Just For Fun: Oracle --> Education Slingshot @ Emperor

I tried to do this last night in a OCC with Lincoln of the Ottomans (I wanted charismatic to get the extra happy, since I wouldn't be researching stuff like hunting or monarchy, so the +2 happy helped, and I wanted a Janissary rush before 1AD).

And in the end, I was within 4 turns of getting it. I had forgotten the exact path, so I ended up researching alphabet last, so I couldn't trade to backfill. If doing it again, I think if I researched alphabet first thing after writing, I may have been able to do it (at least I would have saved the few turns to research meditation, and maybe I could have done a lopsided deal for mathematics). I didn't play on, but it wasn't so bad, since I 3 religions founded. Although I was a little worried when I noticed my 2 closest neighbours were Montezuma (eek) and Alex. Luckily Monty didn't get a religion, so I made friends with him by using my Christian missionary to convert him, but having my 1 warrior for protection was cutting it a bit risky...
 
Concerning Gunpowder pre-enemy feudalism, I once tried starting out on an island map as Ethiopia where I had a superb start, some seafood spiced with gold, silver, gems, perhaps 5 all in all, spread on 3-4 cities. Went directly for Gunpowder while producing some galleys. When I took the battle to Wang he didn't even have Monarchy yet. He used archers and managed to get a single Hwacha out before dying. Needless to say, I ruled the game so much that the lan-mate I was playing with (Ragnar, did okay), was so bored we decided to quit. That was on Prince, I think, though.
 
I've had a number of games at prince/monarch where I'm teching all the religious techs and getting the Oracle. At that point it's possible to take Theology. The next GP (which comes along fairly quickly - since I usually build Stonehenge in the same city) and can bulb paper. This is one tech below education and at this level is easy to do. I thought it was unusual, but didn't bother to try and capitalize on it as it was so many turns to education etc. But maybe it could be a pretty good slingshot strategy. I don't know if it would work on emperor.

I should point out that this was in Warlords.
 
Yup. :lol: Corrected it.

Man, when I finished the entire opening post and went through it rechecking everything, I caught my thread title as Just For Fun: Liberalism --> Education Slingshot @ Emperor. Now that would have been embarrassing. :lol:
 
Yeah not impossble on normal speed either but since i forgot to turn off oracle i dont know if i would have got it at 500 bc when my scientist came around... and i had no god techers around.. joao and boudica(grr) luckily budd hidu antagonists and fplains, gold and fants to speed things without building research and lucky trades, playing liz makes me wonder if not a lib path pushing for early and i mean super early redcoats is in order.
 
im definitely giving this a try at the moment, with zara yaqob.

I "almost" succeeded at my first try, only if i bulbed theology it woulda worked!

since zara isn't philo, I definitely need some luck getting out a great prophet, I would say with about 60% chance. Since Zara got a monument UB, getting stonehenge is quite beneficial as well!

The best part? Oroman warriors!!!!!
My first try on this, I was able to get about 4 cities running, and still had some space to settle, so I'd say this is a doable strategy even when I'm aiming for victory. If I can get out a good stack of oroman, I can basically stomp AI's so fast, it will feel like cheating!

omg I gotta make this happen soooon
 
im definitely giving this a try at the moment, with zara yaqob.

I "almost" succeeded at my first try, only if i bulbed theology it woulda worked!

since zara isn't philo, I definitely need some luck getting out a great prophet, I would say with about 60% chance. Since Zara got a monument UB, getting stonehenge is quite beneficial as well!

The best part? Oroman warriors!!!!!
My first try on this, I was able to get about 4 cities running, and still had some space to settle, so I'd say this is a doable strategy even when I'm aiming for victory. If I can get out a good stack of oroman, I can basically stomp AI's so fast, it will feel like cheating!

omg I gotta make this happen soooon

Try unrestricted leaders, enjoy the Ethiopian civ's benefits (monument UU, oromos) with Elizabeth or Alexander.

If you want to do this with a non-philo leader you'll need Arabia or Egypt (early priest specialists) and even then it'll probably only work on lower levels due to taking much longer on the GS.
 
I love this one, best "New Move" I have seen in a LONG time, since BurN taught me the ol "Oracle --> MC --> Forge, Pop a GE for Mids with a PHI leader" trick.

Well done Joshua, well done indeed!
 
I just tried this with Ghandi/Emporer/Shuffle map.

I missed by 8 turns, but I was isolated and so couldn't trade. i would have made it in the shade except that I ran scientists in Delhi to speed up all the research I had to do, and I popped a second Great Priest at 35%. I did bulb Code of Laws with that one for my third religion in my second city (Judaism, Theo, Con), but that added a extra few turns to the scientist for my second city. Both Alphabet and my scientist were due in 7 turns when Oracle was built in a foreign land. On the 7th turn I get Alphabet, bulb Paper, on the 8th turn I would have Oracle'ed Education in isolation.
 
I got all 7 religions with Gandhi once in isolation, it was his LHC, actually. Monarch level, so it wasnt too difficult. Never finished that game (it was a replay, I lost the first real attempt because I founded Hinduism, and the AIs were all Buddhists when I finally met them, and blew it baddly).
 
I just tried this with Ghandi/Emporer/Shuffle map.

I missed by 8 turns, but I was isolated and so couldn't trade. i would have made it in the shade except that I ran scientists in Delhi to speed up all the research I had to do, and I popped a second Great Priest at 35%. I did bulb Code of Laws with that one for my third religion in my second city (Judaism, Theo, Con), but that added a extra few turns to the scientist for my second city. Both Alphabet and my scientist were due in 7 turns when Oracle was built in a foreign land. On the 7th turn I get Alphabet, bulb Paper, on the 8th turn I would have Oracle'ed Education in isolation.

Did you actually go through with bulbing Paper?

Because I considered the possibility of bulbing Code of Laws for caste system and fast scientists, but I would think opening up Philosophy would usurp the Paper bulb. (meditation being required for theo bulb)
 
Did you actually go through with bulbing Paper?

Because I considered the possibility of bulbing Code of Laws for caste system and fast scientists, but I would think opening up Philosophy would usurp the Paper bulb. (meditation being required for theo bulb)

No, I stopped the game at that point, it was an experiment.

Actually I tried 2 more times, got nowhere close in those games. I think the strategy is dependent upon having a precious metal in first or second city. And having Rameses in the game pretty much fails the gambit.
 
I actually had another thought - after bulbing CoL I could have run Caste and scientist-starve my second city. Probably couldn't get 2 scientists though to bulb Philo AND Paper in time. But would have made a 4-shrine city!
 
I actually had another thought - after bulbing CoL I could have run Caste and scientist-starve my second city. Probably couldn't get 2 scientists though to bulb Philo AND Paper in time. But would have made a 4-shrine city!

Maybe, if you have a really high food capital and high happy cap, (charismatic?) expecially since Philosophy will give you pacifism for even faster GSs.

But that's four bulbs before the Oracle -- Theology, Code of Laws, Philosophy, Paper. Probably a bit too crazy! :p All that's left are two more GSs to bulb Education and there goes your Oracle to Liberalism slingslot! On Warlord or Noble maybe. :king:
 
It just seems so tough. I tried, but Qin built the oracle quite early. I tried getting "pure" GP, and instead of building stonehenge, beelining priesthood and getting a temple in to run a priest, then once he pops, run the 2 scientists. Then I was at least assured of 100% which GP to get.

The keys that I see are:
1. No industrious leaders - I had De Gaulle build it in one game, Qin in another.
2. Especially, no industrious leader who likes to play with religion.
3. High tech rate - you need to research these things ASAP. In the game this was done in, that second city with a gold and building research certainly helps.
4. Opponents with the right techs - in the original post, trading for monarchy and meditation are crucial. Even if it only takes 4 turns to research those, that's getting up there. I think if you looked in the original game, you'd find someone else was getting close to it.

Perhaps I will try again. But it's still something that really screws you up if you fail.
 
JUST FOR FUN 2: Gunpowder in BCs @ Immortal (and how useless it is :p)

Okay and now that I have your attention I finally finished my last game and decided to boot up this theme again, to see what would happen if I did this with Suleiman and if I could manage to get his Janassiry unit online before the ADs rolled around, and hopefully catch a civ before feudalism.

Also for some reason I was feeling particularly suicidal so I decided to do this on Immortal. :lol: While I've had successes at Immortal I'm certainly not comfortable there and I know its not really a difficulty level where you can screw around. I figured when I spectacularly failed, I'd just try again at Emperor. However, in what I will readily admit was an extreme stroke of luck, I got it on my first try, whee!

Not too many screenshots this time around, sorry. Settings, settings... mostly the same as the OP game. Pangaea, Epic, random opponents, though not unrestricted this time. Other than that, this time I have goody huts and random events off. (didn't want to get screwed over, though admittedly location and AIs affect luck much more than these) And signifigantly hurting my civ conscience, I turned barbarians off. Feels cheap, but without getting copper within your first two cities you're sort of screwed otherwise. :mischief: Reloaded a few times to get a decent agriculture resource + forest + hills start, with nothing spectatular. (threw away a 2 corn + 2 gold + floodplains start :cry: )

First things first, I pulled off the slingshot. Here you can see how sad my time was... this was a late Oracle. Usually on Immortal its gone around 1300 BC!

GunpowderBC1-1.jpg


Even though I was able to trade for Meditation, Masonry and Mono, it was slowed down somewhat from my first game due to a subpar second city (at size four I couldn't run both nessecary scientists and work the gold without losing food, its best food tile was a farmed floodplain, so the gold was on-and-off) and a third city that wasn't immediately useful -- I was Imperialistic, I couldn't resist the cheap settler.

Also look at the AI civs, that's how I did it. I didn't pre-select them, but not an industrious guy amoungst them. To compensate though, I am being boxed in by Kublai Khan, Gilgamesh, and Isabella, so its not exactly a cake walk! :lol:

Note that I did improve my technique a little though... my capital only ran one scientist, so my second city was able to outrun it with two and my GS had 100% odds rather than a questionable 75%. Didn't really slow things down too much really.



Okay, so that's that. Now what. Well, my expansion was hurt and I was getting boxed in. Getting to enjoy Gunpowder early enough for it to matter was no easy feat, it costs twice the beakers as Paper! So what to do? Get another GS to bulb it! Alphabet and Theology make for good trade bait, I had traded for Iron Working, Monarchy, Currency, Metal Casting... slowly teched Aesthetics. Aest and IW had to be teched to open up the Gunpowder bulb, and I could not trade for Fishing or Pottery. Granaries were missed, but I avoided the coast and no cottages wasn't so bad, I was running an adequate specialist economy.

So I started building workers and settlers to expand before all these AIs cut me off, some nice juicy jungles yet to claimed to the north and things weren't looking too bad, really...

And then Kublai Khan went ahead and declared on me, gah! :rolleyes: I had missed him going into WHEOOHRN. He had a surprisingly small stack of like three axes and some archers. He halted my expansion and really hurt my research... fortunately I had iron hooked up though. He managed to capture my second city, but I immediately recaptured it and shortly afterwards was able to get peace for mono. My cities were then weak from capture (lost my library :cry: ) and emergency whipping, and I lost several precious turns off of my goal.

Also I was hoping to get my second GS from my second city, but made a slight miscalculation... forgot about the Oracle's GP points. :mischief: So my capital got my next great person, very fortunately it was a GS at around 60% odds. Otherwise it would have been delayed a little bit longer until my fourth great person.

After bulbing, there was still a signifigant amount of beakers left! Took about as long as aesthetics did to finish. But I did it!

GunpowderBC2.jpg


200 BC... much later than I would have hoped. Also I was boxed in with only four cities, though I could have had several more if it weren't for certain... distractions. Also at this time the smarter AIs were just getting feudalism, so much for a super advantage!

I don't think I would have been too much better off without Kublai though... immortal AI simply expands and techs way too fast for a wacky strategy to work. Monarch, sure, and maybe Emperor, but here it really isn't viable.

(Also I'm still in the war in that screenshot... maybe the new crazy superweapon helped persuade KK to take peace :king: )



Okay, so I pretty much was tired of the game as this point, but I wanted to at least try to use these guys in the field. Since I was so late the pressure was on... and janaisarries are somewhat expensive at 120 epic hammers. Though they aren't quite as bad as you might think... with a decent hammer capital and generous chopping and whipping I was able to get a meager force to play with against my fairly backward neighbor isabella.

GunpowderBC3.jpg


Okay, so they aren't miracle workers. Note that I have Combat II from barracks + theocracy. Still, 70% odds versus a fortified City Garrisan I archer on a walled hill city with 60% cultural defense is not bad! With a few sacrifical catapults to weaken them up and some cheap mop-up units/garrisans this could possibly work on a lower level. Oh, and marathon would help a ton.

I also found out they have 99% odds against Keshiks on open ground which is pretty nifty. :goodjob:

So in closing, it was fun, but not really a good strategy I can recommend. Don't try this at home folks, at least not on immortal! It will probably not end well. Maybe it'll work better on emperor... and I'm fairly confident it could actually be useful on monarch and below. Still something I had to try out and I'm glad I did.
 
This could very well work on a map where you can succesfully block the AI from settling a piece of land with only 3 cities. Pangea seems best for this slingshot because you can trade for your missing tech easier, but for it to work as a strategy, maybe you need some luck ok a fractal map and end up on a peninsula.

I tried this on monarch the other day and got just that. By 400 AD I had 7 cities and education (didn't go for the gunpowder, couldn't bulb it) but in that situation, just plonking down cites as fast as possible after education, building barracks and getting some jannisairies might work. You could pretty much stop teching and go for a jan+pults conquest/domination at that point, since you can trade alot of backfilling techs with this beeline.

PS. As the only unit that will stand up to jans in that period will be a defending archery unit, why not go for combat1+cover, it would give far better results than combat2.
 
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