I have decided that I will do all NPC fights anytime, and save all pvp fights till the end of the turn that way im not boggled with many fights. Sounds fair enough???
Soo...Its not turn 6 yet for another hour and and a half.
I'm also asking, to make my life easier, is to have each country you conquered, the turn you conquered them in, and the garrison requirments in your thread.
***CHINA INVADES CAMBODIA***
Overwhelming Chinese numbers invaded the awaiting Cambodians, who did not take well to the Chinese imperialism. Two mechanized infantries awaited the Chinese, ripping through the 1st Chinese Red Army near Kompong Chhnang before being overrun by the 2nd. Meanwhile, the 1st Chinese Gunship squadron made garbage of the only railed system of the country, paralyzing the troop transportation. The 2nd Cambodian Mech. Infantry were able to take out yet another Red army before being teamed up by the 2nd Red Army and the Gunships Squadron and destroyed in the capital, Phnom Penh. The Militia and remaining government gave up the next morning.
Losses: 2 Red Army Divisions
Required Garrison: 1 for 4 turns
***The Bombardment of Syria***
Iraqi artillery opened up on the first day with a huge barrage on the capital installations of Syria. Damascus was almost completely leveled, the ancient city finally falling. Aleppo was also heavely fortified by mechanized infantry, and nearly destroyed. However, early the next week, from a secret and strategic position, the Syrians awoke with two artillery brigades that made the Iraqi artillery look like toys.
Losses: 1 Syrian Mech. Infantry, 1 Iraqi Artillery Brigade
***UKRAINE INVADES ROMANIA***
Matching forces met around the Carpathian Mountains, outside of Bacau. The entire 3 mechanized infantries of the Romanian military met the Ukranian army here, where the largest battle since world war two was fought in Europe. The two sides absolutly devasted eachother, but the Ukranians, through outright luck, managed to get to Bucharest and set up government (emu, you got lucky here).
Losses: 2 mechanized infantries, 1 armour division at half strength.
Required Garrison: 3 for 3 turns
***AUSTRALIA INVADES SOLOMON ISLANDS***
Australian air forces, the best and most numerous in the world, begin operation throughout all of the islands very early in the morning. By 9:00am, the airforce began to pound the capital of Honiara, and at noon the armored division landed and took control. What happened to the defense? The Solomon Gunship Squadron, the only defense, was destroyed by a couple air-to-air missiles from the close ground support jets.
Losses: None
Required Garrison: 1 for 2 turns
***POLAND INVADES SLOVAKIA***
Two mechanized infantry divisions met with the invasion force nearby Bratislava, the capital. However, I wouldn't call it meet, I would call it obliterated. The Hind, the heart of the Polish military, gave no remorse to the sitting ducks, and the two jet squadrons pounded out the mechanized infantry while the amored division rolled in and cleared it up. However, in action one of the close air support squadrons met with fierce groud fire that brought down nearly the whole squadron. The country fell not long after.
Losses: 1 close air support squadron
Requried Garrison: 2 for 3 turns