IOT Developmental Thread

A new map for a new IOT
Spoiler :
worldpv.png
I used that map a while ago for diplomacy IOT
 
Okay, the golden question. How do I chop up Australia? Keep the lined borders, or actually try to redraw it without overdoing it?
 
GM: of IOT: Iron and Blood. I have a vacancy in my game for someone to take over Hawaii. If someone would like to join, you would be more than welcome. Please PM me if you are interested.
 
Spoiler :
sonsofmars2.png


Voila, it's complete! More or less. Any suggestions?

The ruleset is also finished, though I'm tweaking the National Strengths.
 
Are those two strangely shaped territories in the southern part of Africa supposed to be lakes?
 
Are those two strangely shaped territories in the southern part of Africa supposed to be lakes?

Fixed; I'll make them blue.

That map looks nice! :goodjob:

Thank you.

There's a black line around Baghdad.

Fixed, but thank you for informing me.

Very niice. What will the distance limitations be for the first claims?

I'd like for them to be contiguous or across a small body of water (a la Carthage).

I know Southern Europe will have the best position colony-wise; it's only one sea province to Africa.
 
Why? What makes a good map to you?

It depends on the IOT, actually, and what the map is meant to do or represent (eg does the scale of the map suits the purpose, does the map only represent political borders or will units be placed on the map or will ownership of the provinces translate to national power, etc). Above all though it should be aesthetically pleasing (obviously this is a very subjective criterion, but I think many would agree with me that the sort of ugly curves in the last map that Nedim posted is not aesthetically pleasing). If it's an Earth map, even if it doesn't represent historical borders, it should at least be based on real world geography (not necessarily real world borders, but certainly terrain, climate, perhaps population distribution or pattern of settlement). Feel free to criticise my maps too if you want. :p
 
I like TKs map, as I am GMing it now. It is easy to work with while it might be simplier, it allows for more other diplomatic and play options rather than micro-management. And is Civ players we know what too much micro-management does to a game.
 
It depends on the IOT, actually, and what the map is meant to do or represent (eg does the scale of the map suits the purpose, does the map only represent political borders or will units be placed on the map or will ownership of the provinces translate to national power, etc). Above all though it should be aesthetically pleasing (obviously this is a very subjective criterion, but I think many would agree with me that the sort of ugly curves in the last map that Nedim posted is not aesthetically pleasing). If it's an Earth map, even if it doesn't represent historical borders, it should at least be based on real world geography (not necessarily real world borders, but certainly terrain, climate, perhaps population distribution or pattern of settlement). Feel free to criticise my maps too if you want. :p

I know, I found that map in a old thread (Ilduces IOT) just posted it 'cos I was nostalgic (I was Nazi Bosnia in that IOT), its horrible, Libya is divided in three squares, Indonesia has a ton of provinces...

EDIT: I also noticed almost every player keeps picking the same nation or some radical nation (I ussually pick Bosnia, the only time I didn't i was a radical Caliphate and Libya and now in IOT IV 2.0 The Khmer Rouge, Math always picks Math. Republic, Domination always picks some fundies...)
 
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