Added Those Darn States. At some point, I'll be able to work up the effort to add more than one game to the list at once, but this is kind of difficult to do and keep track of.
In other news, there are finally enough players who've had 10 games as town that I can start only counting the players with 10 games as town for the townie winning percentage, rather than everyone with 10 games has I had been doing. Sadly, not enough have reached 5 games as mafia to count- there are currently only 5 players who have been mafia that often- so I'm still going by "everyone with at least 10 games" there, with the absurd result of several players with 1 or 2 games as mafia having a 1.000 winning percentage.
In other statistical news, Autolycus briefly managed to have a >50% chance of being mafia, and still leads the "Most often mafia" category, Winston started his streak of dying on Night Two every game and no longer leads everyone in surviving, and it looks like everyone has problems winning. Of all players with at least 10 games as of TDS, one has a winning percentage above .500, although 3 are dead-even in wins and losses. It's partially because of neutral roles, which lose very, very often, but not entirely because of that. Among players with 10 games or more as town, there are 2 with a winning percentage above .500. Among the 5 players who have 5 games as mafia, 2 are above .500, one is exactly .500, and 2 are below .500.
Lastly, everyone who has played at least 10 games up to TDS manages to be on at least one of the statistical lists. If nothing else, they're either on one of the numerical lists by playing a bunch of games, or one of the Most Often Townie/Mafia lists by going through a long run of being Townie or Mafia. I expect this to change soon as I add more players, and some of the ones who hold only one or two low records will probably fall off the list soon.