Since pretty much everyone pitched in since I suggested the settings above, I'm going to generate the map in a couple hours. If you have any objection, now is the time!
Pangea
Epic Speed
Huts ON
Events OFF
Hannibal of Carthage
Emperor difficulty
Also, to once again mention the variant:
Rules:
1. Must win
Conquest or Domination Victory.
1a.All other conditions are enabled but out of reach to us.
2. We may
never ever kill an enemy unit in a city.
2a. We may also not damage them ourselves, that means no nukes, no siege sacrifice, no bombers, etc.
2b. Moreover, should a city be left undefended (as if damaged by ), we are also not permitted to capture it.
2c. Barbarian cities are the only exception to the above rules, we may deal with them accordingly.
2d. We are allowed however to Bombard city defenses.
2e. Please note this means we may not even re-capture a city of ours that is lost in a surprise attack!
3. Everything else is fair game. Pillaging, luring units, culturally flipping cities etc.
~~~
So, how's the best way to deal with this?
1. A
strong military will be required once we acquire Feudalism. A point to consider is free-will vassals which will join you on their own accord if you are big enough and have good enough relations with them. ofc some are easier to get here (MM comes to mind).
2. Kill units in the open! That means
killing the enemy SoD with as little casualties as possible. Losing any units is bad as it lowers our war success - we'll want state-of-the-art units.
3. Pick off
stray units. First we have to spot them. Espionage/spies will be a good way to gather intel but movement will be important also. This suggests 2-movement units in abundance! It's also a good idea to delete wounded units left in the open. We will lose some power this way but as our empire grows, the more difficult part will be to kill units, not make them.
4. Upon acquiring vassals, we have to carefully choose our targets. A good way to achieve this is to take a neighboring civ to the vassal. To make sure the vassal does not go crazy and send units wherever, go to the Diplomacy Screen and select
"Let's discuss something else...." >>> "We would like you to attack..." >>> select the correct city. Ideally, our own SoD will be in the vicinity with enough siege to bombard the city to 0% in 1 turn.
5. Lastly,
unit gifting! What's the best way to get sickly old Gandhi to grow a pair of new shiny balls? How about gifting him his own shiny division of Infantry right on the border of our enemy!
Anyone has other ideas? I think we should have a good chance starting with this. We just have to keep in mind we need to do more damage to the civ than our vassal or they won't capitulate.
EDIT: I've also modified the first post of the thread to contain pretty much everything.