It seems that Mountain Coast map script is not a fan of multi-player, or, at least not a fan of me playing multi-player. Two others and I play on Big and Small -or Perfect World 2, depending on what we want-; we use direct IP connection.
Anyway, the second time we attempted using Mountain Coast[peaks max, lakes max, ranges max, continents] we loaded separately. This is to say, I hit launch in the lobby and we each constructed our own map and promptly got an OOS on entry. When describing details of the land to each other one friend mentioned finding Aifon Isle on land, surrounded by land, I also found a crab resource with the barbarian label for Patrian artifacts in water. {Neither of us were Scion so I'm not sure I should have even been able to see them}
I saved the game and we both relaunched with that save and no OOS occurred. The map still had funky features everywhere, but it didn't OOS at least. {We quit that save and just played a PerfectW2 Map to avoid possible instability.}
The reason I didn't mention our first attempt with the MountainCoast mapscript is due to us switching to a different script, because of starting off in the middle of a great plains that we never really found the end of with 20-ish turns of scouting. I doubt this was due to a bug, just a bad start.
On the upside this is the only error we have really seen which is amazing *remembers the first few times he played FF with MP and all of the infinite ways to cause an OOS* Great job FF team! FF has really improved -stability wise- since those days.
Ps: I posted this in the Possible Bug thread because I wasn't sure if it was a 3.19 or FF bug, or if it was already known.
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Hello -again-, I was playing the Illians yesterday. Trying to kill off the AI quickly, I activated the Illian World Spell on Turn 1 -before I even had my first city. [Grammar Edit] For all I know the world spell worked, the trick is, I'm not sure. First it didn't effect my teammates -it did in FFH2 but that might have changed in FF- and it didn't give a turn timer to show when it would wear off -a FFH2 feature that I'm not sure if FF changed-.
Most evil world spell in game IMO but it helps balance the Illians methinks.
Ps: This is a nice thread.