grandad1982
Deity
- Joined
- Dec 4, 2007
- Messages
- 2,552
I'm just playing a game as Pericles of the Greeks.
Mao just liberated a city to me. It was under cultural pressure but not a huge amount, maybe about 20%ish. The diplo situation is he likes me +4 and is pleased.
What determins weather the AI will liberate a city to you? Is there a way of forcing or predicting it?
Just as an aside the city is a bit bubbish but it does help me block him in even more. The fool.
Mao just liberated a city to me. It was under cultural pressure but not a huge amount, maybe about 20%ish. The diplo situation is he likes me +4 and is pleased.
What determins weather the AI will liberate a city to you? Is there a way of forcing or predicting it?
Just as an aside the city is a bit bubbish but it does help me block him in even more. The fool.













2 years between posts isn't moderation to my point of view. 
...can I poke you for some later specific questions?...under condition...I do some dirty work to find the code segment I guess.
, nice to meet you. Like Oyzar, I thought you weren't contemporaneous to my time.


, which is often the very first build. Once the AI has >~2 city culture you need spread culture missions ... 
r_rolo1 is most likely right about the Chariot's AI ~= UnitAI_City_Defense.