Thunderbrd
C2C War Dog
No problem. I'll take my turn here in about 6-7 hrs once I'm home.
Since we're waiting on your turn... I'll playReally?! So we're closer then I thought. That sounds nice.
Will you hear cunning Genghis Koshling, TBrd? Or do you believe I'm bluffing or blind to my own ignorance?
I'm sorry if anyone feels bad by me mocking around. I can't help myself, I like doing this. I also like when people do this to me (to a certain degree of course, nobody likes to be humiliated) because in certain doses it gives me the will to surpass myself and prove them wrong (used this technique with school teachers a lot when I was still in school). So if anyone doesn't like this, I ask you to tell me, and I'll stop doing this with you. But those that are ok with it, please play with me![]()
Since we're waiting on your turn... I'll playThis was from a few turns ago... in case you were still wonderingView attachment 473825
Most Advanced is referring to tech of course. Sure you're probably catching up some on that front. Guess that means I'm going to have to grow out here and quick huh? Being first on the power guage might be an indicator of some planning to that end perhaps... I guess we'll just have to see how it all plays out.
Outrigger, Kayak, Sloop of War, Dragon Ship Pirate, Barbary Corsair, Merchant Fleet, Cog Merchant, Carrack Merchant, Galleass, Decareme, Dromon Fire Ship, Qinquereme2 (whatever that is), War Canoe, Cog, Canoe, Raft
Is there any reason to amass so much gold? I mean, in LoR and vanilla BtS, having more then ~4000 gold in reserve (without considering diplomatic deals or bribery) is like an infinite amount, there is nothing important that could drain this much gold in one turn (only a lot of obsolete units needing to upgrade in a time of extreme peril). Is there anything so costy in C2C (before the Renaissance, so it becomes easier to track) that having 10K gold is a good idea?
Your ships can only be targeted for these events if they are in a water tile. Keeping them inside cities or forts make them immune to these events. Also, the more ships you have, the more chances you have to trigger this event. The Random Event system, as far as I remember from reading the articles in CIV War Academy, first checks if an event should happen in a given turn. Then it checks which event should happen by rolling a dice. The higher the weight of an event, the more chances it has of happening. And these events have their weight multiplied by the number of ships you have. So hide your ships, and you'll experience these events a lot less frequently.
All I'm really going to explain on this is that I've never had to try. I've been quite easily running at a large overage every turn because I was backed into a corner for expansion early on. There was a point when it was a strain but it hasn't been for a while. As Joseph notes, it does pay off in the long run.Is there any reason to amass so much gold? I mean, in LoR and vanilla BtS, having more then ~4000 gold in reserve (without considering diplomatic deals or bribery) is like an infinite amount, there is nothing important that could drain this much gold in one turn (only a lot of obsolete units needing to upgrade in a time of extreme peril). Is there anything so costy in C2C (before the Renaissance, so it becomes easier to track) that having 10K gold is a good idea? (once again discarding Diplomacy or Bribery) Or is there a moment that it's normal to start losing GPT after that miraculous Ancient Era full of?
and with overwhelming enemy forces both on land and sea at their doors
Then the AI is going into turtle mode. Were it will stop all offensive and go strictly defensive. There is a setting in the BBAI_AI_Variables_GlobalDefines.xml for this type behavior. I've lowered it a bit for the main mod but it is still high, iirc,for this games v37 SVN 9445 base.Yes, I have more then his 17 War Galleys 3 tiles away from his capital. Those 17 could make me reconsider advancing, exactly like Vokarya was doing before he left. Now my ships are free to storm his coast.