Charles 22
King
ZB2 said:i save trees, but if there is a great abundance then ill chop, or if they cover some good water tiles ill chop. i dont really cut em down early in game becuase of the cheapness of buildings that early in the game.
i do chop any tree that spawns however, and sent its bonus to the nearest city to help out. if i have far too many too chop, then i improvise so that military units get the woodsman II promo in case of war.
That's something I would like to think about more. I would like to make more terrain specialists. I always make a couple city defenders promotions for most cities, and then every other unit gets strength, or anti-horseback, or anti-gunpowder promos in particular, and I don't think too much of terrain promos. As far as defending the borders go, however, I would think that you're usually better off with hills defense, because not only is the hill terrain bonus weaker, therefore needing more help, but the hills have more valuable items if mined (a level two woodsman in your own territory may be so strong they might just bypass it - good to keep them from getting into a border woods tile though). Having a level two woodsman defending a hex in the middle of nowhere with another unit that is more offensive, such as cavalry, would make for a pretty interesting situation however, as it could add to recon a bit and aid in knocking off stray units.