Mafia/NOTW Statistics

Well, it's unlike a normal mafia game where there's 'town' vs. 'mafia'... Count everyone as mafia besides ATPG?
 
No. Count each family as a different branch of town and ATPG as an SK. That's what it really was IMO.
 
I wasn't a SK if I was told I was town and was under the impression that I had townie allies.

Yes, I really was a townie by myself. And my win wasn't to be the last one standing, but to accumulate points.
 
But with everyone else as mafia, you couldn't win without being the last one standing.
 
But with everyone else as mafia, you couldn't win without being the last one standing.

I could accumulate enough points for a draw even if I was dead.

Serial killer roles are different; they know they're against everyone. This was a townie role without peer.
 
Just in case, vote:askthepizzaguy.
 
Well, let's look at it this way.

Town = uninformed majority
Mafia = informed minority

In Jarrema's game, there were a bunch of uninformed minorities. So... neutral?
 
Who cares, I won! And other people lost to boot!
 
Well, let's look at it this way.

Town = uninformed majority
Mafia = informed minority

In Jarrema's game, there were a bunch of uninformed minorities. So... neutral?
Definitions don't really mean much.

ATPG was led to believe he was a townie. At the same time, we were all led to believe that we were mafia.
 
It's true, but should I go by what we were told the game was like or what the game was actually like? And what was the game actually like?
 
Gamezrule is right, that really seems like the best call for that game, rather interesting setup at that. If we had a separate category for "multifactional game", which we don't, then counting all the mafia families under that would work with ATPG still town, but just mafia is the better fit as it is.

edit for xpost with choxorn - what I think the game actually played out as was a different category but one we're not really counting. For example, in case you'd ask later, the Ngoogol game I hosted certainly would fall under the same category of games to me - a multifactional game. But with the available categories for statistics here it would be wrong to count everyone as neutral or something like that, so you take the town-like groups and call them town and the mafia-like groups and call them mafia (which turns out to be almost all of them here). If we could call the whole game a multifactional game that's how I'd summarize it but for classification just mafia is next best.
 
Well, for the last multifactional games I did (It's A Long Story and Court of the Momus), it was easy- I just counted everyone as neutral, because the game was set up in a way that pretty much everyone was neutral, most could win with others but lacked a "town" or "mafia" victory (even with everyone wanting to kill each other in It's A Long Story)- there really wasn't a "town" or a "mafia." I consider doing the same for Night of the Mindworms when I get to it, although that one had some factions that were clearly closer to townie, and some that were clearly closer to mafia.

But in those games, it was put into the rules that that would be the set-up. In this one, it was not made clear.
 
Yeah, with the setup implying mafia vs. town putting everyone into neutral just doesn't seem to cut it. How the players expected it and what they thought they were seems like a good enough call.
 
Maybe make a new category?

Mafia = Town? :lol:
 
About Jarrema's game, here's the setup as I understand it:

4 mason teams of 4 players (they all knew each other from the beginning), and ATPG was a lone killer.

If this is the setup, I would rule it (on the ORG) as "not a mafia game" and it would simply not be part of my statistics. This is what I did with some games that strays too far from a standard Mafia setup, and you shouldn't be afraid to do the same choxorn.

In this particular case, you can't flag anyone as Town because the setup is different. It's more a Battle Royale team game than a Mafia game.

You can still list it, without making it part of the statistics, as you did for incomplete games, I believe.
 
Well, it was more like 4 4-man mafia groups than 4 4-man masonic groups, but you have a few points there.
 
Well, it was more like 4 4-man mafia groups than 4 4-man masonic groups, but you have a few points there.

By mason, I mean that they knew each other from the start. I checked one QT and the members were listed in the first few posts. Perhaps "mason" isn't the right term, I agree.
 
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