Is anyone else tired of good games and franchises getting bad sequels?

Civilization 3 and 4 are the best. I agree that Revolution is a bit of a fail, but that is because it was made for the Wii and for younger audiences.

Doom 3 was amazing.

SimCity Societies was a horrid game and didn't follow the SimCity appeal at all.

Red Alert 3 was a good game, but didn't have the same kick as Red Alert 2, and Red Alert Retaliation (Ah the nostalgia...)
 
Sequels are the safest way for developers to innovate, as they are certain to sell on brand recognition alone, even if the changes turn out to have been for the worse. Since innovation is what keeps my interest in games alive, i am quite ready to give developers credit for trying, even in trainwreck cases like MoO3. At least it can serve as an example of how not to tackle certain gameplay problems.

The only sequels that i would consider bad are those which ape the previous game and do it badly.
 
omg there's a keyboard in the rockband series? I am SO learning piano
 
Master of Orion III was horrible. The best thing about that was the novel-length back-story and that was a massive, soul-sucking downer.
 
I think Diablo 2 was better than 1. Civilization has done right by me as well. Age of Empires, the whole list is spotted with franchises I think made successful sequals. (I mean got better not made enough money to qualify as successful.)

I think alot of the problem is that say when Civilization first came out, you had nothing to compare it to. It was new, it was groundbreaking, and it was good. (*) After part 2, the idea isn't "fresh" anymore. Basically a sequel cannot draw the same reaction to a game that you have no previous expectations of. It is definatley possible to make a poor sequel to a game and everytime you change the core mechanics ou risk pissing off your fanbase. A new idea coming into a franchise is risky in that sense as most fans tend to get sunk into this idea that change is bad.
However, If Civ 4 had not evolved much from Civ 1 or Civ 2 what would be the point in making a Civ 4? You see it is a lose/lose situation for a developer. If you don't change much but simply update the graphics you get called out on pulling a Madden. (Madden'04,Madden'05, Madden'06, etc.) Fans get mad that you don't update anything but continue to spew out sequels that fans feel compelled to buy. Some who skip and pay every other sequel, or similar, is the smart consumer however this loses you money. So it would seem the answer is to try and make the game better by adding new stuff and taking out the stuff people didn't like.
Wrong, now fans are saying you went the wrong direction with it. Because they liked this part you removed, or they hate this part you added. Because the game didn't go in the direction they would have taken, they are disappointed from their expectations. I have been guilty of this before myself. This basically ties right back in to the (*) above.

But overall, I think that nostalgia for the original is stronger than a good quality sequal. That is why we can still go back and play earlier versions and to top it off say they are better. Have you played Civ 1 or 2 recently? Are you really going to say that neither 3 nor 4 is better than both of them? Even if you disregard modability, the core games have improved. Not only has balance improved the added features have grown better, the AI is smarter, etc. And IMO modability should be included as they were big features focused on in 3 and 4.

All that said, I will concede to the shooter titles. But the consumers have proven they can spew out crap and people will just lap it up and ask for more. MW2 is a good example of this. I loved MW1. MW2 is just mediocre but people act like it is cocaine. Hell, I will even admit that sometimes I go crawling back to it. But I suspect it is because there just isn't much else out there. Honestly, I prefer BF2142. But no one I know plays it because there reasoning is "Why don't we just play MW2 instead?"
 
StarCraft & StarCraft: Ghost are amazing. StarCraft II's multiplayer, or rather, lack there of (removal of the real Battle.net) ruined the game. This is coming from a beta tester and the world's biggest StarCraft fan.

Ummmmmmmmm... I have never played the beta, but I have spent countless hours on researching starcraft 2 and getting my hands on every piece of information that is available and it seems AWESOME. Also, I belive that single player part of the game will be an awesome experience or at least, Blizzard still knows how to make awesome trailers and cgi so I am really hyped for it. Only thing I am concerned with is that zerg seem to have lost their "swarmy, massable" feeling. The removal of the real battlenet doesn't bother me too much, it shouldn't change the core experience of Starcraft multiplayer. I really can't agree with you right now, based on the info I have.

Civilization series - Revolution sucked, and from what I hear 3 and 4 do too

May I humbly suggest that you would actually play civ 4 before saying any bad words about this masterpiece :crazyeye:

Call of Duty series

Bad Company 2 is very good, while I am not sure if Bad Company goes directly under COD series but they are very similiar indeed.

While I haven't played other games you mention (or atleast every sequel and prequel version of them) I really liked quake 3 for example. I wonder if it's prequels are also that good.
 
Master of Orion III was horrible. The best thing about that was the novel-length back-story and that was a massive, soul-sucking downer.
true that, but MoO2 showed that good sequels of the series can be done :)
 
Mass Effect 2 was better than Mass Effect 1 in so many ways.
 
Bad Company 2 is very good, while I am not sure if Bad Company goes directly under COD series but they are very similiar indeed.

While I haven't played other games you mention (or atleast every sequel and prequel version of them) I really liked quake 3 for example. I wonder if it's prequels are also that good.

(Battlefield) Bad Company has nothing to do with COD-series - they are made by different developers; Battlefield by DICE and CoD (WAS) done by Infinity Ward (and CoD 3|5 by Treyarch)

MW2 would have been good if it would had dedicated servers, otherwise it is fine, but not as good as first MW.

Mass Effect 2 was better than Mass Effect 1 in so many ways.

Yup, but also worse in so many ways. Pretty hard to say which was better, since ME 2 wasn't so "ground-breaking", while ME1 was. Both are still great games.
 
Mass Effect was the better game - its sequel had lovely graphics and a couple of new manoeuvres, but really, limited ammunition and completely crippling the skill system? Then there was the planetary scanning, which was duller than ditchwater. At least with the Mako, you got to see the sights of the planet you were navigating.
 
I found battlefield: Vietnam to be far superior to Battlefield: 1942 and battlefield 2 to be hugely disappointing compared to Vietnam. I dont know if they count as sequels though.
 
Mass Effect was the better game - its sequel had lovely graphics and a couple of new manoeuvres, but really, limited ammunition and completely crippling the skill system? Then there was the planetary scanning, which was duller than ditchwater. At least with the Mako, you got to see the sights of the planet you were navigating.

Very valid points. I kind of agree that scanning wasn't much better than the boring, but at least exploratory, mako.

The inventory system was a huge disappointment for me in Mass Effect 1. The equipment was kind of generic, not diverse, very boring, linear-progression kind of thing. Managing it with the upgrades and all was a headache.

I wish Mass Effect 2 had kept some sort of inventory system and just made it a lot better, diverse, and interesting. But if they were just going to put an inventory that was similar to the one in Mass Effect 1, then I'd rather not see an inventory system at all, and that's what they decided to do. So, fine I say.
 
I found battlefield: Vietnam to be far superior to Battlefield: 1942 and battlefield 2 to be hugely disappointing compared to Vietnam. I dont know if they count as sequels though.

they do. And I agree.
 
I found battlefield: Vietnam to be far superior to Battlefield: 1942 and battlefield 2 to be hugely disappointing compared to Vietnam. I dont know if they count as sequels though.

Interesting, considering most people I've talked to profess the opposite.
 
Yup, but also worse in so many ways. Pretty hard to say which was better, since ME 2 wasn't so "ground-breaking", while ME1 was. Both are still great games.

I agree, but I still feel that ME2 was just an overall improvement on ME1. Of course there are things that we all hate about it (MINERAL PROBING UGH), but to those who say that it was dumbed down for the FPS fans: sure, I'll take that, if it means the gameplay is smoother (and it definitely was!). Also, I am an FPS fan, so...:)

Either way, I can't wait for ME3! :D
 
Civilization 3 and 4 are the best.
(There´s lots of other quotes like this, but CBA to find them).

This is coming from someone who has time to play it and understand it´s mechanics e.t.c - I too love cIV, but it´s horrible for casual gamers. I think what the poster who started this thread meant was that he heard it was bad from a casual gamer.
 
(There´s lots of other quotes like this, but CBA to find them).

This is coming from someone who has time to play it and understand it´s mechanics e.t.c - I too love cIV, but it´s horrible for casual gamers. I think what the poster who started this thread meant was that he heard it was bad from a casual gamer.

At the time of release, Civ 4 was the best Civ title for casual gamers.
 
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