IBT: Well Sumer fights valiantly, but falls to the 5th or 6th attack (out of 6, one horse went after the sword-enkidu pair), so it was really close. Additionally, the two battles that killed units were very close, its too bad the units weren't veteran. It could have made the difference. So no great library unless we can get a great leader from the war. I am not going to restart building it this late in the game.
The sword and Enkidu were also attacked. The Enkidu was killed, but the sword lived. It is red-lined though. At least 1 and possibly multiple spear guard Sumer. We aren't going to get it back without a major force.
Kua is attacked by an injured horse which loses.
An archer to the N attacks and loses to a sword.
Ur: Sword->Walls
Kisurra: Sword->Enkidu
Der: Enkidu->Enkidu
To add insult to injury (or is it injury to injury), Kua flips to the Dutch.
Marad: Sword->Sword. Hmmm... Marad is also in flip danger which could get really bad.
Kuara: Enkidu->Worker
510 BC (2):
Fortify 2 Enkidu in the forest and move the 1 hp swordsman back from Sumer defended by the Enkidu. I would like to keep all the swordsmen I can.
To the north: Last turn I decided it would take too long for the swords to get back to matter. So they will continue their original purpose of grabbing dutch lands.
Veteran archer loses to regular warrior in the hills.
Regular archer kills regular warrior (we have regular archers? Ah, ok - only 1)
Attack Haarlem:
Sword vs spear loses
Sword vs spear wins
Archer vs spear wins
Archer vs Archer wins and takes Haarlem. Again I keep the town. Problem is I can't starve them as everyone is resisting.
Boost Lux again. I MM'ed Der to 10 shields but it is unhappy without 20% luxury.
MM some other towns.that need it. Should have done this last turn actually (GA changed everything).
Dutch still won't talk to us.
More goats die and I hit return.
IBT: Attack on Enkidu wins. This one was guarding our "Eastern Pass". I may more troops there as well. Defense isn't bad (nowhere is it good), but I need offensive units there too. It will probably be some of the healing attackers of the east.
Der:Enkidu->Enkidu
Dutch have Monarchy (they are building the hanging gardens).
490 AD (3): I move some swords forward, spot some horse that may attack us next turn from the north. My southern forces move out of range. They will probably step on our dyes, so I artificially boost the Lux to 30.
IBT:
Two horses attack our swords. One retreats the other one wins.
Nine lesser troops enter our territory near the capitol. Oddly they don't step on our dyes, but do cover the dyes we don't have connected. Odd behavior.
An archer in the north steps next to my archer.
470 AD (4):
Our regular archer attacks their archer and loses doing no damage.
Two swords attack the two horsemen and kill them taking no damage.
Arnhem still has 3 resistors. I stop bothering to supress them and leave the city empty so if/when it flips, we don't lose troops.
We get Literature which means we could build the GL with a leader (assuming we had elite troops which we don't) - No promotions to Elite yet.
Veteran sword barely kills a regular spear.
Veteran sword loses to an elite warrior though it is red-lined (in forest, non-fortified).
Oh good god. Veteran sword loses to veteran warrior in same forest.
Suddenly, the priests find the problem. The gods don't like goat!

The priest switch to sheep and lambs in desperation.
The next attack vs one of the red-lined warriors promotes the sword to Elite. At least one god likes lamb.
Still no diplo with the dutch.
I establish an embassy with Portugal. I wanted to know our flip chance for Der.
I haven't yet decided whether to trade Lit, my thought is to watch the price. If it starts to get less, then someone is reasearching it and I need to trade right away. There is some risk we won't get anything (if a new civ is met for example).
We are going for math in 9 turns.
IBT: A bunch of troops show up all along the line.
attacks and kills an Enkidu warrior guarding it.
Kisurra: Enkidu->Enkidu
Marad: Swordsman->Enkidu
Dutch start Sun Tzu.
450 BC (5): The dutch will talk. The will even give us wheel for peace while threatening us with 15 units? I take it.
Hmmm... Our flip chance in the two cities I captured is high. I switch Ur and Marad and Der to settlers and abandon the two cities. We need to get settlers there before the opposition.
Also notice a new border???? Can I contact a new civ first? I send a unit to the border.
IBT: See a boat of the new civ.
430 BC (6):
Ah that is right. It doesn't matter as we can't trade communications or maps. It is a fourth civ to trade with. Well we have lit and 4 civs don't:
We get Map Making and Ceremonial Burial for Literature, 1 gpt, 18 gold.
Examining worth of Lit. it appears the Dutch and Portugal have met Byzantium, but the Hittites have not and will give us full price:
We get philosophy and code of laws for Literature, 4 gpt and 3 gold.
Portugal will give us Mathematics (which is partially researches so reduced price) for Literature and a buck (1 gold).
Holland will give us Mysticism for Literature and 1 gpt.
By the way we can't get to Byzantium by walking. Their influence crosses to our continent.
Well I got the best price I could from the Lit. I judged the chance of our getting the Great Libary was near zero.
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The war did not go well. We exchanged our second best town and a good chance for the great libarary for some more land that we can build towns (which is not entirely useless - We can get 3-4 towns if we get there first and I think we can). We simply didn't have enough defense back in our homeland for deity level. The fact the troops were regular and the city wasn't within 3 of any other city were the clinchers that sealed its fate. I also erred in not moving troops toward Sumer from the capitol in the preturn. I missed the fact that Sumer in particular was so vulnerable. Hopefully someday we will get Sumer back.
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We are researching republic in 50. Not completely sure we can wait that long, but it might be too expensive for us to buy any sooner. I sacrificed the corrupt town of Kuara's growth for it by switching a citizen to a scientist.
Kuara and Kutha are switched to building Libaries to get the culture... In fact all towns seem to have no culture which makes sense - we just got literature. I will see what I can do about that... Kisurra also switched to a libary.
IBT:
Ur: Settler->Granary
Der: Settler->library
410 BC: Start moving the settlers. I have troops laid out so they can slow enemy settlers if need be.
390 BC (8): A quiet turn. I move some settlers, workers and a few troops.
IBT: The dutch spring into motions and charge into our lands. I ignore this. Not much I could do anyways. Looks like they are taking on Portugal or the Hittites though. A dutch boat may prove serious competition for the wines. This could be bad. I would bet good money it has a settler. It will be a close race
Marad: Settler->Libary
370 BC (9): Move settlers. I more troops to try some blocking but no way I can cover everything.
350 BC (10): I think I can cover enough. I think we win the race. There are 3 settlers. I didn't really choose sites, just tried to get them there in time. We may be able to build more towns. I think we want to get as many towns in as we can. We are going to need it.
So a rough set of turns to play. We did gain some land that we needed and have better defined borders, but it was at a cost.
Der and Marad are both in flip danger. Our culture is poor compared to the rest of the world. We should make more Enkidu for these towns I think. 9 for Der might be sufficient due to the distance of the Portugal capitol (6 square overlap, 6x culture, 1/4 for distance so 6*6/4=9). Marad has 2 or 3 squares overlap but dutch capitol is much closer.
It was interesting how well the AI zeroed in on our primary weakness. I would say the AI tweaks have helped conquest AI's.
When you load the game it looks like we are in trouble. However, the troops are going
PAST our city. The AI has another target so I would leave them alone. These are troops WE won't have to fight.
Here is the lands I hope we can claim all of. We have 3 settlers in the area.
The save