"Huge patch" dealing with the "biggest issues?" Hardly. The bulk of the gameplay changes are XML tweaks any player with Notepad and 1hr of time could implement. That many of them are ripped practically directly from already established mods shows just how little creative thought went into this patch. Good for them for taking ideas from the community as the basis for their first content patch since the departure of Shafer. As I said, the real challenge is moving on from here. Do they continue to poach from the community, or do they actually have the combination of vision and leadership that allow for a strong game to be developed? Because if it's apparent they don't, then there's no sense waiting expectantly for some cure-all expansion, which would be what actually addresses the game's "biggest issues."