Change List for 0.80
Fixes:
*1. Adepts can cast spells after being upgraded.
*2. Copper Golems now correctly require a tower.
*3. The Avatar of Wrath CTD fixed (he was a bit nastier than I expected).
*4. AI should now use Caravels correctly. (reported by Crash757)
*5. Elves can no longer be loaded into Mages. (ewwww.... reported by woodelf)
*6. Hero's don't abandon every Civ. (reported by Woodelf)
*7. Fixed an issue where a summoned unit could live forever if he gets into index 0.
*8. Fixed the issue where the Ashen Veil and Order would kill each other's holy cities.
Additions:
*1. Added Glory Everlasting. (Armageddon spell, kills all demons)
*2. Added Apocalypse. (Armageddon spell, kills 60% of all units, halves all cities populations)
*3. Added Doom Inexorable. (Armageddon spell, summons Meshabber of Dis)
*4. Added Meshabber of Dis. (Avatar Unit, permanent fire aura)
*5. Added Barbarian unit Orthus, Barbarian King. (Hero)
*6. Added Orthus's Axe promotion. (granted to any unit that kills Orthus)
*7. Added Fellowship of Leaves unit Kithra Kyriel. (Hero, art by Mumin)
*8. Added Fellowship of the Leaves unit Gilden Silveric. (Hero, art by Para.B)
*9. Added Ashen Veil unit Kael Coalbane. (Hero, art by C.Roland)
*10. Added Ashen Veil unit Rosier the Fallen. (Hero, art by Bhita)
*11. Added Order unit Valin Phanuel. (Hero, art by Bhita)
*12. Added Order unit Maros. (Hero)
*13. Added Runes of Kilmorph unit Bambur. (Hero)
*14. Added Runes of Kilmorph unit Arthendain. (Hero, art by C.Roland)
*15. Added Octopus Overlords unit Hemah. (Hero, art by C.Roland)
*16. Added Octopus Overlords unit Saverous. (Hero, art by C.Roland)
*17. Added Twincast Promotion (unit summons twice the normal amount of spells)
*18. Added Hero Promotion (unit gains 1 xp per turn up to 100 xp)
*19. Religious Heroes will desert you if their religion is abandoned.
*20. Added the Escape spell. (returns the unit to the Civ's capital).
*21. Added Spell Extension promotions.
*22. Added Enslave the Earth. (Armageddon spell, summons the Mithril Golem)
*23. Added the Mithril Golem. (Avatar Unit)
*24. Mages combat promotions are applied to their spells.
*25. Added Bane Divine. (Armageddon spell, reduces all disciples to lowly prophets)
*26. Added Haste spell for Adepts. (gives +1 move and a chance of first strike for 1 turn)
*27. Added Slave unit (half speed worker unit that can be sacrifced for 15 hammers, art by Littleredpoint)
*28. Civilizations with the Slavery civic convert 25% of the units they defeat into Slaves.
*29. If your state religion is the Order state religion recieve a free Crusader in each city that converts to the Order. (recommended by Sareln)
*30. Removed the Trojan Horse until I get some art that is better suited.
Balance Changes:
*1. Blood of the Phoenix made into an Armageddon spell (now grants Medic 1 and Immortal promotions)
*2. Wrath Unleashed made into an Armageddon spell (Wraths strength increased to 22->30)
*3. Entangle now has 100% -5% per level chance of effecting the target instead of a straight 80% chance.
*4. Mithril reduced to +2 Hammers instead of +3. (recommended by pippin_nl)
*5. All Mages lost the bombard ability.
*6. Bombard ability added to Fireballs and Meteors.
*7. Bless now gives +15% vs Demons in addition to its +15% strength.
*8. Workshops offer +1 Hammer with Poisons.
*9. Lumber mills offer +1 Hammer with Hidden Paths.
*10. Ability to build Watermills and Windmills moved up from Machinery to Engineering.
*11. Watermills and Windmills offer +1 Hammer with Machinery.
*12. Windmills offer +1 Gold with Craftmanship.
*13. Watermills offer +2 Gold with Craftsmanship.
*14. Mithril made less rare. (recommended by Dragonlord)
*15. Fellowship of Leaves spread rate changes from normal + 75% to normal +50%. (recommended by Chammadai)
*16. Mines of Gal-dur, Yggdrasil, the Oracle and Tower of Complacency all require the appropriate state religion to be built.
*17. Grove allows Druids and Beastmasters. (Druid Ring removed)
*18. Large Animal Stables allows Camel Archers and War Elephants. (Camel Stables and Elephant Stables removed)
*19. Bowyer allows Marksman and Flurry. (Archery Targets removed)
*20. Castle allows Paladins and Eidolon. (Abattoir removed)
*21. Cathedral allows High Priests and Inquisitors.
*22. Dungeon made into a Classical Era building that gives -25% War Weariness, -25% Maintenance costs and -1 Happiness.
*22. Hippodome allows Knights and War Chariots. (Jousting Field removed)
*23. Weaponsmith allows Phalanx and Immortals.
*24. Colosseum changed to a Medieval Era building that provides +1 Happy and +2 XP for Melee Units.
*25. AI made more aggresive (liklihood of delcaring war increased by 10%)
*26. Genesis now upgrades all the owning civs tiles, not just those within 10 squares of the building city.
*27. Removed the Workboat requirement for a Harbor. (recommended by tndp)
*28. Made Gunpowder, Fish, Clams and Crabs more common.
*29. Removed the +10% Military Production from the Arete Civic and added it to Social Order.
Cosmetic Changes:
*1. Copper and Iron Golems lost their shields.
*2. New Archmage skin. (created by Woodelf)
*3. Calendar changed. (recommended by pippin_nl)
*4. 35 new unit pedia entries. (written by Wilboman)
*5. New Conjurer skin. (created by C.Roland)
*6. Added notes on the religion specific civics stating that they require a state religion. (recommended by Xuenay)
*7. Mithril Weapons renamed to Quality Weapons.
*8. Mithril Armor renamed to Quality Armor.
*9. Added Strategy text to all the Civics.
*10. Monotheism renamed to Religious Law. (recommended by Mumin)
*11. BlueMarble terrain graphics added.
*12. Fixed the dash's in quotes so they appear correctly.
*13. Added unit combat pictures for demon, elf, dwarf, adept and disciples.
*14. New Dwarven Soldier skin. (created by C.Roland)
*15. New button art for Sorcery, Dwarven Mining, Hidden Paths, Alchemy, Golem Mastery and Hidden Paths techs.
*16. New button art for the Temple of the Veil, Circus Maximus, Archery Range, Gamling House, Smokehouse, Weaponsmith, Alchemy Lab, Brewery, Elder Council, Stables, Bear Totem and Money Changer buildings.
*17. New button art for the Guardian of Nature civic. (I think every patch has had a new Guardian of Nature pic)
*18. New Diseased Corpses skin. (created by C.Roland)
*19. Gave all the buildings city art. (tons of art reused here)