Thought I would do something different and post my first session:
Preturn: For full size cities with no growth I draft a citizen. We probably can't do it often as we can't capture the happy buildings this game, but with weaker enemy units to attack we may be able to get them to Regular. Change a single build in our one good coastal town. We may get Carthage boats.
IBT: Massive attack by the Vikings on 'He went thataway George'. We lost at least 6 Infantry but killed a bunch more enemies. Despite 15 survivors, we were down to 3 hp for several attacks. My best guess estimate is just less than 30 attacks with huge stacks ready to attack next round.
Did a poor job readjusting cities for happiness after drafting as we get some riots.
Note: I believe this is because it is the only city that can be attacked with the massive forts making our backlands completely blocked. Mongols are also heading toward it.
1824 AD: I will now try to take out the 45 Vikings now next to our city. There are also 8 fast Mongol units that can reach the city.
Garrison come first though...
Need to take out the Mongols first as they will shoot everyone passing by. Do this with Infantry for the slow and Cavalry/Hussar for the fast units.
We gain 1 great Artist, 2 Leaders that rush shield producers in new cities, 4 monks, and 7 conscript->regular promotions.
We kill off the nearby units and also advance with some unit towards the Mongols.
IBT: Koreans declare war due to MPP with Mongols.
More attacks on our units (they can't reach the cities). Remarkably we win an artillery vs artillery battle on defense.
1825 AD: Mountain View built to bypass the mountains to get to Daidu