SirMediocrity
Prince
- Joined
- Nov 22, 2018
- Messages
- 304
Due to the way adjacency text is coded, I'm 99.9999% sure that the Observatory Plantation adjacency stacks
That's fair, I just like for leaders to look good. It's an entirely selfish desire for more Tomyris-ish eyecandy.I don't know man, Mayan royalty tended to be depicted as a bit on the chunky side. The steele that has been posted here before, and that firaxis obviosly used as reference (if you look at the belt its the same) shows her as a bit overweight, or at least with quite some big flappy arms and broad shoulders, even more if you compare her to the poor sod being crushed by her.
Tomyris is gorgeous, but honestly so is Six Sky. Not being sarcastic: I find her very pretty.That's fair, I just like for leaders to look good. It's an entirely selfish desire for more Tomyris-ish eyecandy.
I hate this civilization design so much. It's yet more of the incremental stat increases emblematic of the base game civilizations than the novel game mechanics seen in Rising Storm. I'm particularly shocked that neither the Leader ability nor Unique Ability tie into the Mesoamerican Long Count, as with the Maya in Civilization V. I would have even prefer a copy/paste of that ability than what we got here. My own design for the Maya would have proved far superior.
guys, as far I understand this Observatory adjacency bonus:
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2 bonus for plantation or plantations
1 bonus for each 2 farms
1 bonus for each 2 districts
Cornfields seem to be counted as farms, not plantations, therefore we don't have a case with two adjacent plantations. So it's hard to say if this bonus stacks or not. At least on information we got here.
So I guess you wanna have the capital in the center and all your other cities in a close-knit circle surrounding it as best you can? Feels a bit like how you did sim-city with Germany's Hansas but more on a city-scale basis instead of districts. Pretty fun
I hope I am wrong here but I'm not sold on the observatory. Any other civ could have dropped a campus just below the chocolate and had the same +4 science without having to build a plantation and four farms first. This video was set up to show an ideal location. In any real game it has to be easier to find a good campus spot next to some mountains or maybe rainforest?
Also, it seems like you need to invest a lot of tiles and builder charges just to to get your housing and science up to the level everyone else is basically starting with (assuming they have fresh water) at at time when you also need to be building units, settlers and spending charges on strategic and luxury resources.
There’s so much going on in your design I can’t keep it in my head. That’s a hard pass from me.I hate this civilization design so much. It's yet more of the incremental stat increases emblematic of the base game civilizations than the novel game mechanics seen in Rising Storm. I'm particularly shocked that neither the Leader ability nor Unique Ability tie into the Mesoamerican Long Count, as with the Maya in Civilization V. I would have even prefer a copy/paste of that ability than what we got here. My own design for the Maya would have proved far superior.
Yes for a civilization that lived in the rainforest and using an infrastructure that previously needed mountains, it is quite strange.I hope I am wrong here but I'm not sold on the observatory. Any other civ could have dropped a campus just below the chocolate and had the same +4 science without having to build a plantation and four farms first. This video was set up to show an ideal location. In any real game it has to be easier to find a good campus spot next to some mountains or maybe rainforest
Tomyris is gorgeous, but honestly so is Six Sky. Not being sarcastic: I find her very pretty.
Only the CH's river bonus is incorrectly auto-worded, though I suspect that is a limitation from the vanilla implementation.Due to the way adjacency text is coded, I'm 99.9999% sure that the Observatory Plantation adjacency stacks
The only risk is poor placement. But assuming the AI has a build preference for observatories and archers, Lady Six Sky is going to be a real AI devil. They don't need xbows - deity bonus+near capital+wounded target is already 42 strength.She’s gonna one shot you with xbows the turn you get archers on deity.
Couldn't agree more. And you're right that it seems to be a really freaky fetish. I certainly don't think Firaxis intend to offend, but the only other possible explanation is that the leader aesthetics (or lack thereof) are a subtle way of denigrating the civilization, but if that's the intent, why include them at all in the first place? So a bizarre, post-modernist abhorrence of beauty is the best inference from the facts.Not a big fan of how they have a fetish for making a lot of these leaders look fat and ugly though.
I hope I am wrong here but I'm not sold on the observatory. Any other civ could have dropped a campus just below the chocolate and had the same +4 science without having to build a plantation and four farms first. This video was set up to show an ideal location. In any real game it has to be easier to find a good campus spot next to some mountains or maybe rainforest?
Also, it seems like you need to invest a lot of tiles and builder charges just to to get your housing and science up to the level everyone else is basically starting with (assuming they have fresh water) at at time when you also need to be building units, settlers and spending charges on strategic and luxury resources.
This is such a weird way of saying "Firaxis are biased against a civilisation in some unspecified way".Couldn't agree more. And you're right that it seems to be a really freaky fetish. I certainly don't think Firaxis intend to offend, but the only other possible explanation is that the leader aesthetics (or lack thereof) are a subtle way of denigrating the civilization, but if that's the intent, why include them at all in the first place? So a bizarre, post-modernist abhorrence of beauty is the best inference from the facts.
Yeah, she looks nothing like how the Maya portrayed her.Couldn't agree more. And you're right that it seems to be a really freaky fetish. I certainly don't think Firaxis intend to offend, but the only other possible explanation is that the leader aesthetics (or lack thereof) are a subtle way of denigrating the civilization, but if that's the intent, why include them at all in the first place? So a bizarre, post-modernist abhorrence of beauty is the best inference from the facts.
Couldn't agree more. And you're right that it seems to be a really freaky fetish. I certainly don't think Firaxis intend to offend, but the only other possible explanation is that the leader aesthetics (or lack thereof) are a subtle way of denigrating the civilization, but if that's the intent, why include them at all in the first place? So a bizarre, post-modernist abhorrence of beauty is the best inference from the facts.