JustokreNES

Timurayam's capital is Bakartan

EDIT- if I have writing then it would be simple symbols such as a sun for the sun or a animal for livestock/game.
 
We don't have a capital. We have a council of 600 families, each of which hosts the Council for a month, with the result that the entire council rotates throughout the nation in about 50 years. A quorum of 300 families is required for a vote, which usually only happens in larger cities with multiple families or during a nation disaster. Because the major families sometimes decide to move their HQ to newer settlements or migrate between towns and cities what was once a clear relationship (will work on backstory) quickly became confusing, surviving because "TRADITION"

There is also a Council of Honorable Men (to be renamed), the title which are technically not inheritable but usually is requested to be granted to a deceased honorable man's primary heir, a request usually granted. They don't have much power, but because of the way things turned out, is quite useful as a forum for merchants, elephant fleet managers, and producers to coordinate.

No Military. No Capital. Bwahahahaha.
 
Updated my original post (page 2) with background for my people. Still awaiting placement in any available jungle biome.

Please let me know what else you will need!!
 
Amesjay said:
Updated my Capital name and government type
Roger!

Nivyi said:
if I have writing then it would be simple symbols such as a sun for the sun or a animal for livestock/game.
Sounds about right to me.

To Terrance888:
This is riduclous! :p What happens when someone wants to take your stuff and rape your women?
 
It's a nation of Iggies. I suppose they'll tell the offender they're really really disappointed in him and that he will not receive any birthday presents that year.
 
I give Terrance a two update lifespan just because I'm feeling generous.
 
I wish to clarify my intent briefly before preset bias sets in, with an extended response and additional info for the nation page to be in estimated 12 hours.

I am assuming that my state is but one of several pacifistic communities along this semi-isolated river system with few outsiders and many understandings. There are disputes, perhaps, but the great reverence for the sanctity of the body and soul prevents overt blood shed for many years, enough so that violence and murder have become the ultimate taboo in the river valley: like Incest+Rape+Murder+Minor Genocide+Torture all combined. I am assuming that there are still natural tendencies in human society, tendencies which do not fit the "right way" or "traditions" my culture and state are attempting to reach.

What I aim for is a realistic and natural progression from an early attempt at a pacifistic "utopia" from extremely early, semi-isolated roots into a more worldly and "realistic" society. This may be paranoid, xenophobic, isolationist, or even expansionistic, or perhaps overtly theocratic and militaristic: the end result will depend on what situations I will succeed or fail at meeting and developing around. What I also aim for is reaction to disasters or changes in neighboring and culturely similar (but obviously not exactly the same) states and illustrating the effects, or lacks thereof, they have upon my state.

Finally, there is a form of self defense based on utilizing the inner fury of the Spirit world to channel the energy to disable an enemy's Dead world body. I see it as a mixture of wrestling and more eastern martial art: Judo is a good thing to look at. The emphasis is to immobilize the enemy and to buy time for conversation.
 
To erez87 and Deusselkerr
Is the following correct?
Tyrica at the base of the river.
No city states of any kind along the Bronze River?
Nugai is along the shoreline to the west of the Bronze.
Heavy immigration towards Tyrica due to Nugai expansion.

Are the immigrants Nugai?

I just saw this, sorry. Erez still hasnt posted his updated history of the region, but as far as I am concerned, since his and my histories somehow molded so well together, they are both pretty much the same. Here it is together, as far as I know:

Tyrica controls the land around the mouth of the Bronze River. This is a fair bit of territory, though of course not huge- it is the largest state in the immediate area, though. Around it, I am fine with there being some other competitor, lesser city states which is pretty much what Erez wrote about (they can even have his republic governments instead of my monarchy. But I guess you can do some are the one and some are the other as far as these states go).

Upriver are my Ish people, which blew my mind about how similar they are to Erez' upriver people. They still do the whole precious metals deal with Tyrica, and are like Erez wrote about- cattleherders, free, not really bound together in a nation state.

To the West of this river is of course undisputed Erez stuff, so his Nugai kingdoms (I figure one of these is the same size as Tyrica; Tyrica is a city state only in that all its government, trade, wealth, etc. revolves around the Great City of Tyrica).

To pull it further, the lesser city states around Tyrica on the Western part of the state can be his Nugai republics, but on the far side, the other side of Tyrica away from the Nugai kingdoms, can be monarchy city states.

I don't know what Erez is eventually going to put together but this is how I'm rolling for now. Nugai kingdoms (2-3?) in the west, the Ish in the north, Tyrica at the river mouth, with lesser city states to the east and west on the coast (divided by monarchy/Tyric to the east and republic/nugan to the west).

Good?
 
I would be eager to join after the 1st Update....
 
I'm so excited for this :), when are we going to start?
I've done most of the political map and all of the stats except NPCs. Then I just gotta write the update. :-)

I would be eager to join after the 1st Update....
I hope you do. Why not join now?

I just saw this, sorry. Erez still hasnt posted his updated history of the region, but as far as I am concerned, since his and my histories somehow molded so well together, they are both pretty much the same. Here it is together, as far as I know:

Tyrica controls the land around the mouth of the Bronze River. This is a fair bit of territory, though of course not huge- it is the largest state in the immediate area, though. Around it, I am fine with there being some other competitor, lesser city states which is pretty much what Erez wrote about (they can even have his republic governments instead of my monarchy. But I guess you can do some are the one and some are the other as far as these states go).

Upriver are my Ish people, which blew my mind about how similar they are to Erez' upriver people. They still do the whole precious metals deal with Tyrica, and are like Erez wrote about- cattleherders, free, not really bound together in a nation state.

To the West of this river is of course undisputed Erez stuff, so his Nugai kingdoms (I figure one of these is the same size as Tyrica; Tyrica is a city state only in that all its government, trade, wealth, etc. revolves around the Great City of Tyrica).

To pull it further, the lesser city states around Tyrica on the Western part of the state can be his Nugai republics, but on the far side, the other side of Tyrica away from the Nugai kingdoms, can be monarchy city states.

I don't know what Erez is eventually going to put together but this is how I'm rolling for now. Nugai kingdoms (2-3?) in the west, the Ish in the north, Tyrica at the river mouth, with lesser city states to the east and west on the coast (divided by monarchy/Tyric to the east and republic/nugan to the west).
Good?
Alrighty, sounds good to me. erez87, pipe up if you'd like a tweak to that story.
 
Yup, right on that patch of savanna, with Elephant-agriculture.

I hope you know just how poor of an idea it is to farm with animals that eat so so so much food. There is a reason it isn't feasible on earth!
 
I hope you know just how poor of an idea it is to farm with animals that eat so so so much food. There is a reason it isn't feasible on earth!

These must be smaller, more efficient elephants!
 
Update 00: Foundations

A new era has begun. Widespread, disorganized and disunited nomadic tribes is being replaced by more populous, more prosperous agricultural states. After so many generations of following the same patterns and harvesting the dependable crops, the idea of agriculture has emerged and spread to several peoples. These once nomadic tribes have sinced united and organized themselves in different fashions, to be extrapolated upon below.

Chakarra has emerged as a dominant tribe along the cold, heavily forested Hiutakuni Peninsula. Their proud sailing tradition has earned the respect of other local tribes, which struggle to emulate their ship-building and sailing prowess.

It is believed that the Hiukuni immigrated from that same Hiutakuni Peninsula, perhaps this is why they call themselves by a similar name. Whilst the Chakarran people perfected their skills upon the waves, the Hiukuni took a different route - some might claim a more civilized route - establishing a definite capital in the breathtaking surrounding mountains, and expanding their lands and their glory through the might and skill of a now-legendary emperor called Chuchi. They have developed more skill in construction and metallurgy than their brethren from across the (U)Miuna Sea.

Karuina was founded by the exiled nobles of the Hiukuni’s civil war. Three of the defeated sons allied themselves together and established a state across the Wiukna Straights. Like the Chakarra, they make much of their sustenance from the sea. Agriculture is limited, but much more prevalent than the Chakarra.

The three rulers, chosen by their blood, are called the “Soulless Trio” by the people. Once they reach a mature age, they purposely sacrifice their own totems at the altar. This is said to give them the courage they will need in battles to come.

Charzu formed as a direct result of Hiukuni expansion. They consider themselves not brothers of the Hiukuni, but their own separate entity. Skirmishes along the borders of the two territories are increasing, and the leader of Charzu has called for a complete ceasefire.

To the north, across an inhospitable desert, the peaceful Likanae Peoples have gained prominence through their usage of elephants for agriculture. They were the first to do so, and now other tribes are quickly catching on to this method. Whilst many of the neighboring tribes are also peaceful and even closely related to the Likanae Peoples, news of tribes further down river have also adapted the use of elephants - but for destruction.

Across that desert again, to the east, Kechyk has risen as the strongest state along the Sheine Rivers under the guidance of its divinely chosen rulers, and it’s intricate military tactics. It is also the first civilization to utilize horses for chariots in war.

Along the shore south of Kechyk is the Syenit nation. Though sharing beliefs nearly identical to the Kechyki pantheon, their government is not chosen by the divine blood, but chosen by the priesthood. Religion is much more of an issue in the south as of yet. The elected king has spoken a series of guidelines to aid citizens in ensuring they comply with the wills of the Mute Gods.

Eastward, across mountains and rivers and rough terrain, civilization is developing as well. At the estuary of the river there, tribes settled a city, Quar, which was governed by a Council of representatives from a group of tribes. Quaramat grew in size, and soon the tribal representative’s power was replaced by the emerging merchant and military class. The tribes revolted against this theft of their power, but a great general named Uanmir crushed them.

Zelzu is nearby Quaramat to the southeast. They have emerged as a peaceful democratic agricultural society. They have fought some wars with the surrounding tribes but have maintained mostly friendly relations. The city of Quar has become one of their primary trading partners.

Up north, where the winter and summer are both mild, the city of Tyrica has emerged as a dominant force at the mouth of the Bronze River, and taken over surrounding areas. They trade with the Ishmen monotheists towards the north, competing with other nearby city-states. This area is possibly the most densely populated on the planet at this time.

Nearby to the west, after a series of battles, a group of city-states and kingdoms has been unified by Nugai, a great general of the past, and the empire named after him. Their society has been set up with feudalism, with lords and kings vying for power below the emperor. Trade and war both flourish in the “Bronze Cradle” between Nugai, Tyrica, and the surrounding city-states.

A common topic of conversation amongst the peoples is which form of government is the best - some are republics, and other are ruled by minor kings.

Further north, along a river that divides the continent southwest to northeast, the Hadun people, have become the dominant sedentary civilization along the river, though they still keep a strong migratory tradition. A four-year-long Pilgrimage from the mild climate in the west, all the way to the harsh jungles in the northeast is the typical coming-of-age event in a typical Hadun citizens life.

Following the river downstream, through the wetlands at the mouth of the river, lies a chain of islands, where two more notable states have established themselves. The Tima people of Timurayam have recently began their agriculture, due to pressure from a major cyclone destroying much of their previously established food. Hopefully this move will ensure a more stable food supply. It should also be noted that the Tima have developed a rudimentary writing script, used mostly for records of trades.

At the northern end of the island chain, the warrior Ushanij people have united much of the surrounding peoples via warfare. With an emphasis on controlled combat to decide succession, that seems to be a key to their lack of succession crises. Two neighboring tribes, the Seiju and Yomkoilat, recently have stopped fighting each other and now focus on their more powerful neighbor.

Across the great sea to the east, the Pweysel dynasty have united many surrounding peoples through both intrigue and warfare. They have heard stories of the barbarians in the jungles across the lake. Two great alliances of the barbarian jungle tribes, the L’lellion Alliance and the Aychulli Alliance. The former is closer, and thankfully seems to be less savage. The L’lellion’s religious beliefs prohibit wanton bloodshed between men. But the gods of the much less organized Aychulli tribes encourage it. The Aychulli believe they must offer sacrifical human blood before their prayers will be answered.

Though this land has been touched by many civilizations thus far, this is only the beginning.




Spoiler Map 00 :
VLlrXNRh.jpg


Links:

Update on GDocs.

PC and NPC stats.

My compilation of in-depth "Other Info" submissions before the first update.

Explanation of the world's religions.



Mod Notes:
What do you think of the map? I wasn't sure whether to include the entire map or not. This might suggest the illusion that the land beyond is yet to be explored, so theoretically there could be other people's there. I can always just upload the entire world map if the majority prefer that.

I'm open to all grips/comments/criticisms. This first update is the best time to bring up any changes I need to make in order for your nation to start out as you envisioned.
 
I have no idea about the specifics of elephants. I'm just assuming larger animal=more land plowed=more food per animal=feeds larger animal+others.
 
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