Imperator One said:I am just wondering --- when is the final version of MoM 2 gonna be released?
Drift said:Don't hold your breath.![]()
I've done absolutely nothing with the mod for the last, dunno, two months? And I seriously doubt that I'll get anything done during summer as I'm doing my master's thesis. Then it's autumn and regular university studies kick in. And all the while my little boy takes increasing amount of my time and energy. He's an adorable little thing, taking his first steps and exploring every square inch of our apartment, but boy does he require watching over.
It could well be that the mod will never be finished. I feel my last modding spree was a valiant effort, a last charge of sorts, but I just don't have the time it would take to finish the damn thing. Also, large portion of modding is such tedious business, that I really don't want to fill my spare time with something like that.
Also, the beta spurred so little interest, that there's no 'hungry audience' effect urging me on. Well, it was fun as long as it lasted and maybe I will wrap it up one day, but with the Civ3 mod community slowly fading out, I wonder, where's the point - in making a mod for people to play or in having closure for myself.
Read what? I don't see anything to read!!!Drift said:@Stormrage
I don't think it's too confusing if you read it carefully.
MoM 1.0 is finished. I finished it in June 2004 IIRC. MoM 2.0 has been in beta since early 2005 or something like that and it hasn't been officially released as I reworked my plans and started making a more ambitious expansion. The latest public beta is practically finished though and it's the version I definitely recommend at the moment.
First install MoM 1.0
Then MoM 2.0 beta 3
Then latest patch
I've done much of the things I wanted to do before releasing the first closed beta of MoM II, but now I came up with a new idea I want to incorporate. I'm thinking of making Dwarves a full race instead of a strategic one and making Beastmen into a strategic resource. I also contemplated rearranging nature mage units by making their gnolls into a strategic resource and replacing them with new units. I dunno. I may think on it a bit more and leave the decision to later betas.
I don't want to make any promises, but it shouldn't be too long until I can produce the first closed beta version.
Webrider said:is there a comprehensive 1 file latest download of this mod with everything included?
aaglo said:How's the fatherhood in general?