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Medieval European Mod II 2016-10-05

In the game that I´m playing now as France, naturally I'm #1 in territory and the runaway tech leader. (Learning Algebra). Burgundy, Germany, Venece, Italy and Sicily are all gone; Right now I´m in a lock war agains Aragon and Castilla, with the asistence of Portugal. Like in all my game, Novgodov made a silly demand (looking for Feudalism while I was building the HRE, NUTS!) and declare on me; now they are in the verge of destruction. (1 city left)
Rus in not very strong; they got an early tech lead, but the fluk. Castilla also got stuck.
Surprising, the most powerful Civs are the Lithuanians, the Bulgars and Armenia. The Lithuanians not only ate Novogod alive, but also settle all easter russia. Now they got Heraldry, and only 2-3 tech behind. Bulgaria is having a snake tipe empire; Got Serbia, and all the northen coast of the Black Sea. Armenia got a huge empire in Asia Minor and Persia, and now are tag-team with the Byzantines on the Turks. Abbasyds got all the muslim wonders, but they have been in war with the Fatamids for around 30+ turns.
The backwards are England, Scotland and Ireland. Stupidly (in normal AI fashon) this 3 civs had been declaring one to the other for around 100 turns. In one point, England declare on Scotland, took a town; a few turns later the irish took the town but 1 turn later the scots took it for good. Denmark is stuck in the peninsula, Poland, and Hungary (I'm keepong a huge army there, I saw lots of movement) Khazaria and Almohovand are the middle of the pack.
Future Plans: Betrail Portugal, get Hispania. Atack Hungary. Use the Rus and the Byzantines as a buffer zone between me and the assasains.
 
These reports just show how random these games are. In my current game as Venice, Poland has been destroyed by Lithuania and the Fatimids are reduced to two cities by the Turks and the Abbasids.

I agree that there's a trend to France and to some extent the Khazars being backwards, but even some reports contradict that too.
 
What civ were you?

I noticed that civs in russia all become quite powerful except for the khazars.
I do agree that poland becomes powerful. I think this is because the civs in the east have more expansion room therefore more land and goody huts.

Sicily, but I made so that I have a random start location. Started somewhere between Serbia and Bulgaria, and went to war with them relatively early.

Minimap currently:
minimaple9.png


I'm proud how I managed to expand into Ukraine while starting so far, so much southwest from them. This is turn 110.
 
Just to prove the point that it is all random, in my map the Khazar's are the third most powerful civ, 15-20 moves away from winning the whole thing through culture domination (which I intend to prevent by obliterating them). Poland is the strongest...

Also, I think you guys have to stop reporting civ positioning after 100 moves. In my game, it was a little bit like a game of RISK. At first, the Armenians, Rus and the Germans were powerful. Then the Abbasids destroyed the Armenians, the Khazars destroyed the Rus and the Burgundians destroyed the Germans. Then the Bulgars rose to prominence by destroying the Bohemians, Italians, Serbs, Venetians and the French, having a very "Snake Like Empire" that stretched from the Black sea to the French city of Lyon. In the "third era", however, the Bulgars were destroyed by the Khazars and the Poles destroyed what was left of the Rus and the Germans. During all of this, I destroyed the Abbasids, the Turks and the Fatamids and now I am on a sacking rampage against the Khazars (as the Byzantines).

As soon as one civ would establish some sort of dominance, the rest would gang up on it and destroy it. Right now I am the runnaway leader, with Poland, Khazars, Burgundians and Castille close behind. The Moors are also in it, but one wrong move and I'm conquering all of Africa.

It is therefore very random......... except for the French! :mischief:
 
I played a game as the turks and cranked it up to most aggressive, novgorod and rus teamed up and started annihilating other nearby civs like poland. Basically everybody went to war with each other. Venice, lithuania, poland, bohemia, italy, hungary, all got destroyed pretty quickly. I made allies with sicily, rus, novgorod, and the abbasids but they were very quick to declare war on me and armenia was eager to join the abbasids in my annihilation.
 
Expidition Victory!.JPG

A standard sized, random continets map, Expidition Victory played on..., on..., can't remember the level name, 3rd from the easy end. Wan't the most powerful, nor the most cultured, but perhaps the most dastardly.

I was being sqeezed between Portugal in the north and Serbia in the south. Had some early military victories against Portugal, took three of their cities, then settled into a nervous peace. Serbia thrashed the Bulgars and the Byzantines, growing quite large and becoming a menace. Then they invaded.

I had been able to prepare just enough so that I could defend for a few turns. But I wasn't able to generate enough wealth to field a large army. However, I had been able to broker a MPP with Portugal of all people, even though they were still furious with me. So they sent hoardes of troops south and proceeded to do battle with Serbia while I just sat back & watched.

Within about 6 turns, they had knocked the snot out of each other. I was now more powerful than either of them, went on the offensive with Serbia, took 5 Serb cities (old Byzantine actually), fought them to a truce. Waited a few turns, got Portugal to declare war on me 'cause I demanded they remove their troops from my territory (stupid AI), then turned and took 4 more cities from Portugal.

That gave me enough science to complete the tech tree and build the Expidition components. I just beat out Venice, who was tied up fighting all the other civs on their continent. But here's the weird thing. I also had Culture as a possible victory condition, and as you can see by the attached jpeg, the Serbs actually had enough culture to win, by quite a bit. I've gone back and looked at the victory screen, and they should have won a number of turns before I completed the expiditon components. Things that make you go hmm...

Victory Screen.JPG
 
Mirc - Why did you make it a random start location?

Azmorg - That's pretty weird. At first I thought that you might have disabled culture victory, but then it wouldn't show the culture score in the game, so maybe they just got above the 100000 the same turn you won? That would be pretty extreme though, as that would mean they get more than 3377 culture points every turn.
 
You have to have more than double of the culture that the other civs have? I guess I never realized that.


Wait?! WHAAAAAAT!?!?!?!?!??!? You mean I don't have to try to massacre the Khazars in my game? Are you sure of this? You have to have more than DOUBLE of the culture of the other civ? Are you sure? In my game right now, I am so committed to obliterating the Khazars that I am letting the Poles completely ransack my properties in Italy and even the Balkans. If you guys are sure of this, then it's time to turn around and face the Poles!
 
Mirc - Why did you make it a random start location?

For more than one reason... First because I wanted to play a "parasite civ" game, where I might get to start right near some other civ or in some large space like Russia and Sahara.

Second because the difficulty is only Duke (I wanted to learn the game first, but it seems I'm doing fairly good). And I imagined I might not get a coastal start (and I didn't), so Sicily's advantages are a lot smaller.

Third because I was really curious to see where I'll get to start, on a random European map.
 
Wait?! WHAAAAAAT!?!?!?!?!??!? You mean I don't have to try to massacre the Khazars in my game? Are you sure of this? You have to have more than DOUBLE of the culture of the other civ? Are you sure? In my game right now, I am so committed to obliterating the Khazars that I am letting the Poles completely ransack my properties in Italy and even the Balkans. If you guys are sure of this, then it's time to turn around and face the Poles!

I'm sure of this. :)
 
For more than one reason... First because I wanted to play a "parasite civ" game, where I might get to start right near some other civ or in some large space like Russia and Sahara.

Second because the difficulty is only Duke (I wanted to learn the game first, but it seems I'm doing fairly good). And I imagined I might not get a coastal start (and I didn't), so Sicily's advantages are a lot smaller.

Third because I was really curious to see where I'll get to start, on a random European map.

Well good luck there ;) If you are unlucky with the arabian nations you might find yourself with assassins pouring for pretty much everywhere feasting on your workers, improvements and cities. Hope it doesn't happen!
 
Wait?! WHAAAAAAT!?!?!?!?!??!? You mean I don't have to try to massacre the Khazars in my game? Are you sure of this? You have to have more than DOUBLE of the culture of the other civ? Are you sure?

Wait!!, now me confused :confused: . I though the winner of culture victory has to hit the flagged goal and on top be ahead of the closest rivaling civ by only 50% ..not double!

EX: so I have 99 999 and second best Tartars have 99 998. If goal was set at 100 000, then the new magic number to hit is 149 998 for the cultural win. (IMPORTANT!!: Thats only if For arguement sake, we presume Tartars cultural output is frozen at zero from that point on for the rest of the game.)

I think that is way it goes, 50% on top of 2ndplace and only once youve exceeded the set goal.
 
I always presumed it was the other way around, i.e. your nearest rival needed 50% of your culture to stop you winning...

Ohhhh :eek: . hmm yes, this sound more like it to me . I put my monies on your response but thats mostly cuz I can't differ from how its any differant from mind :)
Note: I know it must...but I can't think about to hard or my head hurts and then gets me mad
 
What I want to know is how am I going to explain to the Khazars why 7 of their cities HAD to be razed and then I sign a peace treaty so I can fight the Poles...

"Uh, yeah... sorry about a million of your people slaughtered... I, er, thought you were getting too culturally powerful... Anyhow, that's all cleared up now, hope we can trade that honey, eh?"

Lol... OOOOOOOOOOOOOOOOOOOOOOOOOPS. :mischief:
 
@Azmorg

The Serbs didn't have the city requirement of culture for the victory since the bohemians had a better city than theirs and theirs didn't yet hit the mark.
 
@Azmorg

The Serbs didn't have the city requirement of culture for the victory since the bohemians had a better city than theirs and theirs didn't yet hit the mark.

No this one I'm sure of. You only need one of the two factors to win, either city or civ. I've won with city several times, but never with the whole civ, I think.
 
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