LK68, 850AD, Getting a toehold.
I will have to hope I can farm another leader so that we can keep up with pillaging, since the lonely knight army cannot keep up with the workers. Greece has built a road to a harbor from the capitol, but I will not travel backwards. I will go forth and pillage some Carthage cities now.
Carthage has a coastal, harborized capitol, so we cannot hurt it by isolating the capitol. Plenty of hurt in pillaging all his roads though.
We have Chemistry coming in in one, and as I suspect we want cavalry ASAP, I will go metallurgy afterwards, in spite of this making a stop to ancient cavs.
Chicken has a stable configuration at 23 spt. Considering Knights costs 70, it might be better to starve for 24 spt and knight in three.
I am also considering building food at 22 spt while building a Uni.
We only have 6 knights though, so knights it is, at least two more before starting Uni drive.
IBT: Mongols found Choy on hills in former Roman lands. Some Carthage Crusaders are advancing.
I go for Metallurgu in 9 at -9 gpt. getting 8 turns would be -29, and I want the ability to rush walls.
860AD Viro is threatened by two Crusaders, so I put three troops into it, to prevent it from falling. I move our Jav army nearby into position to defend next turn.
IBT: The greeks drop of a cavalry and FOUR longbows on the small island.

We have two ancient cavs.
The crusaders go one lost against a jav thrower, and one win against an ancient cav.
870 OUr ancient army raze the last roman outpost on our continent. Our jav army deals with the crusader, creating a worker while he is at it. On the island I need to separate the Cavalry from the bowmen. I rush a longbowman, while I put up a worker as a lure, and another worker in the way of the city, hoping his cavalry will grab the worker, leaving the city alone.
IBT: No such luck. The cavalry headed for our city after the longbows cleared our workers, and we now have one ancient cavalry and one regular longbow. The odds are even worse than they were, I should have struck with our cavalry. There was almost a 40% chance of our cavalry taking out the modern cavalry greek.
Pisae is captured by a stealthed Carthage cavalry. I never noticed the landing.

Lutetia is mismanaged and riots. Bah, not one of my best turns.
880 I fear the island is lost to us, as Carthage lands two more cavalry. Our regular longbow makes good though, and shoots one of them, and our Ancient cavalry kills one of the longbows. Next turn, our wounded longbow, and fresh ancient will have to defend against two cavalry and one longbow.
Our Ancient cavalry army is redlined, but manages to dispatch two invading cavalry.
We are critically short of Knights and pikemen, and it is at least two or three turns before I can take back Pisae. I expect there to be spearmen defending by then, and his cavalry is out making a nuisance of itself.
IBT: On the small island, we manage to defeat one of the attacking longbows, but the two cavalry makes the process short with our defenders.
Tikal produces a Cathedral, and is put on a 15 spt diet producing Pikemen.
890 Movement
900 Hmm, lost this one too. Been to engrossed in the play, and thus forgot to take notes.
I have dispatched some greek longbows and netted two more workers.
910 I regain Pisae. Seems like the Cartaginians had some problems with resisters, as they didn't rush any spearmen.
We are in the traditional dilemma of needing to raise lux tax, but not wanting to, since that would prevent science. For now, I keep the setting firm, and use entertainers.
I do put enough of them as scientists to bump down Metallurgy by one turn down to three.
IBT: I spot a privateer, and it is time to withdraw our shipborne scouts to harbor. Mongols start Newtons.
Carthage lands three cavalry on our continent, right were all our troops in a five tile radius is one Knight, who is supposed to cover two cities.
920 Our Jav army makes two workers out of the top two Hoplites from the Greek city on our continent.
I position our Ancient army so that he hopefully together with one Ancient or one knight can deal with the Carthage cavalry.
IBT: I forgot to wake up the galley, and it is sunk by the privateer. Greece lands four longbows on our continent in a forgotten corner.
930 Thessalonica is size 1, and I keep it. No more greek cities on our soil.
Things do not seem lighter as I spot Carthaginian riflemen defending his cities......
Our Ancient army deals with two of the Cavalries, leaving one, that is out of range for capturing a city. I could not even start to deal with the greek longbows, as they are right here, where I try to deal with the cavalry.
IBT: Greece lands Yet Another Longbow next to an undefended city. Carthage kills the top Jav thrower in another city.
Metallurgy comes in, and I start MilTrad research. We will need it in case the drop offs include riflemen.
Virconium riots, now that one of the MPs is dead.
940 Kill off the Carthage Cavalry, and the lone Greek Longbow. Rest the Javelin Army, as that is going to deal with the four Greek longbows in the jungle.
IBT: Wow, no new landings, I might even get to rest our armies, so the next player may have something to counterattack with.
950 There is a new Carthage set of ships moving northwards along our western shores. See if you can scrounge up some troops so we can contest their landing. We ought to be able to get two knights, and perhaps one of our armies.
It will likely take two or three turns before another landing on our eastern shores, unless the one in the far north contains a settler group. It might be good to get the Ancient cav army up there ASAP.
I am starting to road our coast, to help get troops into position, but there is still optimizing needed in the core, so I do not have many workers to spare for this.
I have been systematic in my pillaging on the other continent, but I am starting to think I should have beelined for the resources instead of isolating cities. Think about what you want to do.
I have left the wounded army awake, and you can decide where you want to send him, if you do not want him to rest.
There is not a single barracks in the undeveloped parts of our lands, so he might as well just stand there resting.
I suspect we might sneak in one or two universities real soon now in our commerce laden cities. We are starting to get Knights online nowm, and it might be time to get as many pikes online as possible before we hook up the Saltpeter.
DO NOT FORGET TO HOOK UP THE SALTPETER IN A TIMELY FASHION WITH OUR MILTRAD RESEARCH!
Grimjack