Broken_Erika
Play with me.
Pfffffft! Play a real game!
https://www.moddb.com/mods/watching-paint-dry-the-game
https://www.moddb.com/mods/watching-paint-dry-the-game
I had much the same feeling with No Man's Sky. A procedurally-generated environment begins to become noticeable eventually, at which point the novelty wears off. For me, I suddenly realized how shallow the game is when I spent hours and hours learning one of the alien languages only to realize there's no meaningful communication to be had. I forget which language I was pursuing, and I forget how big my vocabulary had become, although one of the NMS players on this forum noted at the time that I'd gotten really far with it. But there's no reason, within the game, to learn those languages. As far as I could tell, the aliens don't treat you any differently, you gain no access to new missions, new equipment, new NPC allies or flunkies. I enjoyed my ~30 hours with it, which was fine, but as you say, it had no replayability for me.
Pursuing all the tech upgrades (and finding all the minerals required to implement them) was the most enjoyment I got out of the game.
Second favorite thing was building up my crafting infrastructure to crank out high value products and get rich. Base building was overall a lot of fun and led to a lot of questing for tech and materials but it was constantly ruined by all the game updates that erased chunks of my bases, moved them around or otherwise invalidated all of my crafting infrastructure with economic changes.
I think I would be on pace for 1000 hours of playtime rather than the 200 I actually achieved if I had come to the game around now rather than launch as so much of my dissatisfaction is tied to all the massive updates which are now in the past.
That said, all of the complaints of shallowness and repetition are 100% on point.
PC only?
Looks like it's on PS4
How the hell does someone think about an upcoming game every day for eight years?
How the hell does someone think about an upcoming game every day for eight years?
Is it procedurally generated?
The PC version is just as bad as consoles if you don't have a fairly powerful rig.
There has been accusations that CDPR
outright manipulated reviewers by restricting both when they would get review codes and on what platforms. They also avoided showing last generation console gameplay as well to cover up the issue.
Edit: This is a last generation game! Not having working versions on its base hardware at launch is not acceptable!
Oh and Sony has started to refuse refunds because "there will be patches in January and February"
My PC info came from a couple of reviews.I mean, that's just my experience, though I'm kind of skeptical about the criticism for the PC version. There are definitely bugs, annoying ones too, but there are those who seem to be conflating the issues with PC with the last gen console ones.
I'm cutting CDPR some slack because they apparently paid their devs for the crunch and are offering refunds so quickly.
Nah, if it released on multiple platforms without any clear disclaimer that one platform has significantly better performance then you can't really claim its meant for any one platform. And better/worse performance =/= stable/unplayable.CDPR also made it clear during the shareholder meeting that they were focusing on the PC performance. Sounds like PC is its base hardware but for some reason, maybe because of profits, they decided to launch on so many platforms.
Nah, if it released on multiple platforms without any clear disclaimer that one platform has significantly better performance then you can't really claim its meant for any one platform. And better/worse performance =/= stable/unayable.
Even then, we would not find it acceptable if a PS4 exclusive launched for the base and pro model console and then only ran on the pro.
@Synsensa yeah basebuilding in NMS is tricky and especially so on console with terrible build controls but I really like the lego aspect and had no issues making large, unique creations that were functional and aesthetically pleasing. But I did have a billion credits and every material in the game by the time I go started building multiple complexes so ymmv....