Mattygerst
Prince
Sure, I just had to update the post (it was posted with debugger on the 48-civ DLL originally).
https://sourceforge.net/projects/mmod/files/
https://sourceforge.net/projects/mmod/files/
Sounds like it's related to the field-of-view size. K-Mod computes that based on the screen resolution. You can set it manually after enabling the field-of-view slider on the "Map" tab of the BUG menu ("BUG Mod Options" on the in-game menu).Hi,
when i use this mod my camera angle gets all messed up. I can't work out what's doing it. It's vertically different to the base game and every other mod I've played, looks at the map from a lower angle. That is, say the standard angle between the camera and the map floor is 60 degrees, when I use this mod it's only about 40 degrees. [...]
Right now I can start a 99 game civ with 99 unique civs that Ive built and play a full game with no issues. The problem is that worldbuilder saves will not load up 99-civ scenarios. So, it is not a problem with the game running that many civs, at all. It is simply a worldbuilder issue.
Maybe I am misunderstanding, but the Giant Earth Map scenario is intended to be simply the special map with normal game setup?
Press Windows key and click "Ignore always" etc. That not working for you?I just got an Assert Failed error playing the game. Now, I understand that's a debug thing but like what now? I can't keep playing.
Just to be clear, I would not expect tabbing out to work, but pressing the Windows key a single time works for me.Not if I play the game on fullscreen. I had to turn that off, than I could tab out. Which was annoying.