path. Changelings are divided into basic units of 16 called Gyhks. Each Gyhk has an APC that the Gyhk rides in while on the move. The APC has a ballistic launcher that shoots a wide variety of ammo, from non-lethal and tranquilizing to ones filled with lethal poison or explosives.
Territory: There are 6 planets in their solar system, Te-Moak (mostly industrial with some nature preserves) and the rest ice balls or volcanic rocks. These are: Freag, Joiyk, Grag, Ewtda, and Kwug. Each of them have some research stations and massive mining colonies. They supply the CRN with all the metal needed for their ships. They have sent some probes outside their system to find more areas for expansion
Advantages: Masters of Espionage, organized society, lots of willing recruits
Disadvantages: Weak individually, relatively small military (quality over quantity) small land (not expanded past their solar system)