Just another SG

Ew. Maybe plant a city where the fortified scout(?) is right now? It's not a great spot but I don't really want to give up that green riverside to Joao.
 
Hum I would go with two cities to get copper and block Joao: maybe first south west of copper to get corn/copper/oasis in first ring and another riverside near the cow. The scout is the unit in the south west corner of the pic, I don't think it's that great a location (prolly confusing with the southern warrior).

edit: got it, you prolly meant the northern warrior in fact which gets all four resources in bfc. Though copper is in second ring, which might not be that bad. looks a nice idea :)

off to sleep a bit :p
 
Looking good.

I'd probably settle 1W of silk to leave room for those citites grabbing corn and cows. I'm looking for a good GP site... maybe west of athens, pig rice and seafood eventually... Since we're short on food resources I'd rather not have one city grabbing both corn and cows. Blocking silk/copper city may grow while building infra then act as worker/settler pump. I somehow feel we won't do much :whipped: and I don't like it :satan: :lol:

I don't see the point in not OBing charly. Forgot to check but if joao isn't his WE he shouldn't ask us to close borders. With OB we start accumulating +ves.

Wheel is fine, but I'd rather go writing then to get that library up (stop research after writing) as athens will be busy building setters and warriors until we have the library.. we don't really have the hammers for a granary just yet and since we don't plan to whip much there we don't really need it too.

As to the second settler, we must ensure joao doesn't sneak by, we must seal him off completely. This desert buys us some time but not too much I guess. I'd like to just grow to 4 and then start on the settler for the wheat up north maybe... Since we're creative we should be blocking pretty neatly down south.

Thrar is up!
 
Forgot to check but if joao isn't his WE he shouldn't ask us to close borders. With OB we start accumulating +ves.

Hehe, I didn't know he could ask only to close border with his worse ennemy! What a dumb ass I am :goodjob: Makes sense to OBs first thing in the next set then yeah. Sorry for that :mischief:

After some much needed hours of sleep, i too see the usefullness of immediate second settler. once we get that done, we can build a couple of workers. Tw for next tech still.

edit: I am not convinced by your arguments to skip pottery. We won't trade for it, and lack of food is as good an argument in favor of granaries as the whip. We gain some discounts on writing also. Still I agree we won't have the hammers to actually build the granaries right now. :dunno:

edit2: we need two early libraries, one for Athen 's gold, and one to grow a GS (prolly on the corn). I don't think Athen can do both job. Well it can but with no food surplus at size 5 (ie not good building settler/worker).

edit3: I like west of silk btw. Should do the job. and that was my last edit. hopefully.
 
:lol: once again you show that you're the master of edits ;) Don't remember a proper post from you without at least one edit... and doubleposting to attach save does count as well ;) Just hover for a moment over that Post-button...! ;)

Nah we won't trade for pottery. I just rarely prioritize them when not whipping... our cities won't grow many times so they're not really worth the hammers yet imo.

Regarding GPFarm, it would be nice to have some unit hop the coast to the west next set to check for seafood. I think GPFarm will be 4th city to found, I prefer not losing any city up north to joao.
 
What can I say? My brain is a bigger mess than my appartment :lol:
 
Got it, sorry, I was a bit busy recently. Should be able to play and post the next set in 24 hours.

The plan:
OB with everyone.
I prefer to settle where the northern warrior is now. West of silk is too close to Joao for my liking; we'll get into a cultural battle that will tie up hammers and provoke close border tensions.
Will send our worker down to the new city, Athens has enough improvements for size 4 after the farm is done.
Build a warrior in Athens, grow to 4, then build another settler.
I like the idea of going directly for writing, we could build a library after the settler is done. Wheel->Pottery costs 10 turns on writing and doesn't give us much; the 10% discount is nice but not that big of a deal and we need neither roads nor granaries urgently at this point. The 25% gain in research that much faster outweighs the discount on writing IMO. I will reconsider that depending on input until I play.

I will play until the next settler is finished.
 
I thought Joao doesn't declare at pleased. I could be wrong...
You are correct. Charlemagne does not declare war at Pleased, either.

Charlemagne cares a lot about Religion, while Joao cares only about half as much (these comments apply in terms of both Shared Religions and Heathen Religions).


Good luck in your game! :D
 
So far most agreed to 1W of silk iirc. I find it clearly better. We do have to settle agressively to get as much land as possible. We are creative and probanly won't be joaos neighbor forever so I dont see a problem for our borders. As to -ves for close border, that is inevitable anyway. Silk city leaves a lot more tiles to backfilling cities and has more green tiles.

By "writing directly" you mean directly I guess? :p I would prefer the wheel first so we can connect gold as well as our cities for TRs as writing might take a while and we'll shut down research after writing until the lib in athenes is done.
 
Agree with your plan Thrar, but as mysty said, we need TW first. Also prefers to settle next to silk. better city long term (more food iirc) and more land sealed off Joao's annoying hands. :)

tx for the diplo reminder Dhoom, it will proove usefull!
 
Not sure why 1W of silk is better than 2W. I guess it wins a few more river grass eventually. If we wanted to eventually split the corn and cow, that could be done with 2W, as well. Our capital is hurting for food and wanting to work gold, so I wouldn't mind a second city with 3 strong tiles - we'll need some settlers and workers from somewhere, or maybe even a first GS.

Wheel next sounds good, and I'd skip Pottery in favour of Writing.

It would be nice if the next warrior could complete scouting for seafood in the west, but we might still need it in the second city area.
 
T0 - Settler is moving towards the site 1W of silk.
Put research on Writing, I don't see any use for wheel at the moment since the worker will move to the new city, so we can't connect the gold until we get a new worker anyway. Besides, with settler and worker coming up, we're not going to exceed size 5 so soon that we'll really need it. Writing is only 9 turns, we could still do TW right after that and lose nothing. Sorry, I don't like going against everybody else like this, but I really don't see what we could do with TW within the next 10 turns.

T1 - A Joao settling party appears ON THE SILK. Our settler is 2W of silk now (by the end of this turn).

40dRd.jpg


T2 - Joao's settling party (the injured archer) killed the barb archer down south. Somebody founded Judaism and Charlie got his 4th city (Nuremberg) somewhere.

CTFqJ.jpg


I'm pondering whether to settle 2W of silk now or to move to 1W and risk losing it if Joao founds a city where he is now. I don't think Joao would settle where he's right now, but he could move 1W and settle there on the same turn. Decide I don't want to risk it and settle Sparta. Start building a warrior there.

Mh2ul.jpg


Athens goes warrior->settler, the warrior heads west scouting for seafood.

T4 - Joao's settling party headed east, didn't settle yet. Worker starts prechopping a forest in Sparta; he has to wait for borders to pop. I could have kept him pre-farming at Athens for a few turns I guess, anyway, we'll want to chop those forests at some point.

T5 - Joao founded Evora east of Sparta. He also has a work boat at the north coast now.

T6 - Irrigate the plains south of Sparta for 1t, we had a worker turn left before the border pop. Probably won't need it, I put up a sign anyway.

T7 - GW is built somewhere. Probably not by our neighbors, I didn't see any jump in score. Sparta's borders expand and the worker starts pasturing the cows.

T8 - Joao founds Lagos, his 5th. He becomes Buddhist just like Charlie. Charlie got Alphabet and he does not have Fising and BW yet! I stop here so we can decide whether we want to trade techs with him. We could e.g. get Wheel+Archery for Fishing+BW. If we don't do it now I'm afraid he'll trade with Joao, but we have to decide if it's worth it for WFYABTA.

Writing will come in 1, the Athens settler in 3. After the settler we could either go with a worker or switch to slavery and whip a library.
We have a warrior east of Sparta, I was thinking of using him to scout Joao's lands. Note that Joao does not have writing yet, so we don't have OB with him.

6nUtv.jpg


My inclination would be to shut off research after writing, trade with Charlie, build a worker in Athens (5t), then whip a library there. We likely won't trade much in the near future, so there's plenty of time for the WFYABTA effect to wear off.
 

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Well, we have a fish to go with the pig. :D I'd settle that 1SE of pig and also farm a FP for a very nice GP farm.

I'd farm a corn before pasturing cow, but whatever... Overflow into library will make it impossible to 2pop. Don;t know that I'd wanna whip anyway. We'll also need a worker asap, IMHO. Wish we had a hill mined and we'll need two workers at new cities (I assume wheat is next?). The library is 6t after the settler, and we get to grow to 5 on that. The western warrior can come back for happy reasons - no need to fogbust there.

I might sign OB with Joao, then send a warrior through the ivory city and check on that fish spot. :p

I'd take Mysticism and Wheel in trade.
 
Looks ok. Good call on settling 2W of silk. If joao slipped by and settled we would be in major trouble.

Few points: I agree on trading for myst and wheel. I'd also prefer us running binary research... After writing we shut down research until the library in athenes is done, then we should backfill pottery either from charly or selfresearch. After that, something like aesth might be nice as alphabet already is available.

We should get OB with joao.

I also kinda disagree with worker actions and build in sparta but what's done is done. Start a worker there after the warrior.

I see space for 5 more cities. Regarding next city, not sure wheat is best, I'd rather settle the GPFarm between rice and pigs. I doubt joao willl go after wheat that soon and getting the GPFarm up and running is a huge boost with low slider especially.

Gotta be the first time a scout of mine survives early game on deity :p Do they count as military police? He could be used to scout joao's land instead of the warrior.

bbp is up, lymond on deck.
 
Joao's fourth city looks stupid. Iron? Or, he just didn't get his preferred spot due to Sparta?

Agree that we don't have a need for another warrior right now. Might as well finish it, as it's in sync w growth. I'd start on a worker after that, which should complete at T+9. We'll need to get a worker back to Athens asap (mine a GH, road gold), but also need one in the third city, wherever that happens to be. Might even start on a worker at pop 1 in the third city?

Athens can slow build a library by T+9, while growing to Pop5 with 9f in the bin. If we hire two sci at that point, we'll stagnate on food with 6h production - meaning that another settler will take some time. Better to build a worker while we get a GS, I think. In other words, I agree on getting pig/fish soon, but I'd rather make sure we get a wheat city west of Oporto, since it might be a long wait for another settler.

Need to agree on third city location first. Wheat: 3W of Oporto, 1E of sheep and 1SE of wheat are all reasonable. Pig: 1SE of pig looks best. I prefer wheat, settled 3W of Oporto.

Research: trade BW+Fish for Myst+Wheel. Set research on Pottery? I might actually go straight Aesthetics here.

Diplo: OB with Joao.
 
Scouts don't count as military police. We should trade for writing and send our scout east to see the land.

I'd settle the GP farm next, followed by wheat/fur. I hope there's seafood near the western warrior as otherwise our 6th city is going to be horrible.
 
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