Which stations are in play is random -- even when you're offered a choice, it's only between two randomly selected options. There are a lot of stations, more than twenty at least, and so you can't count on Alpha Blue being one of them, any more than you can count on finding El Dorado as Spain. If stations were a Seeding choice, then people might always pick Alpha Blue, and that would be a problem... but stations are not a choice, so I don't see how some stations being better than others is any kind of gameplay problem.
Those who are seeking in Civilization a finely-balanced competitive multiplayer game (or a reliable, deterministic ruler to use in measuring their e-peens) are barking up the wrong tree to begin with.