Civ'ed
I ain't gotta explain a thing
pre-re-re-revaluation 

Ugly borders are ugly, but I console myself with the thought that it could be worse.
On the subject, how does one make good borders? I can tell bad ones from a mile off, yet almost any time I try to draw a territorial map of my own it seems to sink into the same pattern.
On the subject, how does one make good borders? I can tell bad ones from a mile off, yet almost any time I try to draw a territorial map of my own it seems to sink into the same pattern.
The problem with a lot of fantasy maps is they're either a few islands or one really big landmass. Continents are rarely a thing. The first Mobius map was actually pretty good, but it was kinda just the world but different.
Part of the problem I think is that in my experience fantasy stories always concentrate on a section of the world, if there even is mention of a Larger World, and so they're drawn up in the form (and to the scale) of a flat regional map, rather than a globe. I mean heck, even Middle-earth is only a snapshot of a (presumably) much larger planet.
Forgive me for the double post but I have done zee map...
Spoiler :![]()
Credit to Mosher for doing the original map I copied into the map of Cumhail, allowing me a foundation piece of creating the map I have set forth.