Hey everyone, I'd like to join and would like the area shown in red on this map. It's on the eastern continent, near the equator, and the civilization sits between the lake and that large bay.
I will attach the filled out template here in an update this evening.
EDIT: It appears that I will be moved, due to need of a jungle environment. I await my new locale!
EDIT: TEMPLATE
State/Player: L'lellion Alliance / Astantia
Government: decent stability
Economy:
Military:
Religions: 100% L'lellion pantheon, local gods have more importance in certain occasions.
Tech-Edu: bronze age, 99% illiterate
Other Info:
The people of the L'lellion jungles learned long ago that cooperation breeds survival. There are five major L'lellion tribes in the area, and they have come to rely on each other for mutual protection from the harsh realities of their environment. The cultures of these peoples have merged over the centuries, but it is still common for a person from a certain tribe to share a greater degree of trust with individuals from their own community, and cross-tribe marriages are rare. Inter-tribal warfare, however, is rare, due in part to L'lellion religion. To the L'lellion, humans are commanded by the gods to live in harmony. The gods are revered as infallible, and find their reflections in nature. The tribes have each adopted one of these gods as their own, and the leaders of these tribes are often seen as the incarnation of that god on earth. Thus, committing violence against another tribe carries with it not just the threat of retribution from the tribe's warriors, but also of incurring the wrath of a god.
The five gods are:
Hrulf, god of the sun, stars and moon, as well as curiosity, sweat and the spear.
Melina, goddess of the rivers, snakes and trees, as well as lies, milk and the bow.
Poliny, god of fire, disease and murder, as well as passion, semen and the hatchet.
Grotseyn, goddess of the future, fortune and birth, as well as hope, blood and the rope.
Partok, god of monkeys, mockery and music, as well as playfulness, tears and the flute.
These five gods are worshiped throughout the L'lellion region, but the avatar of each lives in their 'home' village, and is only born from among their own tribe. Typically, the avatar of the god is the son or daughter of the previous avatar, though on occasion, the title has been passed due to extraordinary events.
Economically, a tribe will share its wealth amongst itself, often with simple arrangements for repayment at a later date, but trade between tribes is much more formal and watched. Each tribe will have specialists whose only job is the evaluation of goods and services being exchanged. The L'lellion have mastered the use of shallow-bottomed boats, which they use to move quickly through the jungles. Travel between tribes is often slow overland, but each tribe can reach the other's major settlements within days if traveling by boat on the many rivers throughout the jungle. Outsiders trying to use such routes will inevitably find themselves terribly lost, and it is quite rare for a non-L'lellion to know the location of more than just a single village in the jungles.
The L'lellion people very rarely depart the forest, and typically they will only leave for a few days at most to trade with a foreign people or chase down deer that managed to escape their hunters.
Capital: Formally, there is no capital, as each of the five tribes has their own seat of power, but practically, negotiations between tribes always occurs at Manulipa, a Hrulfian city near to the center of the jungles.
Demographically, Hrulfians represent a 60% majority, with the remaining 40% composed almost equally among the other tribes. In time of war, the L'lellion will dispatch groups of warriors who will fight under a warchief that is selected by the avatar of Grotseyn. The warriors, once assembled, will travel in small groups, launching surprise attacks against larger enemies, and then retreating back into the trees before the opponent even realizes there is a fight going on. Once an invading army enters into the jungles, they will face the constant threat of ambush, not just from the L'lellion themselves, but also from the local wildlife that foreigners very rarely are familiar with. In addition, sickness is a common thing in the jungle for those that have not spent their life developing an immunity. The L'lellion have only ever been attacked a few times, and even then, only villages on the fringes of their lands were destroyed.
Agriculture: Due to their unique geography, farming is almost impossible for the L'lellion. However, they do engage in some forms of rudimentary agriculture, mostly fungus based, but also in the cultivation of berries, peppers, bananas, and most any other plant that grows in the jungle heat. Tubers provide them with a source of starch, and the abundant wildlife has given them no want of meat. They have mastered the use of stone tools that they use to carve large blocks of granite for use in constructing large temples, social gathering spaces, wells, and public infrastructure such as paved areas inside of large villages. Smaller buildings and dwellings are built of wood, dried and hardened with naturally occurring resin.
Technologically, these people do not write, we use stones and sticks express mathematic ideas, but the L'lellian mind is much more arithmetically driven than alphabetic. Art is typically made out of mosaics of stones, either in naturally occurring colors or out of stones stained with dyes made from various substances, including the juice from fruits grown in the jungle. Stones from far off places are highly sought after for their unique, non-fading colors.