IOT Organisational and Discussion Thread

I have an idea mulling about in my mind on creating a space based IOT. I am unsure weather to persue a map from the Star Wars universe or War Hammer (Sci Fi Miky Way) with the ability for players to persue their own interest (e.g. one player plays a Star Wars nation, another from Battlestar, etc) in a free for all style instead of being restricted to a particular franchise.

Then comes the question if GMs are allowed to play as a player (I know Thorvald did this in his IOT)
 
It isn't wise.
 
You're probably gonna be called out on every single battle you may win, lol.

I'd join.
 
I've been considering a sequel to Imperium Universalis myself; in spite of the nebulous mechanics, it had a really great premise. I can share some of the ideas if you want 'em.
 
You're probably gonna be called out on every single battle you may win, lol.
Unless I delegate that responsibility to a trusted Battle Guy.

I've been considering a sequel to Imperium Universalis myself; in spite of the nebulous mechanics, it had a really great premise. I can share some of the ideas if you want 'em.
I'd be interested to hear what you have on your plate :).
 
Well, a lot of it depends on how you plan to run the game. I was toying with the idea of a (very large) hexagonal map consisting mostly of empty space to distance inhabitable solar systems and make transport tech actually worth something. The idea is to start the game with players somewhat isolated to system 'clusters', and then being able to explore deeper into space with technological progress (this partly assumes that like IU, space is actually explored).

I thought of splitting combat into two aspects: whether or not the battle is won, and (if using physical armies) casualty tallies. Instead of the usual utterly-annihilate-the-defenders, forces could retreat to friendly territory. It also opens up the possibility of players having some say in default RNG by choosing from a list of attack strategies: aggressive attacks would leave a higher bodycount, but carefully-planned attacks would give a slight bonus to combat odds, even if more of the enemy forces escape.

One element to IU I suspected would become debilitating in the long run was the five-system cap on stability. I devised regional magistrates in place of civics research; one could hire an unlimited number of them, but they would be extremely expensive and incur a persistent maintenance cost. Civics levels could then reduce their prices and upkeep.

Those are my three big ideas, at least, and might not be compatible with whatever you're striving towards, especially if you're adverse to finicky economics details.
 
I'll take the ideas Thorvald and rattle them in my brain for a while. Though I may borrow TFox's SoM ruleset (with WMDs nerfed considerabilly as to be only one that's only strong enough to destroy a planet/render a planet inhospitable for a number of turns).

I have toyed with using the Panzer General style grid as well as having actual voids or in analogy space is an ocean. The solar system will be, of course, an NPC entity to avoid people fighting over who gets to start on Earth/Sol. Or if there's enough interest, pull out a star wars map and have it as a star wars themed. Though I have my heart on using the Milky Way galaxy since I would not leave anyone out who is a fan of another space Scifi franchise and would incorporate their own faction and flavor.

As for WMDs, I'm gonna have to reasonably nerf them and limit it to one instead of having a whole line as in SoM
 
I want Kashyyyk so everyone will give up trying to spell it and not invade me.
 
I want mustafar.
 
You mean the planet that has only 10,000 pop? Good luck.

I want Nar Shaddaa!
 
If we're reserving planets, then I want Csilla.
 
I'll have Coruscant--I mean Imperial Center--I mean Coruscant--I mean Yuuzhan'tar--I mean Coruscant.
 
Kaurava again, probably.
 
I want uh... screw it, I'll just look at a map when the game releases.
 
I want uh... screw it, I'll just look at a map when the game releases.

Yeah, that's probably the best bet.

But now I am really psyched for that. I'm not actually sure I would want Coruscant/Imp Center/Yuuzhan'tar, that was just the funniest thing I could think of.
 
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