JalNES I: Quick and Easy

Update 5: Not with a Bang, but a Whimper​

1600-1500 BC​

Carthage continues its campaign against the Berbers. Having split the Berbers in two, they march southeast in force, destroying all in their path and burning down every Berber village (-400 Spearmen, 200 Archers). They take much land, though it is not of much worth in its present desolated state. The remaining Berbers flee south, though raids continue (-100 Spearmen).

As a side note, the king orders a small force to expand on Sicily and capture the city. The Carthaginians are shocked at what they find--not disunited tribes, but a thriving nation.

Trade had always been important on Sicily, but the Minoans, not wanting competition, had prevented a state from arising. In their absence, a great trading state has sprung up. It easily destroys the assault, and drives the Carthaginians back, nearly into the sea (Sicily: -600 Spearmen, -100 Archers Carthage: -500 Spearmen, -100 Archers) Sicily then cuts off all trade with Carthage, which has little effect as Carthage does not trade much.

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The rulers of Eire continue to fortify their territory, and raids have decreased to almost nothing (-100 Axemen). Through the efforts of the ruling dynasty, Eire's culture is rapidly differentiating itself from the tribes around it (+1 culture). Part of that differentiation is the establishment of the Galloglach. The Galloglach are captured children taken from their mothers and raised into an elite army of slave fanatics insanely devoted to the gods and to the High King. They serve as a royal guard, and have the best armor and are extremely-well trained in the use of the massive axes they carry. The sight of an army of Galloglach advancing strikes fear into every tribe on the island. Fortunately for them, Eire does not seem interested in expansion. Yet.

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The twin disasters of the raids and the terrible eruption have drawn the people of Britannia closer together then ever (+1 Culture). They have become much more cautious, and take little more land, instead focusing on preparing for attack (-200 Spearmen, -200 Axemen). Nevertheless, they soon have a border with Essex, who has also expanded.

Britannia also builds more ships, patrolling its shores ceaselessly in search of raids. Finally, on a cold fall day in 1553 BC, 5 ships are sighted to the east. They sail towards the coast, then up and down it, seemingly searching for a place to land. Britannia holds its breath. Finally, the ships turn around, only to be attacked by the Britannian navy. The invading ships are clearly outnumbered, and are quickly destroyed. All but one, which sails back to the east, into the ocean where the Britannians dare not go (-5 ships).

In other news, a cult develops whose sole purpose is to beg the gods not to send any more disasters. It seems to work, as no more occur.

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Atyria rejoices, for the great Harbor of Atyrian is finished, yielding immediate results (+5 ships). With its completion, all Atyria is tied together, both culturally and physically (+1 Infrastructure, +1 Culture).

Elated by its completion, the Atyrians restart expansion along the coast, taking a large amount of land both east and west (-400 Spearmen, -300 Axemen, -200 Archers, +1 size). Atyrian agriculture grows correspondingly (+1 Rural Economy).

As a side note, the tribes forced out by Atyrian expansion flee east, driving other tribes east, driving other tribes east, who push other tribes south...and soon enough, someone else is having some problems... (see below)

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Egypt, once again, is free (+1 Confidence). In a great battle, the Egyptian forces succeed in driving the Hyksos from the Nile, although taking heavy casualties from the Hyksos axemen (Hyksos: -600 Chariots, -1200 Axemen Egypt: -800 UU, -200 Axemen, -600 Archers). In the decisive battle, the Pharaoh is killed, and a pyramid is build to entomb him in--a Great Pyramid, in fact (+1 Culture).

After the battle, Egypt must decide its future. The Hyksos, though weakened, are still in the east. The Egyptian army is shattered. Raids from Cyprus continue (Egypt: -15 Galleys Cyprus: -10 Galleys). And without its second capital, Egypt is overstretched. Perhaps the Egyptian government could undertake a massive project to restore Memphis, bigger and more glorious then ever? Though it would take many years, Egypt could then fully take advantage of Mediterranean trade.

Speaking of trade, the ruling government of the Hedjaz collapses. In the brief period of anarchy that follows, they are once again driven out of central Arabia (-1 size).

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Mesopotamia is finally at peace, or at least not at war. The Medeans begin the process of "Medeifying" their conquered terriories, as well as increasing their army. They expand east around Ur, hoping to expand south and gain access to the Gulf, but Ur, too, expands east--almost as if they don't want a Medean port (Ur: +1 size, -300 spearmen Medes: -200 Spearmen, -200 Axemen, -80 Chariots). Rather annoyed, the Medes found the city of Shiraz on the southeast point of expansion. Attempts are made to increase trade, but far more money is needed--and Ur doesn't seem to want much more trade.

The Medes also expand slightly between the rivers. Still no sign of the destroyers of Babylon.

For some unknown reason, a massive group of Armenians move south along the coast of the Black Sea, as if fleeing some unknown enemy. The massive standing army of the Medes moves to crush these invaders on general principles, and, panicking, the Armenians do the only thing they can--destroy irrigation and burn the crops (-1 rural economy). In the great fires that ensue, the army is unable to advance.

Dilmun has expanded northwards and built a city, Kuwait, on the border with Ur. Both nations have grown rich on the trade between Kuwait and the city of Ur. (+1 trade economy for both)

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Faced with limited income, the Byzantine Republic decides to increase its navy rather than paying off the Thracians. The Thracians wait impatiently for their money. When it is clear it won't come, they invade. So far, clashes have been indecisive, but the war could swing either way (-200 Spearmen, -200 Archers)...

Crete is dead. Devoid of life, it is completely deserted, and it is whispered that it is the home of the devil, as smoke can be seen occasionally pouring from it. After a disastrous Athenian attempt to settle it (-10 galleys, -200 spearmen), no one else has dared land on its shores.

And perhaps Crete's curse spreads to those who land on it. For the Athenians are on the verge of destruction. The Spartans finally devised a winning strategy. In 1506 BC, they split their force in two parts, and one part, as usual, marched to besiege Athens. Thinking this was the same as a usual assault, the Athenians waited in the city, confidently waiting for their fleet to supply them with food from the north. But the Athenians made two mistakes. First, they left the north undefended except for local militia, and it was quickly taken by the second force (-300 Spearmen, 1 rural economy from Athens to Sparta), which then joined with the first force to assault the city. Second, the Athenians had no fleet, and thus could not make money from trade (no trade economy without a navy). For six long years they have held out, but they are now beginning to starve--and they have no timber to build a navy. Will anyone come to their aid? Or will Athens be crushed?

Troy and the Hittites, meanwhile, continue to expand, and will soon come in conflict with each other. While only minor skirmishes have happened thus far (Hittites: -200 Spearmen, -50 Chariots Troy: -300 Spearmen), a larger clash seems inevitable...

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After centuries of holding out, the last independent tribe has given in and joined Prussia (+1 rural economy, +1 confidence), although some have traveled south after hearing rumors of another, mighty state with a unique culture. This, together with some westward expansion (-200 Archers, -400 UU), has stretched Prussia to the breaking point (no more expansion until infrastructure increase), and thus the overseas colonies cannot be founded as planned. The king's advisors have wisely begun investment into roads (you underspent--the +1 and -1 cancelled out).

Close to home, the Prussian navy rules the waves, but this is not true everywhere. Of the five ships sent to scout out the rich island, only one returns (-4 galleys), but the Prussians have learned much more of this "Bri-tan-ya". (+ minimal contact, but only Prussia can initiate it)

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The Romans invent biological warfare. The poison the water supplies of the barbarians, and give them blankets used by diseased people. This kills many barbarians, and Rome expands a little, but the rest of the barbarians won't speak to Rome, and have increased their raids (-300 Axemen, -100 Spearmen). More barbarians seem to be fleeing from the south, pushing these ones towards Rome. There are whispers of a great northern state.

The king of Rome apparently is feeling generous, and establishes a council of advisors to "help" him govern. Although the gesture is essentially meaningless, the people like it (+1 confidence).


NPC Diplo​

From: Sicily
To: Carthage

If you ever want to trade with anyone again, withdraw from Sicily.

From: Essex
To: Britannia

We propose an pact of non-agression for 300 years.

From: Armenian Tribes
To: Medea

Please let us take refuge in your lands.

From: Sparta
To: Byzantium

You're next.

Rants from the Mod (OOC)​

Added stats for Cyprus and Sicily, since I suspect they'll be needed.

Luckymoose, 1 eco point buys 1000 spearmen.

LittleBoots, I decided that Galloglach would be 500/eco, since they're so highly trained. Although they're axemen, you can still recruit normal axemen.

Iggy, nothing personal--you just had twice the income of anyone else, and that was unrealistic.

You people do know that you can spend more than one eco point per turn on projects, right?

This update was not particularly exciting (hence the name). Start making contact with each other, fighting, etc.

Contacts:

Aegean knows each other, Cyprus, Sicily, and Egypt.

Atyria knows Byzantium and Troy.

Medes know Ur, Magan, and Dilmun.

Egypt knows the Hittites, the Hedjaz, Cyprus, Sicily, Carthage, and Magan.

Sicily knows the entire Mediterranean, except the Hittites.

Rome only knows Carthage and Sicily.

Carthage knows Egypt, Rome, and Sicily.

Eire, Wessex, and Britannia know each other.

Prussia knows Britannia, but not vice versa.

Scapegoat-for-the-turn: Dreadnought, for being on vacation but making me update his entire region nevertheless.

Best orders: Iggy, though LittleBoots was close.

Deadline is Monday at 6 PM.
 
Stats are up.

jalnesupdate5.png
 
OOC: Time to unleash hell. :)

The little ragged group of men that I had joined were all subdued. None of us particularly had wanted to say much, for there was little to be said. The harvests were bad, yes. But the harvests had always been bad–or had been bad as long as anyone on the council could remember. Perhaps a hundred years ago, our fields had once been productive. But then came the onrushing wall of water, and after that, the winter that refused to end.

Things were desperate, yes, but no one could see anything to do about them. The council meetings had become something of a farce–a chance for some elders of a society to get together, dining and talking. They would converse with people that, likely in as little as a year would be killed by the intertribal warfare in the anarchy that the long winter had left us in. And they didn’t do anything to change it, nothing at all!

It infuriated me to see these people treating the situation in our lands so lightly simply because they could do nothing about it. It was as though inaction was justified by the lack of brainpower with which to figure out actions. I had to do something. I had to change something.

My own village’s chief was dead, of course. The stomach plague that had ravaged our population and exacerbated by the long periods of hunger that the majority of our people went through, that, not some glorious death in battle had claimed him. There was no hope, and no future for our tribe, as it seemed, one of the weakest ones in the lands, full of war and strife. There was nothing, unless this group of men could be persuaded.

And of course, that would be something of a challenge. They had not really come here looking to settle age old disputes or offer new ideas. They came here to indulge in some of their more disgusting habits. And they regarded me, the new man in the group, with suspicion and some contempt. Their stares said it all. I will kill you, boy. Come the campaigning season, you will die by my blade.

The meeting went on for a while with very little that happened. A few token ceremonies were performed. The men indulged in their drinks at little too much. And when it came time, the little man acknowledged as the head of the land, the overall lord of us meager people, stood at the head of the room, and spoke a bit about how things in our lands were improving yearly, and that, come the end of this year, perhaps, there would be peace and prosperity for all. A few more people stood after that, all spouting the same ineffectual reassurances remolded.

When the opening came, I stood, myself, and walked to the fore of the room. I ignored the stares and smirks of the self-righteous, arrogant “wise men”, and paid them no mind at all. Breathing deeply, but silently, I turned to them, facing the room of faces that mingled contempt and suspicion in one.

One of those emotions would be justified. One would not. Only I could prove which one was which.

I gave them their customary titles and bits of eloquent dialogue that they loved to hear attached to their names. This sort of greeting charmed some of them, of course, for it was something of flattery that I was performing. Several others were suspicious, many remained as they were. I refused to get discouraged by the lack of reaction, and plunged ahead.

The situation in the loose kingdom of ours was terrible, I told them. There were people starving in the streets of my home village, and every year, more and more men fell in the intertribal warfare. Man killed man in savage combat, without any sense or purpose. The famines and blights that traveled across our land were terrible. What’s more, I equated them with the punishment of the gods. I told them that there would be no reprieve, no end to this eternal damnation that lay before them.

Their faces were angry, for bringing up the subject that was never brought up. They were in the mood to kill me, and might have. Except that I offered them a way out of it.

“So now we sit here, deciding the fate of our peoples. We play the game of thrones, yet there is no throne. We do nothing, and our nation has never done anything, but sit here, and destroy itself slowly. It is not our fault, of course. It is the fault of others. We are not the ones that put ourselves in this situation–the rest of humanity has condemned all of humanity with their follies.

“But we can salvage ourselves. We can turn around the opinions of the gods. We can give ourselves a truthful and glorious name in the annals of history, should we choose to.

“All we need do is prove ourselves worthy. We need only take our destiny into our own hands. Tell me, are you content with your lives? I know I am not. I am not content with watching my wife cry over one of the few children I still have die of starvation. I am not content with our lands being the poorest and most destitute of all the lands that border this great sea.

“And the solution lies in front of us. The other nations that are near us have ships. We have some ourselves. We have the timber to make even more of them. We have the people to crew them. We have the warriors to fight upon them.

“We shall sail forth from our lands. We shall go unto the ends of the Earth. Egypt, Samaria, Phoenicia, Greece, Anatolia: these are not mere names! They are the greatest bounty that any man could hope to dream of. With our spirit and swords we shall shatter every last one of them–raise our own sigil over the rubble of their cities. With our ships and valor, we shall take their people as our own, and create a new empire for ourselves, one that is more glorious than any that could be hoped of!

“Friends, you do not know me as well as you might. I admit, I am not the equal of the task I have imagined, I nominate the great and glorious Execles who sits before me to become the greatest king that the world has ever known. He is a valiant warrior, and an honest man. With him as our leader, we cannot go wrong!” Execles was more stunned than anyone else.

“There is nothing to be lost in our own homelands. There is only death, plague, and starvation here. But abroad–abroad is the greatest treasure trove you could dream of. It is in the palm of our hand, waiting to be grasped, if only we have the bravery. Chiefs, will follow our noble Execles? Chiefs, will you lead your warriors on to endless plunder and glory? Chiefs, will you be lacking in honor or courage?”

They were stirred like they had never been stirred before. Here was a chance to get our people into the history books. Here was a chance to make our nation great. And they were willing to follow Execles–follow me–in order to do it.
 
North King said:
OOC: And great update, too. :D
Thank you.

Please PM me about your nation, since it seems you want it secret (though it's not that hard to figure out, or at least gain a general idea of location...).
 
jalapeno_dude said:
Thank you.

Please PM me about your nation, since it seems you want it secret (though it's not that hard to figure out, or at least gain a general idea of location...).

Is it okay if I reveal it in subsequent stories? It will be clear by the time I send in orders. :)
 
I suppose that's fine.

You can really write that much by monday? :eek:
 
I'm beginning to think you hate me jalapeno... :p
 
Amazing update, especially considering the lack of action! And I completely understand on the Galloglach, I loved your description. Glad I can still build the regulars though.

Story to follow...
 
From: Armenian Tribes
To: Medea

Please let us take refuge in your lands.
Might we inquire what you wish to do? If you wish to become Medean citizens you are welcome. If you wish to pass through peacefully, we will protect you from what you flee. Speaking of which, what is it? Human domino effect?

Either way, it would be appreciated if you could help us repair the lands damaged in our altercation.

@Jal- Nothing personal about the failed trade, or nothing personal about the Armenian invasion?
 
It has been many years since the days of Niall Nine Hammers and the Five Saints of Eire. Their names have passed into legend, along with the deeds of the past hundred years. The development of the Galloglach has been refined and refined to the point of near perfection, the system is self perpetuating, brutal, and produces fantastic results. The High Kings of Eire have taken a pause to marshal their resources into a true kingdom before bringing the Light of Civilization to the barbarian savages.

The culture of Eire has become insulated from the other tribes. The people of the Eirehann (an informal name for Eire) now see themselves not as clansmen tied to one another and other clans through complex family lineages, but all citizens of a Kingdom, ruled by an efficient and determined leadership. The state sponsored Temple of the Nine has whittled the vast number of Celtic gods down to nine prime deities, worship of which has become regimented, documented, and dogmaticized. The High Kings of Eire have become closer and closer to divinity, as the greatest of the Kings, Niall Nine Hammers has been deified as the Warrior Aspect of Dagda Himself. The Five Saints of Eire have their own cults within the Temple, and have become revered to the point of demigods.

The politcal maneuvering of Sage King Cennédig brought the nobles into line, fully and finally separating the office of High King from the common noble. The social hierarchy continues to evolve, however, as Flaithemon of the Blade inspired groups of lesser nobles, mainly second and third sons passed over by primogeniture, to become great warriors in the King's service, creating a caste of Warrior Nobles who, although fighting among the rank and file, fight with better (self supplied) armour and greater ferocity, although they are less likely to follow orders if personal glory is at stake. Another interesting thing to note is the amount of women in the military, due to the precedent set by Brenna Bloodaxe. Most women, however, do not share Brenna's bloody path, or masculine body, and serve as archers instead of axe(wo)men.

Cenel has inspired a great number of traders in the land, boosting the unity of the people. Markets are being established and the first coins are minted from metals imported from Essex. The merchant economy is in its infancy, but at least it has been born.

Perhaps the most important and the closest of the Five Saints of Eire to deity status is High Priestess Cessair. Those who followed in Cessair's footsteps have been the closest advisors of the High Kings and the greatest supporters of their rule. The close relationship of the Temple and the Throne has secured the favour of the gods and their are whispers that perhaps the High Kings are Dagda Incarnate. While this is not (yet) the official doctrine of the Temple (though the Galloglach have long since suscribed to this idea), the High Kings are supported by the Temple as both the descendants of Dagda and his rightful replacements (as Dagda was the High King of the magical inhabitants of the island before the Celts arrived).

And yet there is much more to be done. Eire has been brought to a towering height, her gains ensured, reinforced, and developed; her military powerful and eager; her rulers empowered with the will of the gods and a dynastic reputation for greatness. Eire is ready to fufill the next step of its destiny and no savage will stand in her way. The drums of war begin to sound over the Eirehann. The Galloglach stand ready.

The High Kings are on the march.
 
jalapeno_dude said:
I suppose that's fine.

You can really write that much by monday? :eek:

We get another update by monday? /drool

I love this NES :D

Also, this should be a fairly martial update, from the looks of things ;)

To the Kingdom of Britannia
From the Kingdom of Eire


The Kingdom of Eire proposes mutual protection of trade routes between our peoples. The Kingdom of Essex is wonderful and all and we should continue to trade with them, but removing the middle man in regards to our trade would improve both our situations. The merchants of Eire are eager to open both our countries to the bounty of trade. What say you?

To NK's Phantom Empire
From the Kingdom of Eire


Thank God I'm not in the Med. Cheers with that by the way!
 
To Byzantium and Troy:

Greetings. We hope that your war will not Interfer with the trade from you, and we wish to Inquier if you have any plans to Expand in our direction?
 
From: Carthage
To: Sicily

Fine shut up,we will leave.
That is good.

I'm beginning to think you hate me jalapeno...
Why?

Might we inquire what you wish to do? If you wish to become Medean citizens you are welcome. If you wish to pass through peacefully, we will protect you from what you flee. Speaking of which, what is it? Human domino effect?

Either way, it would be appreciated if you could help us repair the lands damaged in our altercation.
Some want to stay, some want to pass through; all want to be protected from the big scary barbarians. :p

Nothing personal about the invasion. The trade failure is because you have such a large empire--you need to invest more.

LittleBoots, nice story!

Also, this should be a fairly martial update, from the looks of things
I hope so...

@Terris: Byzantium and Troy are effectively at peace.

Actualy rebuilding Memphis will take 1 turn... and 1 eco
Yes, but I was suggesting you do it as a project and make it fancy...
 
Execles was taking well to his new role of monarch. He boomed out commands with his deep voice, directing workers as he walked among the ships that were slowly being pieced together, cutting through the clamor and business of the workers to give them encouragement or advice. The salt air was invigorating, but nothing compared to the fervor that could be worked up by spending more than a minute in Execles’ presence. Much better that I had picked him instead of the vast majority of those bumbling fools on the council.

One ship above all dominated the construction site: a hundred feet long, and with three square rigged masts when she was to be completed, the tarred keel and lower hull was already in place, with the top rapidly being planked. A forecastle and aft would not be long in coming, and the decorative lion-headed figure at the prow of the ship was massive and fearsome as anyone could wish a figurine to be–suitable to frighten sailors just before the bronze-plated ram shattered the bowls of their ship and sent it to the bottom of the sea.

I smiled to myself at the thought of our ships devastating those of other peoples–it was humbling to think that our nation had made leaps and bounds this far in so short a time–humbling simply because the task seemed so much beyond myself that I was astonished that I could possibly have performed it.

Naturally, I had not been the sole achiever here. My speaking skills had swayed the chiefs, and I think I could lead an army effectively enough to be a great king in my own right. But it was Execles whose aura had so effectively commanded the great host of people that we now led.

For we had suitably swollen our own ranks in order to achieve the grand dreams we contemplated. Dorians, disaffected Hellenes, Trojans, and Hittites, even a few from further off lands–they had been invited by the emissaries that I had suggested our king to send–he had made the envoys to many peoples, and though only a tiny fraction of them believed in the dreams of grandeur that we did, they were enough to reinforce our little force. We could make the journey.

The king was now chatting with an overseer who was treating his Doric workers a little harshly for their clumsy job of planing wood to be used on the ship. The king stopped the overseer’s rant before it incited a brawl, and demonstrated to the Dorics, not only with simple enough language that they could understand, but also with his own two hands, of how to plane wood properly.

It was inspiring to see this king perform so well. He was brilliant enough on his own right–at some point he would undoubtedly have united our people even without my speech-making (though with much more bloodshed)–and seemingly could pick up a craft with almost near perfect skills just by watching a few workers at their trade.

Led by such a man–advised by me, of course–and with such ships ready to be crewed and sailed unto the ends of the Earth–who would be able to stop the Sea Peoples?
 
NK, can you give me titles for your stories so I can add them to the front page?
 
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