Leader Trait Combinations

Raiden DJ

Chieftain
Joined
May 21, 2011
Messages
9
What are some of the best combinations of leader traits? I heard Hannibal's Financial and Charismatic worked well together. I know financial is one of the better traits available. The bottom line is what traits work well together and are effective.
 
I'm not sure that's a useful question - you can take any of the top 5 traits, pair them up, and hey presto! it's a good combination.

That said...

SPI/PHI - SPI gives you the luxury to switch into and out of specialist civics on demand, and two key specialist techs also unlock religions (and consequently new temples).

SPI/IND - two early wonders unlock an entire branch of the civics tree

CRE/PHI - cheap libraries plus fast specialists

CRE/SPI - Easy mode for the classical era. If only these traits came with a decent ancient era unit....
 
Protective and Imperialistic work well together. Imperialistic allows you to expand quickly and protective archers can protect your empire expertly as your expand. Imperialistic also leads to more great generals that can be settled allowing for archers and gunpowder units to get more promotions along with the two that Protective gives them! Also, they both suck... :(.

ALC 32: Charlemagne
 
Surprised nobody's mentioned Elizabeth (Fin/Phi), if you want to run a hybrid economy she's far and away the best for it.
 
CRE/SPI - Easy mode for the classical era. If only these traits came with a decent ancient era unit....

:crazyeye:


@AZ - I don't know about those last two combos you mentioned, but then you are a true warmonger at heart :lol:
 
If this another "Who is the best leader" discussion, I'll simply note that there are about 8 million previous threads discussing this, including several other ones currently on the front page of the forum.

If the question was which traits are uniquely improved by working in concert, I'd have to reject Elizabeth. FIN and PHI are oil and water - the benefits from one don't tie in to making the other stronger at all. Lizzy's a very strong leader because she has two very good traits, not because those traits work well together. By contrast, someone like Zara Yaqob has excellent synergy - CRE gets you a larger empire early; ORG is a weak trait with small empires but powerful with large empires. Or, as Benginal notes, Charlemagne's traits (IMP + PRO).

In that case, I'd say generally any early-expansion trait (CHA, CRE, EXP, IMP) with FIN or ORG will do well. AGG or PRO will pair well with CHA for the warmongers of the world. SPI goes well with IND or PHI (which often let you unlock some civics earlier; IND by getting Pyramids or Shwedagon Paya and PHI by bulbing strategically). IND would work fairly well with PHI if such a leader existed, but none does without modding.
 
This is not a who is the best leader thread. Just wanted to know which traits worked well together. Thanks for responses.
 
ORG IND FIN PHI EXP SPI

Any mix of these that isn't EXP/SPI. I want at least one powerful economy trait and that's not negotiable. A second one is good, but so is the best expansion accelerator or tweaking tool.
If I have to narrow it down further... I think I slightly prefer to have ORG in the mix.
 
Nobody mentions HC's Fin/Ind?

It goes without saying. :p Colossus abuse makes the game so easy.

I enjoy charismatic and philosophical a lot. Philosophical opens up so many options, but often you don't have enough early luxuries to really leverage it. Lincoln is a solid leader, even with the throwaway uniques.
 
I'll chime in with ORG/FIN as a combo. They are incredibly synergistic traits. ORG saves you money and FIN makes you money...so ORG+FIN=$$$$$$$$$$$$$$$$$$$$$$$

Incidentally one of my favorite leaders to play has this combo..Darius.
 
I agree with Iranon, although I would probably place PHI on top and drop ORG altogether.

ORG; even with the highest configuration of civics it never comes close to providing the same benefit as FIN. There's something to be said of cheaper courthouses, but I wouldn't give up a good trait for it.

As for synergy:
PHI/CRE, fast libs for an early GS. Fast uni's for OU
PHI/SPI, switch between Caste/Paci, Slavery/OR
IMP/FIN, tons of early cottages (depends on the map, obviously)
EXP/CHA, early happiness, early health, faster growth
CHA/PHI, early happiness, excellent for using PHI
FIN/SPI, switching between production and cottage civics
IMP/EXP, you save so many :hammers: in the early game
 
Financial benefits of ORG can be considerably higher than those of FIN. When aggressive expansion and whipping the basics keeps you average city size low, you'd need close to 50% high-commerce tiles for FIN to break even.
Not going to happen until you stop pushing and start recovering, and for recovery cheap courthouses will be useful. Cheap lighthouses can be even bigger if you have the Great Lighthouse as every island is worth settling, whether it has resources or not.

When you don't drive your empire as hard and grow a handful of cities under Hereditary Rule, break-even point is going to be closer to 35% high-commerce tiles and you may exceed that comfortably.
 
They can be. They usually won't be. Say you're stuck with a 7 city empire? ORG doesn't do much then. Sure sometimes I'll be thinking 'I wish I were ORG now, with all this free land just lying here'.
But guess what? Those aren't the games I'll need a good trait to win, because I got a ton of free land.
 
Fin/Anything works pretty well.

Heck, one of my favorites is Fin/Agg. You need the Fin to recover from your aggressiveness.
 
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