IOT Organisational and Discussion Thread

What I see is a handful of games no one is going to play starting every month, and 1-3 games people are really excited about and will play as long as the host is interested.

Exactly. What IOT is right now is a bubble of cheap games. I am simply trying to be the benevolent deity and prevent complete collapse.
 
Try "since forever." We'll be fine, sheesh.
 
I can't say that none of my own IOTs have crashed and burned: MIOT was never going to get off the ground, I never planed for it to (However it did get some of the best IOT advertising I've ever seen, including blackmail and stuff). I know why it failed and I'm aware of what not to do next time.

But it seems that saying that IOT games inevitably fail is an idea made from observations of IOT by people like Christos, Civoasis, Farshight and METY (no offence meant to those people). I'm sure if you were to look for a correlation between number of IOT started by a user over an amount of time and length of that IOT you would see a link.

However, if you look over the less successful IOT there are other ones that have worked: I&B, SonRisk, Sons of Mars and certainly the chronological IOTs.

I think that placing all of IOT culture under a banner of constant failure is wrong. All the games may have a mean turn length of 3 turns but there are ones that last for much monger and those are the defining ones - the true IOTs, the ones that make IOT what it is and defines it as a Sub-Culture of Forum Games rather than just a part of it.
 
Sturgeon's Law, folks.
 
My IOTs haven't exactly failed.
Especially seeing as I've run 2, and one is still going.

EDIT:
Although, I will admit, they haven't done as well as Sone's, Tany's, or Tyo's.
 
I'd say that considering that two are dead and one is being revived, some of yours have failed, CivO. In particular the "self-governing" one...
 
The self-governing doesn't count, given that I never intended it to be GMd. I actually expected mich worse.
DoM, while not completed, did go through several rounds before player interest faded.
HaN was paused due to my schedule. I don't think it's fair to judge that one yet.
 
There was the Caribbean one as well.
 
Right, I just want to get a show of hands for who defiantly like to join IOT: Chiron.

Since we currently have A Christos IOT, HaN, EUIOT, WIM's IOT and various others just started It seems that now may not be the best economic climate. However with just a few player's it will be possible to start and allow other players to join as they please.

So, Interested or should I wait a while?
 
I would wait about a week for some of these newer IOTs to die, and then launch. And I would join it.
 
When determining an attack on multiple provinces, do I solve the battle for each province individually, or as a whole? And how do I regulate casualties if conflicts for multiple provinces are resolved individually? Do I determine casualties for the result of each province or at the end of the whole attack?
 
Individually or else everything will be really weird.
 
Then how about casualties?

Also, here is the link to my new revision of Mosaic Earth.

The changes are:

-Sea zones introduced, as well as SonRISK-style rules for owning them.
-Claiming rules reworked to fit in with sea zones.
-New blockade rules
 
... Why would you do individual battle results but blanket casualties? They're the same damn thing.
 
Considering I rarely IOT, I'm not joining. :p
 
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