Mafia/NOTW Statistics

That doesn't make sense. How can one of the things that happened during night three have happened, but not the other thing?

Either SK is alive and Kenny is town, or SK is dead and Kenny is mafia, but having the game end while only counting half of the things that happened in some phase doesn't make sense.
 
I still don't really understand MartinLuther's reasoning, and seeing as how Night 3 seems irrelevant, like I said, I'm going to stand by my ruling: The game was effectively over at the end of day three, so SK survived and Kennigit is a townie.
 
7 games left to go before I catch up:

Hymn of Hot and Cold
Immortals II
Mass Effect
Lord of the Flies
Ghost Town
Dark Souls
Mafia Game: The Mafia

A few of these games are pretty easy to figure out, but Hymn of Hot and Cold very much isn't, as I mentioned to KingMorgan months ago when the game finished. He never did post the role PM's... KingMorgan, any chance you remember enough about this game to help me out here? What team was everyone on? What victory conditions did each team have?

And Immortals II is so bizarre I'm not really sure if I can count it, I never could really wrap my head around what the hell happened in that game. Sprig.... help? :crazyeye:
 
KingMorgan mentioned to me in private that most of the data from Hymn of Hot and Cold was on some old computer and he'd have trouble getting it. I haven't heard from him much since, and he also never got around to it after the game was over.

I think I've waited long enough, and it looks like the player alignment information I need is something I'll never get even if I keep waiting. I'm afraid I have no choice but to not count the game.

I don't think I can even count it for the totals at the bottom, since I'm honestly not sure which TEAM won the game.

Moving on, Immortals II... dear god, what the hell do I do with that game? It was so colossally bizarre.
 
If I recall correctly, Immortals II was drawn. So you can just put 'Draw' next to every player's name.

I was the only original mafioso - whether you count the people whose souls were trapped by the orb after they died as mafia would presumably depend on whether you consider converted townies as mafia or town. Also there was BSmith who was a classic converted-townie mafia rather than a trapped soul.

Not sure about survival - technically people were dead when they were killed, they kept playing after death but then that's something that happens in a lot of mafia games (but in this game they had more things to do). However if I remember the end of the game correctly that sort of ends up with a drawn game despite all the mafias being dead so... :crazyeye: maybe use evisceration as 'death'?
 
Well, I can figure out the overall victory well enough, it's individual stats I'm concerned about. People switched alignments after death, people still affected the game lot after being dead- and it wasn't something like ATPG's the Dinner Party where the only difference between multiple levels of death was whether you could talk or not, this was a case where the dead but not dead dead could use night abilities. And even if I can figure out what alignments to call people and how to say what counts as surviving or not, What about individual victory conditions? Who won? Who lost? Should I give anyone a draw?
 
Completed PG is something I don't keep track of.

What I need to know is what alignments I should count people as, when I should count the game as having ended, what I should count dead-but-not-really-dead people as, and whether people won, lost, or drew.
 
I already gave you the win Choxy, just put yourself as win and everyone else as lost :P

~~~

Treat it in the tradition sense that all baddies lynched = game end.
So Night 6 - (Bsmith's lynch.)

Dead and eviscerated as dead.

A little unfair since they started as innocent but
Baddies:
Zack
ATPG
Takhisis
Winston
Catharsis
BSmith

Innocent & Survived
Kennigit
Autolycus
Choxorn
Spaceman

Dead innocents
Darth Feather
Jarrema
Backwards Logic
Visorslash
Kingmorgan
 
I wasn't mafia, I swear!
 
A little unfair since they started as innocent but
Baddies:
Zack
ATPG
Takhisis
Winston
Catharsis
BSmith

Innocent & Survived
Kennigit
Autolycus
Choxorn
Spaceman

Dead innocents
Darth Feather
Jarrema
Backwards Logic

You're missing Visorslash and KingMorgan.
 
Okay, I think I've got all of this.

On one hand, there's reasons to just not count the game at all, because that's usually what I do with games with mechanics that are way outside of a normal Mafia/NOTW game, like this one. On the other hand, with a lot of them, the mechanics inherently make it so that there's no sensible way to count them, and this one is certainly countable- and I've for sure counted weirder games than this.

So for now I have:

Town: 9 (Kennigit, Autolycus, choxorn, spaceman98, Darth Feather, Jarrema, Backwards Logic, KingMorgan, Visorslash)

Mafia: 6 (Zack, Askthepizzaguy, Takhisis, Winston Hughes, Catharsis, BSmith1068)

Won: 9 (Kennigit, Autolycus, choxorn, spaceman98, Darth Feather, Jarrema, Backwards Logic, KingMorgan, Visorslash)

Lost: 6 (Zack, Askthepizzaguy, Takhisis, Winston Hughes, Catharsis, BSmith1068)

Survived: 4 (Kennigit, Autolycus, choxorn, spaceman98)

Any comments/concerns/objections that I shouldn't count this game for some reason/other?
 
Again, this thread is brilliant. Just spent an hour browsing through the oldies games I starred in. So much nonsense, I love it.
 
It's incredibly obnoxious for you to be so insufferably pedantic about that every damn time. Give it a freaking rest. GAH!
 
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