kjnoren
Warlord
This example has a bit of confusion in it between B and C. I believe that if you say "A and C are at war" instead, it will make sense.
Yes, you're right about that. I've edited the post now.
This example has a bit of confusion in it between B and C. I believe that if you say "A and C are at war" instead, it will make sense.
at current pace turns can last 72+ hours. that's too much.
I think
I am sorry for the inconveniences this may have caused, and I also cannot guarantee that the problems are entirely solved - but things seem to be working as they should.
Team RB has asked me to post the following:
Proposal A: Turn timer decrease from the current allotment to 24hrs
Proposal B: Turn timer decrease from the current allotment to 35hrs
A-24hr B-35Hr
Apolyton YES ?
Civfanatics ? ?
Civforum.de NO ?
CivFR ? YES
CivPlayers ? ?
Realms Beyond YES YES
Spanish Apolyton YES ?
UniversCiv ? ?
WePlayCiv YES ?
WPC could live with 20 hrs.
Spanish team agree![]()
I also would like to see shorter turns, but only if the warring teams are comfortable with that.
(team Aployton)
We need 2 days for a turn, so we can't decide to 1 day.
Civfr team agrees for a 35 hours timer.
Thank you all for the confirmations
I cannot connect to Civstats at all. On my end it looks like the entire site is down. Can anyone confirm that Civstats is working at all, or if this is a problem on my end?
Hi, Civstats is working normally for me for other games.
Because Civstats is not working for this game: There is approx. still 3,5 h on the timer, and we from Civforum.de are about to finish our turn now.
As a result I had to reload all the 3 Pitbosses from the last autosave. In order of loading that means the games that was loaded were the following:
ISDG (Port 2056) was reloaded from Recovery_Inao, saved 13.12.12 at 21:09 hours.
ISDG Warmup Game (Port 2057) was reloaded from Recovery_Huayna Capac saved 13.12.12 at 21:30 hours.
Intrateam PB (Port 2059) was reloaded from Recovery_Maga_r saved 13.12.12 at 19:01 hours.