ITNES I - An Epoch of Change

By Royal decree King Anjva has proclaimed that Aryavata will be renamed Sindhu, for easier spelling.

ooc: Sindhu is apparently the Sanskrit word that India is derrived from.
 
Actually I think Dukugyeunenenaa will lose. I doubt it stands a chance against what Aryavata can bring against it, it could hold its own for a while but without allies it is doomed.
 
Before I depart: tossi had asked me in his orders if this is the right time for a BT to set in.

The answer is, "hell no", though this really is redundant due to certain events that will transpire during the update. Lets just say that the IT will get a little more Interesting... ;)

Ok,ok! I was just thinking, since the Transpoenic war came to an end.. I promise, in four weeks or something you will remember my wise suggestion, because everybody will be tired of the IT.. Well, since Arya.. since Sindhu (thanks sheep, i was never able to write the old name without checking first) went on the warpath, we can expect a truely entertaining war in the comming years.

___

and btw.. what the hell is that? Its suddenly below every single avatar.

turretseverywhererp1.png
 
Lets think, who can bring in allies? Oh yes, Dis can. Can sheep bring in allies? No not really.

Kal, please before you comment know what you are talking about. Either that or stick to what you DO know.

=tossi]since Sindhu (thanks sheep, i was never able to write the old name without checking first) went on the warpath, we can expect a truely entertaining war in the comming years.

I am not really going on the warpath I am already willing to sign a peace with the Sri Dukkyegens once they admit they are in the wrong.

DAS IF YOU SEE THIS RELEASE THE PM YOU GAVE ME
 
Kal, please before you comment know what you are talking about. Either that or stick to what you DO know.

ok what I DO know, the situation; geopolitical situation your in, means that a lot more people will want to take advantage of you being in a war someplace else, rather than vice versa. Trust me.
 
FWIW, I think Kal'thzar is right. There are far more other nations who would savor a chance to go after some small piece of Aryavarta (or Sindhu) than after remote Sri Dukunnugeya.

@dis: Hey, wanna start a club? We-whose-nations-are-doomed-forever-to-be-misspelled-by-others? I'd think mine shouldn't be all that hard, but if I had an ep for every time... ;)
 
Honestly, it's not hard to look it up on the front page. Still, I have a big problem in TNES with people repeatedly butchering Lothringen (much easier than Dukunnugeya, even). There's no need to be so lazy, people.

Yeah dont worry mate, I aint attacking you.

You know, for some reason, despite the fact that I'm pretty much screwed either way, I still find this assurance vaguely comforting. :crazyeye:
 
OOC: I know how to spell both Aryavarta and Dukunnugeya by memory. You're all just really awful. :p
 
IT IV Update 6 - Years 425-430 AD

Non-Military Events:

Several semi-isolated breakthroughs - as well as exchanges of previous advances - initiate a new technological age (Nortugal, Tieh China, Khmeria and Choson pass into the Middle Medieval Age).

Dukunnugeyan Nevasanghism begun to spread out of Nortugal into Gaul, the Punic Empire/Iberia and Wenedia. Elsewhere it secured some following in such diverse countries as Tavytera and Choson.

The Wabanaki fur trade gave a great boost to the Dawn Land's economy (+2 Trade). With Wabanaki trade, Trinitarianism spread as well, and so several Cree tribes - along with most of the remaining Mi'kmaq ones in the east - joined the Dawn Land. Others proved more reluctant, and had to be coerced (see military events). The coastal Algonquians however not just refused to join the Kingdom, but instead moved under the aegis of the Confederation formed by their ethnic brethren. That naturally caused some conflict between the two...

Wabanaki missionary efforts also reached into Nortuguese colonial territories, though meeting more resentment than curiosity or support, if only because of the recent polemics between the Wabanaki envoys in Nortugal and the fanatically-atheistic King Erezius I. Proselytism in the Algonquian territories has been somewhat more succesful.

The Algonquians have been joined by some other related tribes as well.

The Nortuguese again sold some of their colonial gains further south - the Manna-hata island and surroundings went to Algonquia, while a larger portion further south was given to the Wabanaki who had already established a presence there. Lastly, even further to the south, land was sold for an outpost of a new people from the east - the Wenedians. They seem quite different from the Nortuguese; for one thing, although the Wabanaki are yet to make any real contact with them, it would seem that the Wenedians believe in many gods, unlike the atheistic Nortuguese or the imperio-monotheistic Carthaginians.

Face-of-the-Sun secured an agreement with the Khmers; leasing half the Galapagos islands and allowing Khmer merchants in, the Huanc secured technological assistance, although it is not quite as great as had been hoped. Still, great progress has been made already, the Huanc proving themselves to be remarkably good pupils. Meanwhile, an exchange of embassies has been agreed upon with the Khmers. Tragically, the Khmer ambassador to Huancaco died of a local variation of the Carib Plague, but a replacement has been duly dispatched. Trade has also proven itself to be mutually-profitable.

Tavytera was joined by several nearby Guarani tribes, though not by nearly as many as was expected by the Grandfather. Perhaps more importantly, treaties with Dukunnugeya and Phoenicia were signed in Ypacarai and Uruguay respectively. The former treaty had annexed Tavytera's southernmost lands to Dukunnugeya, in exchange for economic compensation, cattle, horses and various specialists that have begun working on speeding up the Guarani progress (not much was achieved thus far, however, apart from in agriculture). The latter merely secured trade, although it also provided a division of spheres of influence, with the Phoenicians recognizing Tavyteran hegemony over their fellow Guarani, in exchange for the Tavyterans not expanding into Tupi lands.

In a supreme feat/fit of mostly-peaceful colonial expansion, the Dukunnugeyans used their compasses, Phoenician maps, fast ships, colonial experience, diplomatic skills and so forth and so forth to conquer the South Atlantic. Firstly, as already mentioned just slightly above, the lands south of the Silver River have been purchased from Tavytera. The city of Nirritinagaraya that was founded in the colony soon after quickly became an important base; into it, people from the great Dukunnugeyan cities arrived in droves, and moved out to settle the wide, sparsely-populated lands fate had sent them. Meanwhile, additional expeditions came by the southern Pacific route. Long story cut short, the Dukunnugeyans traded with the natives, while taking over vast swathes of lands, exporting crops and agricultural experience and erecting small, yet quickly-growing cities. Surprisingly, only the minimal resistance had been encountered, mostly at the hands of the Huarpe and the Araucanians through whose lands a corridor between the two Dukunnugeyan colonies was cut (see military events). Meanwhile, contact was established with Tiwanaku and Huancac. Elsewhere, on African and New World Atlantic coasts alike, several Dukunnugeyan trade outposts had been set up, and some more land claimed, though nothing quite as dramatic as this leap of colonial expansionism in southern Nirritihariya.

The Nortuguese royal family came back to Nord Lisbon, amidst celebrations of triumph (+1 Efficiency, Confidence).

Iceni recovery to pre-war economical state had occured with remarkable speed, to a large extent thanks to the extensive trade with the other Solist nations.

The Solist Pact of Invictus was formed: an alliance of Gaul, Iceni and Cimberland. This is further strenghthened by the Iceni Emperor Solpher's marriage with a Gaelic princess, and an Iceni princess' marriage with the Cimbri crown prince.

At home, the Dumnorix practically squeezed money out of the impoverished, not yet recovered Gaelic merchants, thoough promising to repay them later; they weren't much-relieved (-1 Confidence, Trade). In the meantime, Nortuguese and Iceni merchants easily overcame the local competition, establishing themselves well in Aurelaeni.

Doomed, the Punics decided to try and save at least something, and signed yet another humiliating peace treaty (-2 Confidence). The Treaty of Italcart not only formalised the previous conquests of the Empire's enemies, but also ceded even more ground to them, in northern (Gaelic) and eastern (Dacoillyrian; note that they also grabbed the European Pillar of Hercules now) Iberia - and also, at least officially, in the colonies, out of which only Ayti was to remain in Punic hands; although this was not always immediately-enforceable, the victors had quickly negotiated a partition of the colonies: Nortugal annexed all Punic Carribean lands sans Ayti, though selling the lands in the southern continent to Phoenicia; Alantkage was partitioned between Dawn Land and Algonquia; the Magos archipelago[1] mostly went to Nortugal, with a single Gaelic trade outpost. Furthermore, the Punic government promised to give all and any assistance to Solist missionaries in its territory, to pay out a huge tribute, to dismantle its fortresses and to never rebuild its military beyond a pitifully low limit. The Imperial Stormtroopers were also to be disbanded. This enraged many of the Punic fanatics, especially as the Emperor finally died from his many injuries. Several rebellions begun in Iberia; the Stormtroopers in the colonies not only refused to disband, but even took control over the area for themselves in name as well as in fact. And though Vect's government held out in Iberia, it soon enough came under yet another attack (see military events)...

As Tarunia crumbled, Nordrike's Magnus V took for himself the title of the "Holy Emperor of the Western Tarunist Church" (+1 Prestige, Confidence).

Celebrating the victory over the Punics, Alaric V of Cimberland moved the capital of his expanded kingdom to Italcart in a clear nod to the "Roman tradition"; though many feared that the Cimbrian government will fall under undue Punic influence - and slip out of undue Padanian influence - the loyal support of Gaul and the Church of Sol has cancelled out much of the resistance to this act (+1 Prestige). Many of the "Romanists" now ask for the city to be renamed back to Rome and cleansed of Punic temples; some even propose that Alaric V revive the title of Rex Romanum.

The Tarunian Monks had gone mad (see military events).

Irnik, King of Archali, already by far the most powerful and influential Ugrian ruler, had secured the Onoghurian diplomatic support and used it to enforce a bloodless unification of Ugria, with provisions for the autonomy of the northern tribes and cities. This is the second example of Onoghurian "state-building", and it seems to be even more succesful than the first, Alan one (+1 Onoghurian Prestige).

The first Wenedian merchants had appeared in West Africa.

A new cultural renaissance in Sri Dukunnugeya had begun, even as the state itself de-theocratised. African elements were increasingly integrated into the culture. Magnificent palaces and great works of literature have been produced. Influence abroad grew tremendously (+1 Prestige).

Skilled Phoenician diplomacy allowed a quick resolution of all - or most - of Egyptian issues. Luca was allowed to keep its gains. Menes was recognsied as the Pharaoh-Imperator, and was given the Delta, although Sinai and the Sile Canal were firmly annexed to Phoenicia. In exchange for (Phoenician) financial compensation, Egypt recognised the independence of Nubia, and entered the Purple Sea Alliance with Phoenicia alongside with the breakaway province. Genuinely not wishing for a war, Parhae agreed to withdraw from Egypt, though keeping its latest Arabian gains. Phoenicia is clearly emerging as a regional leader, being clearly the superior of both Egypt and Nubia, a position reinforced by economic infiltration of the two. Meanwhile, back at home, Elism grows more widespread than ever before.

Several scandals erupted in Aryavarta over outrageous levels of opium consumption and other decadence by some of the officials (-1 Confidence).

The Khmers had bought Agnihariya from Sri Dukunnugeya, though paying a hefty price and allowing the large Dukunnugeyan population to stay anmd retain all of its rights and property. The Dukunnugeyans had apparently decided not to try and expand into the Pacific, not wanting to antagonise the Khmers in such a vital time, and instead concentrated on the Atlantic, though still using their previous passage agreements and the same old Virupakkha's Breath to travel to the southern parts of New World from two directions (as already mentioned above).

Military Events:

Having upgraded their colonial infrastructure and consolidated their gains, the Nihonese pushed forward in the Kayiawa, gradually subjugating most of the Hokan and Nootka tribes and taking their lands. The resistance was, most of the times, haphazard and weak

(-2 Nihonese thousands)

Answering the call of the Nortuguese colonists in the Tuniit Island - which seems to continue to benefit from Erezius I's brief stay there - the Nortuguese had deployed an army to combat the various Tuniit, Cree and Naskapi tribes threatening their colonies. Though the operations have been somewhat complicated by climate, the Nortuguese "death march" strategy had paid off once more: all the territorial goals had been reached, and several dangerous tribes have been eliminated or crippled, the others fleeing. The Tuniit have been virtually wiped out, and colonisation of their former lands had already begun.

(-5 Nortuguese thousands)

The Wabanaki wage a series of quick campaigns against resistant neighbouring tribes. Not much of note there; most were easily defeated and then coerced into joining, their old leaders executed. The most serious issue came when the Wabanaki fought a drawn-out war with a minor Algonquian tribe, which was supported by volunteers from the Confederation. Ultimately the tribe retreated into the Confederation's lands, joining its brethren and leaving only burnt settlements and scorched earth to the Wabanaki, the latter being a cause of particular consternation.

(-2 Wabanaki thousands)

Encountering only token resistance from the demoralised, leaderless Olmecs in Lower Adena, the Adenan armies easily annexed this last outpost of the Olmec Empire, incidentally speeding up the state's technologic development thanks to the Olmec specialists that were brought to Nanih Waiya by the conquerors. The first northwards campaign was expansion was also succesful; the locals were perhaps more organised, but they were inferior to the invaders in most other regards, and also suffered from defections as the Pinnacle Chief had prepared well for this invasion, winning many allies in the northern cities. It would seem that Upper Adena had awakened (+1 Confidence).

(-2 Upper Adenan thousands, -1 Upper Adenan Riverine thousand)

While the Khmers and the Hong Kees consolidated their gains, both Nihon and Nortugal went on the offensive in Olmecia Proper. Without going into much detail, the Nihonese overcame pretty strong resistance in the western and southern areas; the Nortuguese, meanwhile, went for the historic Olmec heartland and Yucatan. The latter was particularily difficult to conquer; while the pro-Punic states of the coastal areas were all easily crushed, local warlords made good use of the lack of Nortuguese experience of drawn-out jungle warfare. Still, ultimately the key targets have been secured. There were also some clashes between the Nortuguese and the Nihonese in the eastern territories... Lastly, there are rumours of a new visionary Olmec leader arising and gaining support in the inland areas, though not much is known for certain. In any case, resistance is stiffening.

(-8 Nortuguese thousands, -3 Nihonese thousands, -2 Nihonese Samurai thousands)

Stubborness (especially that shown by the Stormtroopers), miscommunication and general social breakdown in the Punic Carib colonies prevented - or, rather, hindered - the turnover of the colonies to Nortugal and Phoenicia, though everything has already been formalised by then. Unperturbed, the Nortuguese continued their offensive operations against the Stormtroopers and the "loyal" regulars. In the northern mainland, reinforcements had arrived to the Nortuguese/native army to north from Calusa; these reinforcements basically repeated the previous march, recrutiing natives (+10 levy thousands) as they went and covering a fairly wide western area. While this army advanced into the hinterlands of the area under the increasingly-shaky "Punic" control, while the force that had fortified on the "border" now went into the offensive again. Outnumbered, the Stormtroopers fought to the last, but many regulars deserted or surrendered. The largest force of Stormtroopers was wiped out at the former native settlement of Ocali, already as the Nortuguese advanced into Calusa. After that, it was simply mopping up. Meanwhile, avoiding Ayti, the Nortuguese force from Khuba moved to secure most other Punic Carib islands, where things went similarily, only far more easily as only a few disease-ridden, starving Stormtroopers remained by the time of the Nortuguese arrival. Despite ferocious resistance encountered at times, things went quite smoothly on a strategic level, with only the casualty-raising diseases to rain on the Nortuguese island-hopping parade. The Phoenicians had by then also arrived, and moved to claim the colonies on the southern continent, where they received the assistance of local governors and colonists, only having to fight a few surviving Stormtroopers and the rampaging, revanchist natives. The former were slaughtered, the latter were kept at bay. And lastly, Ayti itself collapsed into complete chaos, with only some of the coastal areas remaining under the semi-nominal authority of the elderly island governor.

(-3 Nortuguese thousands, -1 Nortuguese levy thousand, -1 Nortuguese ship, -1 Phoenician Tyrian Sea Guard thousand, -4 Punic Carib thousands, -6 Punic Carib Imperial Stormtroopers)

The Huanc army, armed with some newly-acquired Khmer weapons, made short work of the main Guangalan rebel army and recaptured the second valley. Many of the rebels, however, continued fighting in the mountains, hiding there from the Huanc force.

(-2 Huanc thousands)

Having tricked the Huanc into launching a flank attack on their coastal army's positions, the Tiwanakans launched an attack that might well have been the end of Huancac. Rushing out from the hiding and from several nearby mountain valleys, the Tiwanakans attacked the Huanc army in its mountain camp, just as it set out to march west. The Huancs nearly broke, but thanks to newly-acquired Khmer weapons they managed to inflict major casualties upon the Tiwanakans, causing them to fall back. Nevertheless, with the reinforcements from the coastal army, the Huanc were attacked yet again and had to fall back further north to preserve their army, the Tiwanakans somewhat hesitant to advance due to the unexpected losses and delays. Meanwhile, rumours had spread of the Face-of-the-Sun's strange lack of activity; such a development could be most dangerous for Huancac even in a time of peace and prosperity (-1 Confidence)...

(-14 Huanc thousands, -26 Tiwanakan thousands)

Meanwhile, with Tiwanakan assistance, the pro-Tiwanakan Mojos had turned the tables. Some there already speak of founding a Mojo state, though naturally a one vassal to Tiwanaku.

(-1 Tiwanakan thousand)

Enraged that so many of the Guarani tribes had rejected his call for unity, Grandfather Rich-Harvest of Tavytera ordered the remarkably-efficient Tavyteran army to make these tribes unite whether they want it or not. The first, eastern campaign was the most difficult, if only for the lack of actual experience of such operations, but as the Tavyterans defeated - and enslaved (+1 Tavyteran banked eco. - plunder) - most of the independent tribes in detail (using their very disunity and lack of organisation against them), the surviving ones decided to surrender without a fight and join Tavytera after all. Their example was followed in greater numbers and more quickly during the western campaigns, and so within a mere five years the Tavyterans had conquered themselves a very large territory - perhaps larger than they could hold on to, as many of the tribes had only surrendered in name and in fact continued their plotting, only waiting for Tavytera to make some mistake or let its guard down...

(-2 Tavyteran thousands, -9 Tavyteran Guarini thousands, -1 Tavyteran ship)

The Dukunnugeyans had some trouble with paranoid Araucanians and irritated Huarpe as they built their New World colonial empire, but the Dukunnugeyans actually deployed some troops that had easily beaten the rather primitive natives into friendliness and amiable commerce. Some resentment remains, however...

(-1 Dukunnugeyan thousand)

In a completely unexpected move, the Nortuguese attacked the Gaelic fleet assembled at Gaul's new trade outpost on the Magos Archipelago[1], outmaneuvered it and, long story cut short, sunk it all, capturing the outpost as well after a brief pitched battle. This is the second time this century that the Nortuguese sink the entire Gaelic fleet. No war had been declared, but the Nortuguese government did announce that "this had to happen" because of "Gaelic aggression".

(-2 Nortuguese thousands, -4 Nortuguese ships, -1 Gaelic thousand, -20 Gaelic ships)

That was probably a refference to the "Iberian Soliade" or the "Third Gaelo-Punic War". There is no single opinion as to how that war should be called, especially as some claim it to be the continuation of the Sixth Transpoenic/Atlantic War. Even more confusing are the war's causes, though all of them have something to do with Punic violation of the Treaty of Italcart. Specifically, the Punics didn't pay any tribute to anyone, and instead of decreasing their army only increased it by levying around fifty thousand more men. Some could also allege that there were only two real differences between the old Imperial Stormtroopers and the new "Imperial" Guards: firstly, the former were dead and the latter were alive, secondly, they had slightly different names. That too was a blatant violation of Italcart. Yet Dumnorix Caethaldius declared war for a different cause, and a different violation; his causs belli was a rather dubious allegation of the Punic failure to ensure complete safety for the Solist missionaries, who still were often killed in various gruesome ways by the people. Admittedly, many government officials were unwilling to interrupt, both out of hatred and out of fear that they might be branded as Solists themselves. As word of this spread, many Solists - both the hierarchs and the commoners - grew outraged. Caethaldius at first encouraged this, but at some point may well have lost control of the situation. Not only did he gain an excuse to declare the war, but now he also couldn't avoid it without antagonising his people. So the Lord-Pontiff proclaimed a Soliade, and Alban, Cimbrian, Gaelic and even some Frankish and Jute volunteers rallied to the banners, united by the war-cry "Sol Invictus Vult" (+20 levy thousands). These were immediately sent to augment the two main Gaelo-Cimbrian armies gathered on the border. Early on, many had feared that the fortresses - which, in another treaty violation, have not yet been dismantled - will hold off the attackers. Yet in an early mistake that ultimately cost them everything, the Punics (who had apparently learned of the Gaelic plan beforehand via espionage) decided to abandon the fortifications and retreat further inland, hoping to overstretch their enemies. This resulted in disaster in the east, where a cavalry-based Soliader army was located. What was to be a fake, controlled retreat turned into a disastrous rout and then into an examplary equestrian massacre as a small Punic army was routed at Salduba[2]; encouraged by the success, the Soliaders proceeded further inland and engaged another retreating Punic army on the shores of the Durius River[3], slaughtering it as well. Already this campaign was enough to throw the Punics off their balance; it also happened to be one of the most famous examples of what military historians would often call the "Equestrian Golden Age", alongside with the operations of Icenia's Sons of Sol. In the meantime, the Soliader infantry army to the west wasn't doing quite as well, having come under a sudden flank attack from a massive Punic force. Fortunately, its size limited its capacity for actually surprising an opponent, and the far higher-quality Gaelo-Cimbrian infantry fought back the ill-trained, undisciplinned, only barely numerically-superior Punics. Still, the damage was done, while with the best of Gaelo-Cimbrian cavalry in the east pursuing the Punics westwards proved impossible. At this point, also, an Imperial Punic rebellion begun in the lands that were ceded to Gaul by the Treaty of Italcart. The Solist militias and the reinforcements quickly detached from the invasion force halted the rebellion, though still losing some of the western areas. As the situation fell apart, the Punics decided upon a final, desperate gambit, striking towards the Pyreneans. Taking the defenders by surprise they captured Bialbo and inspired further rebellions, but the Gaelo-Cimbrians eventually turned around to trap the Punic army in the western Pyreneans. In a brutal, lengthy, bitterly-contested mountain pass melee, the Punics were eventually massacred, though the Soliaders also took many casualties, and to make things worse had by now utterly fallen behind schedule, ruining the initial plan as the cavalry army arrived at Didalia with only the minimal infantry support, much less any siege engines. Upon realising this, Gisco Hasdrubal Vect levied troops from all over Central Iberia, and attempted to encircle and slaughter the Gaelo-Cimbrian Equestrians. In a series of skirmishes, the Equestrians fought their way out of this predicament; though basically forced to retreat, they bled the new Punic army white in the process. And that was the end of it; rebellions led by various compromisers and war-weary merchants started to break out, Vect had to flee for Alisubbia, and Didalia surrendered to the main Soliader army in exchange for no slaughter; the Soliaders still did force the city council to hand over (some of) the "martyrers" who had once started the whole crisis and were now being martyred themselves. Then it was simple mopping up. Alisubbia held out the longest, Vect and his loyalists having established an iron grip on the city, but eventually the walls were sapped and the Soliaders fought their way through the city, slaughtering everyone in sight (that included random Dukunnugeyan merchants, for the sake of provoking another international crisis) and razing Punicdom's last citadel for its defiance. After three years of bloody, intensive fighting - and after six epic wars and nearly a milennium of bloodshed and hatred - the Punic Empire was finally and utterly destroyed. Verily, this is a century of ends and culminations, at least in the West (+1 Gaelic Confidence, +1 Gaelic, Cimbrian banked eco.).

(-Punic Empire as a nation, -17 Gaelic thousands, -8 Gaelic Equites Invictii thousands, -17 Gaelic levy thousands, -6 Cimbrian thousands, -8 Cimbrian Royal Guard thousands)

The Punic fleet did do quite well however, thanks to the elimination of its Gaelic counterpart, and even after the rest of the Empire fell for good the remnants of that fleet continued to plague the Gaelic Sea and all of Gaul's efforts to restart its maritime commerce.
 
As panic spread in Palmenia, High Elder Tervel decided that he and his people had nothing to lose. So as the Finnish leaders signed an alliance with Vald III and helped him secure positions to the north from Tarunia's capital, Tervel supervised the preparations for an exodus. Not all took kindly to it, especially when it became apparent that Tervel was leaving both the Holy Emperor and most of the Monks behind; thus, as the Tarunian countryside burned and armies of sizes never seen before in this land encircled the beautiful city, Tervel and his followers were fighting a little civil war. Tervel won, but the Emperor mysteriously disappeared; the High Elder shrugged, he had an exodus to lead, while Vald III was threatening the prisoner delivered by his Kantir with a long, painful death. And so Holy Emperor Haapa I surrendered, and the last Tarunian army outside of Palmenia surrendered with him. Meanwhile, the outskirts of Palmenia were smoking, Tervel's closest lieutenants were being cut down methodically and someone set fire to the wooden city. Squabbling with his treacherous ex-allies while Palmenia burned, Tervel nevertheless realised that the time was up. So he, and the Tarunian fleet fled west, while the last defenders were massacred and Vald III entered the capital of his enemies, where he took the title of Holy Emperor, while the previous one was granted a quick, painless death in reward for his services. By then, the exodus fleet was in the Baltic Sea, and for the first time, it appeared that there was hope. But then, suddenly, a vast Nordrikian fleet emerged on the horizon and attacked the overloaded Tarunian ships. Desperate, the defenders tried to fight back as the Nordrikians begun to board, but they were too weak, too malnutritioned and too tired... High Elder Tervel himself jumped into the sea, as had many others, seeking death. Others were captured, along with their many belongings (+1 Nordrikian banked eco.). Many ships were seized as well (18 Tarunian ships to Nordrike). Themselves surprised by this sudden victory off the Nadruvian shores (where they were looking for the NADRUVIAN fleet, which however was nowhere to be seen, and was apparently hidden somewhere, possibly at several different harbours), the Nordrikians scouted some more, secured the capitulation of several ex-Tarunian islands, and went home. Tarunia too had ended, and a new Baltic order was set up.

(-Tarunia as a nation, -2 Nordrikian thousands, -3 Nordrikian Berserkir thousands, -4 Nordrikian ships, -19 Mordvin thousands, -6 Mordvin Kantir thousands)

With the help from some Dukunnugeyan military specialists, the Nsigeyans had launched a great expansion campaign along the Congo, crushing many local Bantu protostates, and almost quadrupling their territory as a result.

(-5 Nsigeyan thousands, -2 Nsigeyan ships)

And the Silk War rumbled on. Huge armies and wide open spaces involved, combined with the wide familiarity of all the participating commanders with Prince Jingxi's canon work "The Art of War", virtually preconditioned the difference of this war from the European ones, as far more emphasis was placed on strategy as opposed to tactics and large-scale - as opposed to battlefield-scale - maneuvering, amongst other things. Early on, the Turanese frantically redeployed their forces as to halt the two enemy advances. The anti-Turanese coalition's first moves as of 426 were made in the south by Onoghuria and in the north by Tieh China. The former was faced down by an about-equal Turanese army; the two armies bogged down in skirmishing and siege warfare. At the same time, the Onoghurians had apparently neglected their north, allowing the Turanese to divert more troops to the south and the east. In the east, the Tieh army plowed on westwards, moving towards Aqtobe. Realising themselves powerless to do anything about a force this great directly, the Turanese resorted to a campaign of raiding and scorched earth, whilst occasionally attacking the enemy with another army from the south, though always disengaging soon enough. And finally, as the Tieh Chinese besieged and captured Aqtobe, theirsupply routes came under a particularily daring attack that wrecked havoc behind the Tieh lines, threatening the entire army with starvation. However, at this point, the Tieh initiated an attack in the south, and the Onoghurians - in the north. The Onoghuro-Ugrian attack was not wholly unexpected, and the Turanese begun a hasty retreat from their positions near Aqtab after the first skirmishes - only to be surprised and intercepted by elements of the Onoghurian southern army. The Turanese dispersed and retreated, though still taking losses, but by then other problems came up as the Tieh Chinese restored their supply routes and rooted out most raiders, whilst their other army made camp on the shores of Syr Darya. Thus as a result of their brilliant war of maneuver, the Turanese had saved most of their army and concentrated it in the south - or at least, begun to concentrate it. At this point, however, Onoghuro-Ugrian forces crossed the Syr Darya near the Aral Sea, while the Tieh crossed it at a more easterly location. The Turanese armies defending the strategic western and eastern flanks were now forced to fall back to help defend Marakanda, which was soon directly threatened. To make things worse, one of these flank armies was intercepted and broken by the Chinese at Usrushana[4], while the western one only barely escaped a similar fate whilst being pursued by several Onoghurian forces. So after two years of maneuvering, the Turanese had gradually retreated until all they had left was Marakand and its surroundings, although a huge army was amassed there. That said, constant raids and uprisings occured all over Turan despite the large garrisons deployed to deal with this. It was increasingly clear that Marakanda had to be taken, and taken fast - otherwise, all that had been gained might be lost. The Turanese capital was a most formidable fortress, fully-manned and ready for a very lenghty siege, the Khagan secure in the knowledge that time was, after all, on his side - the rebellions only grew in intensity, while the invader armies were being grinded away at. Yet he was unprepared for the latest in siege warfare. The onagers and other siege engines of the Onoghurets were strong in their own right, and did inflict considerable damage on Marakanda's walls. Yet the Tieh Chinese contribution was more important. Though still highly-experimental, the so-called "Tieh Fire" was now deployed as a weapon. Tunnels were dug, and Tieh Fire mines were placed under the key sections of the walls, while fire grenades wrecked havoc on the defenders. Vast explosions turned walls into rubble, and the stunned defenders were suddenly facing the full brunt of the armies that were attacking from all directions. Now this was a brutal slaughter similar to that which characterised the Iberian Soliade, as the Turanese were denied all freedom of maneuver and instead were destroyed in a battle of attrition. Finally, realising the hopelessness of his situation, the Khagan surrendered. And then it was over; sure, rebellions and raids continued, but a blow was struck to their morale, while the resistance itself was basically decapitated. The more important question now is that of the status of Turan and its lands after this war...

(-Turan as an independent nation, -18 Onoghurian thousands, -3 Onoghurian Onoghurets thousands, -43 Tieh Chinese thousands, -5 Ugrian thousands, -2 Ugrian levy thousands)

War had come to the Indian Ocean.

(see spotlight)

(Aryavartan Confidence decrease and growth eliminate each other, -1 Aryavartan Prestige, +1 Aryavartan banked eco., -1 Trade for all involved, -1 Trade for Aryavarta (raids, etc))

(-10 Dukunnugeyan thousands, -4 Dukunnugeyan Ekadaahalokumiiyaas, -11 Dukunnugeyan ships, -13 Parhaen thousands, -3 Parhaen Eternal Legions, -28 Aryavartan thousands, -7 Aryavartan levy thousands, -66 Aryavartan ships, -1 Aryavartan Royal Warship, -2 Khmer thousands, -2 Khmer Imperial Marine thousands, -9 Khmer ships)

Random Events:

More and more Punic refugees arrive to Iberia, where they are immediately employed in defense (+20 levy thousands)...

The Tieh Confucianist conservatives at court and in the bureaucracy stubbornly opposed the Emperor's latest reform proposal, delaying the beginning of its implementation (-1 would-be new project).

Special Bonuses:

Best Long-Term Planning: Huancac (+1 Education).

Best Diplomacy: Phoenicia (+1 Prestige).

Best Shift-Nation'd Orders: Tieh China (+1 Confidence).

Spotlight:

Indian War.

"In the strategy of diplomacy, the most important thing to remember is the balance. Violate the divine harmony of peace with but one move, and you shall release the evil, unpredictable genie of war."
- Ariartus, Parhaen statesman and scholar, "Art of Rule", 199 AD.

For several decades now, on the shores of the Indian Ocean, merchants kept arriving with news of terrible bloodshed in the vaguely-defined "West". There, cities were razed, peoples were slaughtered, blood was spilt... The people listened, said "how horrible" and shrugged, safe in the knowledge that "it could not happen here". Yet it could, and it ultimately did.

It was not a sudden, random spark that lit the Ocean aflame with conflict. Nay; for centuries now was the region moving towards this war. Ever since Aryavarta was born in 280 AD, it was in conflict. At home, the old Kalingan elite plotted - admittedly with intensity and interest mostly waning over time. Abroad, three neighbours became Aryavarta's most dire enemies, even though at times reconciliation was attempted: these were Parhae (for its betrayal of Kalinga in the Sile War, and designs on Aryavarta's Central Asian and Arabian provinces), Khmeria (for its support of the Kalingan elite in the Aryavarto-Kalingan Civil War and the capture of Burma at the beginning of the said war) and Dukunnugeya (for its continued defiance - Dukunnugeya was after all a breakaway Kalingan colony, yet it increasingly acted as if it was an empire of its own, claiming lands in Africa, creating undue commercial and colonial competition to Aryavarta, and conducting a shamelessly-independent foreign policy). The Aryavartans felt them circling around it, like ravens waiting to strike... and took preemptive measures, formed coalitions, organised conspiracies, sometimes even invaded. And those three countries, never particularily pro-Aryavartan, grew all the more irritated and suspicious, and themselves acted to undermine Aryavarta...

In the early 5th Century, a brief thaw came. Aryavarta signed treaties with Khmeria, and normalised relations to a certain extent with both Parhae and Dukunnugeya. Yet the good king grew ill, and also fell under ill influence of Mumbai's ultra-imperialist faction, which persuaded him to launch the doomed expedition to Namibia, to try and regain the colonial initiative. Yet that expedition was indeed doomed from the start; it was simply impossible to supply at such a distance. To make things worse, in their attempts to supply it the Aryavartans came under attack from pirates, and had to commit a large, yet poorly-fitted fleet to the overstretched supply route. And in Namibia itself, they came under persistant attacks from the natives. Then once in a time of storm the pirates destroyed the fleet commited to the operation, taking advantage of its helplessness in the bad weather, and cut the supply and communication routes. Nobody had ever heard of the army in Namibia again, apart from the rumours of Khoisan victory celebrations, and the ghastly sight of a burnt, ruined outpost. All the money, all the ships, all the men were gone in vain.

And the king too, overstressed, fell even more ill, and died. His brother took power as King Anjva I. As curious as the rest of the country as to who should be blamed, he was soon told that, just like some officials had previously announced, the ones to blame were the damned Dukunnugeyans. They were the most interested in the expedition's failure, after all. Pirates? Khoisans? Bah, the attackers were too well-trained, too organized, too coordinated, too determined! And lastly, there was some proof. Some of the attackers were captured, years before the storm. They were interrogated, and confessed to have been working for the Dukunnugeyans... hell, they WERE Dukunnugeyans! It all made sense. Enraged, Anjva ordered that the news be made official, and be used for casus belli against Sri Dukunnugeya, which had gone unpunished and unchecked for too long.

Yet as already said, this was announced previously during the previous king's illness. And not all that many believed it then. Now it was announced by the king; usually it would have been considered the truth by that virtue alone, but... it was already said, and already debunked as a pathetic attempt to turn the blame away from the officialdom. Basically, the Aryavartan masses - and especially the Kalingan ones - didn't really believe that story anymore, whether it was true or false. Instead it was seen as an attempt to counter the public isolationism in the wake of the Namibian Catastrophe. It is possible that this propaganda flop was also the fault of Dukunnugeyans, but Anjva decided not to announce that for obvious reasons.

In any case, war was declared, and vast Aryavartan fleets were sent out to conquer or die. Armies were deployed; in Aryavartan Africa, wide conscription was introduced (this too didn't go all that well, as some minor Hinducushite rebellions actually occured, though these were soon defeated). Meanwhile, the Dukunnugeyans learned - via spies and patrollers - that the Aryavartans were coming. For many decades, the Dukunnugeyans had awaited this moment. They had prepared well. But the Aryavartans were not unprepared neither - the lessons of the previous invasions and of Namibia have been learned. In truth, however, both sides were mostly ready for the previous war. As it was, the new war was a one of uncertainty for both sides involved.

The Dukunnugeyans made an important strategic decision early on. The larger - and upgraded - Aryavartan fleet headed for Dukunnugeya itself was not to be confronted; it was to be merely harassed. Meanwhile, the main Dukunnugeyan naval interception force sailed west, to deal with the second, smaller, but still important fleet. In the war's first major battle, at Mahali Pa Afya Island, the Aryavartan First Royal Fleet was outmaneuvered by the faster Dukunnugeyan ships and largely eliminated in the battle that ensued. However, this fleet was never all that important for the Aryavartan war plan, so this was more a Dukunnugeyan victory (in that morale was improved and also more information was learned about the Aryavartan ships and tactics) than an Aryavartan defeat. Meanwhile, on the land, a large Aryavartan army moved along the coast. The heavily-fortified Dukunnugeyan cities presented a challenge to the long Indian traditions of engineering and siege warfare - not an impossible challenge, as it turned out. The Aryavartan advance was slowed down by having to take the cities one-by-one; eventually the army was divided into several portions, as it still was quite large enough to overwhelm the defenders with sheer numbers if a sufficient opening was "produced". There were noticeable casualties, ofcourse, but the coastal offensive was mostly succesful. Yet the detachments sent to secure the settlements in the inland region of Aggatgirigeya were forced to turn back lest they be annihilated; the Ekadaahalokumiiya elements of the Duvanduraa (Africa Corps) were excellent at raiding and harrasment. Still, with surprisingly little actual combat, the Aryavartans managed to secure many of their objectives. The Ekadaahalokumiiya continued to frustrate hopes of considerable further advance, and their raids often stung the Aryavartans badly. But for now, nothing decisive happened here.

The operations against Dukunnugeya's heart island too are yet to reach a climatical point - probably because both sides were too cautious in most of their actions. Thus the Dukunnugeyans raided the supply routes and harassed the Aryavartan Second Royal Fleet, but didn't dare attack the numerically-superior armada in the open. The amphibious invasion of the island this time came from the south, not from the north as was usual. Nevertheless, the Dukunnugeyans were mostly prepared for such a contingency, and gave a fight on the coast, using Byblos Fire amongst other things to inflict considerable casualties on the attackers. Yet ultimately, outnumbered and outmatched, the defenders fell back northwards. The Aryavartans refused to follow; they remembered all too well where that got all the previous invasions. Instead, they secured the southern/southeastern coast, seizing the important trade port of Manapura, amongst other things. A phoney war ensued as the Dukunnugeyans tried to tire out the Aryavartans with land and naval raids and attrition warfare while the Aryavartans vigilantly countered their efforts and rested, and prepared, and hoarded supplies for future operations. The monsoons did take their toll at the invaders, but there doesn't seem to be a decisive battle anywhere in sight...

Yet in the meantime, a new dramatic diplomatic development occured. The Aryavartans activated a secret agreement between Dukunnugeya and Parhae and Khmeria, according to which if one was attacked, the other two were to come to its assistance. A large Parhaen army moved into Aryavartan Arabia, following the caravan routes. The surprised Aryavartan defenders still did put up a fight, but with so many troops tied down in the war, they were essentially doomed and only able to play for time. Ultimately, the Parhaens had succesfully rooted out the last Aryavartan garrison; by then, all of Arabia was in Parhaen hands at long last. Yet the proposed offensive into the Aryavartan Central Asia had to be cancelled, as the Parhaens were weakened, while the Aryavartans were ready now. The Khmers meanwhile took naval action; likewise taking advantage of Aryavarta's main fleet being busy in the south, they quickly asserted their domination of the Central Indian Ocean, defeated several smaller Aryavartan naval detachments, captured islands such as Sinhala and Soccotra in classical Khmer amphibious assaults and launched raids at various Aryavartan ports, pointedly avoiding Kalinga. On the land, not much was done by them yet; however, the eastern border was crossed and the Khmer troops took up positions just to the east from the Ganges, on which, however, the Aryavartans still stand vigilant - as they do in the other threatened positions, though at the price of overstretching themselves.

The war is clearly only beginning. Neither side is yet to commit anywhere near the majority of its resources, and all still have many aces up their sleeves. Only the first moves have been made. The future remains clouded and uncertain. Yet for the present, one thing is certain - the evil genie of war is bound no longer.

NPC Diplo:

From: Governor of Ayti
To: Phoenicia

Please accept the allegience of myself and my people, and send us help. We need food and protection against the Nortuguese ravens circling around us.

From: Tiwanaku
To: Sri Dukunnugeya

Greetings. We are mostly content with our present trading relations, but a rumour had spread that you have weapons similar to the ones that have recently been introduced by our enemies, the Huanc. If that is so, we would appreciate it if you were to provide us with similar weapons as to even out the odds; or better yet, if you could teach us how to create and use such weapons. And if it is not so, would you have any other items that may become useful in our righteous war? We are open to negotiations.

From: Nadruvia
To: Nordrike, Mordvinia

We want to talk peace.

From: Menesite Egypt
To: Luca

To secure our peace, we propose a joint punitive expedition to destroy the Berber threat. Your Garamantean experiences, of which we had heard much, will no doubt be useful here.

From: Suzhou
To: Nihon

We propose an alliance.

OOC:

[1] The Magos Archipelago=the Azores.

[2] Salduba=OTL Caesaraugusta=OTL modern Zaragoza.

[3] Durius River=OTL Douro River.

[4] Usrushana=OTL modern Jizzakh.

I know that I have omitted some events. Some were omitted because nothing came out of them, or because they remained secret. Others were omitted because they were rather insignificant, at least in the short-term; this especially reffers to some of the colonisation efforts. So, some of you DID expand as you had ordered to, but it simply wasn't mentioned in the written part of the update.

Sorry if parts of the update (especially the spotlight...) seem uninspired. Not generally-speaking my day today: happens to the best of us, so bear with me here please.

Would Huancac or Phoenicia agree to change their colour, please? The New World section of the map is getting quite confusing.

Wubba360, what the hell do you mean under explosives?

Sorry if I misunderstood your battle plan, Disenfrancised (technically the same goes for everybody else's battle plans, but I particularily fear for this one - it is quite complex).
 
Indeed, andis, so it would seem...

...but then, nothing is what it seems, is it? :p

Bloody hell, this is getting quite annoying. Every consequent update seems doomed to take ten-twenty minutes more than the previous...
 

Attachments

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Edited out of existence
 
by explosions I meant just fire bursting out, burning people
 
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