@woodelf
Thanks for the offer and I believe I'm going to take it. I just need to work on the mod a bit more before it's ready for alpha testing.
I decided on the terrain graphics BTW. I've always been fan of sn00py's so the graphics are yet again based on his terrain. This time with green water though, so no ocean shelves. I didn't want to make anything too weird for the graphics, so I just gave them that autumn/sunset kinda color tint.
Now I'll need to (I'm writing this list as much for you guys as for myself so I get a better idea of what needs doing) finetune the unit balance, possibly add a few units to round out some of the basic races, focus on unit/improvement/wonder placement in tech tree, check out possible bugs / crash liabilities, go through all units for missing flags or wrong settings, think through the summoning cycles (how many turns it takes to summon a unit), reconsider unit costs (it's somewhat cheap to mass build units at least in early game), test how common resources are and how they are distributed in general, test new units I've added for crashes and test all new wonders for possibly missing splashes.
I may also rethink the end of the game as the idea was that this 'prequel' would end where original Master of Myrror ends. I have some ideas, but I'll need to work on it a bit more. The story behind MoM was that the world of Arcanus was mysteriously destroyed, "swallowed by a void" IIRC and the mages had to escape to Myrror. I have an idea that the era splashes (the evolving city when you change eras) would show this decline with the last era splash ending in a somehow catastrophic vision with a red sky and bleak land. Instead of Spell of Mastery, the mages would have to cast a spell that would take them to Myrror.
I don't know, I came up with this five minutes ago.
And it's niceties that don't have to be ready for alpha. Just like pedia and pediaicons. Although it would help the testers to have some documentation on new additions.
I'll also have to figure out a way of holding the alpha/beta test. I'm not sure if I'm going to have an open test or a closed one. I'll have to check out my options as I'm not sure if I can host the files anywhere if I choose to go with a closed test. I would like to present only the finished version here instead of having unfinished versions publicly available.