IOT Developmental Thread

We played a rather sizeable EU3 MP game but Son ragequitted after his army got pwned. Then it just fell apart. We should play EvW when it comes out.
 
EvW seems kinda bad for MP as there will be so few nations worth playing.
 
Why don't you guys just set up a big multiplayer match of EU3/4?

We've tried, and have discovered that groups of larger than four or maybe five tend to be fairly unstable the way we run them (we don't set times, instead running them when everyone is available).

We tried setting a specific time for our last MP game but it died shortly after (though I'd be willing to resume it). Part of the problem is that we spend ages in set-up, waiting on people.
 
Also crashes were frequent. I support the continuation of our previous game. EvW would be fun if we agree no US/USSR. EUIV should allow players to jump into a game so if someone crashes we wont need to rehost.
 
EU4 is out already? Bugger, I must ready my wallet.
 
Ultimately that's the biggest perk to IOT over EU - since it takes place in turns one doesn't need everyone on at the same time.

Otherwise the level of complexity games strive for is just mindboggling.
 
We played a rather sizeable EU3 MP game but Son ragequitted after his army got pwned. Then it just fell apart. We should play EvW when it comes out.

For the record, I ragequit because I was tired of chasing the same Persian stack battle after battle all over Persia. I was told the Ottomans were invaded by Russia after I left the game.

Also, totally not getting EvW when it comes out. No Paradox game is worth getting day one.

But yeah, the major issues with EU3 is that if one player disconnects, whether because of random crash or power outage, the remaining players either have to go on without him or reset the entire game. Organizing this stuff is difficult enough given there's only one player able to host (since Hamachi is ran be greedy capitalists).
 
But yeah, the major issues with EU3 is that if one player disconnects, whether because of random crash or power outage, the remaining players either have to go on without him or reset the entire game. Organizing this stuff is difficult enough given there's only one player able to host (since Hamachi is ran be greedy capitalists).

The first issue should be fixed by EU4 allowing hotjoining. As for the second, Red is really only the host because his Internet is quite good, he's usually available, and because he's traditionally been the host. Others could host.
 
For the record, I ragequit because I was tired of chasing the same Persian stack battle after battle all over Persia. I was told the Ottomans were invaded by Russia after I left the game.

Also, totally not getting EvW when it comes out. No Paradox game is worth getting day one.

But yeah, the major issues with EU3 is that if one player disconnects, whether because of random crash or power outage, the remaining players either have to go on without him or reset the entire game. Organizing this stuff is difficult enough given there's only one player able to host (since Hamachi is ran be greedy capitalists).

I am an emergency host back up.
 
So here I am, upset at the lack of an IOT in progress that really speaks to me. I don't have the time to revamp MPR, and it's too late in the season to try to round up the Aftermath cast. So here's my thinking:

Totally wing this sucker.

It would essentially be a call-back to IOT3, but with the added "freedom" of combat boiling down to impressing me with your tactics, because frankly gentlemen, beyond OFP I have yet to find a satisfactory mechanical method, and I get the impression the feeling is mutual. The general atmosphere should be casual, since literally everything is fluid. (Join as an uprising in another player's country? Yes you can!) Think CityIOT, but without everything shooting off into distant galaxies.

This would also be a means of gauging elements for Marmot.

Do I whet your appetite?
 
Wasnt IOT 3 (and all early IOT's) a mess? And what do you mean by joining as an uprising? Will there be certain mechanics to chek this, like popular support or something? Because otherwise, it will be a mess.
 
To me half the joy in IOT IV (which I presume is what is meant by 3) was its layout; I enjoyed the brief bios of each of the NPC nations far more than the large spreadsheets I make for NPCs.

While a tactics perspective for combat sounds good, it inevitably skews things towards those with more knowledge on the subject, whereas luck is fair for all. IOTs have to decide at their start, I suppose, whether they intend to be egalitarian or utilitarian, having players equal or having them inherently succeed or fail on their own merits with no attempt at cushioning.

The ability to join as an uprising, I think, would probably help eliminate the need for combat to be entirely fair for all players. The current war model in MP is to start a giant war, get destroyed, then rejoin as an NGO to continue from behind the scenes.

A more casual game does sound nice, though. Many modern games are just taken far too seriously; I can think of only a handful of players who can lose half their nation, be embargoed by everyone, and just shrug "Oh well! That was fun."

Obligatory hit on how much I despise realism, furthermore. Part of the reason I enjoyed the classic games was they had furries be legal rather than this widespread desire for historicity and "the modern day but after an apocalypse destroyed the old order" feel. I could create my own characters and provided I wasn't powergaming, pretty much do whatever I desired to have fun, cooperatively building world with other players.

Overall, that cooperative storybuilding of NES without the large layers of complexity.
 
See, that whole post for me describes a really really boring game. I guess that's why I've stopped playing IOTs. :)

Honestly, why play of it's not a) a strategy game or b) an attempt at a realistic simulator? What does that kind of a game have over, say, cribbage?
 
A more casual game does sound nice, though. Many modern games are just taken far too seriously; I can think of only a handful of players who can lose half their nation, be embargoed by everyone, and just shrug "Oh well! That was fun."
See Seehlt in End of Empires (in the NES section). I laughed while my nation was quickly dismembered by my enemies. The true definition of !!FUN!!

Anyways, I would be up for it, Thor! :D
 
Warfare is not fair. :p
 
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