
Okay, so what do you guys think of the eventual city spots?

Then I'll settle East and after that, I'll backfill.
Good? No good?
I didn't go for the Great Wall for the following reasons:
- The Aztecs don't start with Mining, which rules out a quick Masonry and BW (for chops/whips). Archery, by contrast, is readily available.
- There's no stone in your capital's BFC and Montezuma isn't industrious.
- Experience vs. barbs can be useful.
- Barb cities will pop up in the fog with TGW, so you still need to fog bust to a certain degree.
- An early Academy is a standard opening, for me at least.
Unless I'm mistaken, an archer costs 25and the Great Wall 150
. To simplify things massively, this means you can build 6 archers or 10 warriors for the same cost. True, you have unit maintenance costs associated with these, but you're going to need those troops to garrison cities eventually.
I'm not saying TGW is a bad build here... I just don't think it's necessary.
Great Wall was beelined
I ideally want to block Willem off in the Northwest!
...but if you play on, settling 2W of gold would most likely be my choice.
Take corn from Tenoch, grow and whip monument.
You can't settle what you can't defend. I would suggest 1S or 1 SE of silk, likely wastes wheet, but that is very brown area anyway. Not like that are would be defended but still some chance unlike anything near Mr. Orange.
although that solo green tile in between tundra and plains looks strange would not be surprised if it is horses, or aluminum.
As marble goes you can check later maybe some crabs.
I would re-roll this start for learning purposes
It's very unusual to get so much free land, and barbs.
Very luck based for everyone.
Why Wheel in between? I thought you wanted to chop an archer or two. The earlier you get them into positions, the less barbs will spawn. You'd also hurry that setller which could also produce one archer and is also a huge commerce boost. If you wanted to connect wine city to the network you need to know it is already cnnected by river.
I find that 1S of the eastern gold is a fine spot. Working the gold is enough to begin with (build Archer->Monument or the reverse).
However, to settle that spot, you need some military nearby, which you lack. Maybe it was too early to fogbust north and south-west.
As it is, I'd settle the wine spot, which is both close and safe.
This is a very hard start. I tried it 3 times because... I lost twice my second settlement
In this light, I wouldn't say that building the Great Wall is a bad move. A gambit, sure, but a bad move?
Trade network:Don't I have to wait until sailing for the river route to activate? I always assumed so which is why I went the wheel. Otherwise BW would have obviously come first.
I find that 1S of the eastern gold is a fine spot. Working the gold is enough to begin with (build Archer->Monument or the reverse).
However, to settle that spot, you need some military nearby, which you lack. Maybe it was too early to fogbust north and south-west. You can still consider it for your 3rd city.
As it is, I'd settle the wine spot, which is both close and safe.
Total barbs killed...7 warriors and 11 archers