deanej
Deity
I'm making a total conversion modmod of FFH and I have a couple questions:
1. When I check FFH with civchecker, I get a bunch of missing art. I've included it below. It appears that at least some are in art defines that are no longer used (can they be deleted safely?) but there are so many things mentioned in python that I can't be sure. Which brings me to my next question...
2. There are a LOT of python references. Any recommendations on the best way to remove them? At this point my thoughts are to comment most everything out (except stuff like return statements) but I'm fearful I'll break something.
3. Any recommendation on an image to use for Ceridwen? Yeah, this is a total conversion mod, but she appears as a leader anyways. This might be more appropriate for the lore forum though...
1. When I check FFH with civchecker, I get a bunch of missing art. I've included it below. It appears that at least some are in art defines that are no longer used (can they be deleted safely?) but there are so many things mentioned in python that I can't be sure. Which brings me to my next question...
Spoiler :
MissingArt: Art/Interface/Buttons/Buildings/Councilofesus.dds
Used: roa art/civ4artdefines_building.xml at line 297
MissingArt: Art/Interface/Buttons/Buildings/Wyrmhold.dds
Used: roa art/civ4artdefines_building.xml at line 347
MissingArt: Art/Interface/Buttons/Buildings/City.dds
Used: roa art/civ4artdefines_building.xml at line 437
MissingArt: Art/Interface/Buttons/Buildings/Settlement.dds
Used: roa art/civ4artdefines_building.xml at line 447
MissingArt: Art/Interface/Buttons/Buildings/Theaterofdreams.dds
Used: roa art/civ4artdefines_building.xml at line 547
MissingArt: Art/Interface/Buttons/Buildings/Guardstation.dds
Used: roa art/civ4artdefines_building.xml at line 847
MissingArt: Art/structures/buildings/Yggdrasil/HimalayanPine_Alpine.nif
Used: roa art/civ4artdefines_building.xml at line 1015
MissingArt: Art/Interface/Buttons/Buildings/Yggdrasil.dds
Used: roa art/civ4artdefines_building.xml at line 1017
MissingArt: Art/Interface/Buttons/Improvements/Smoke.dds
Used: roa art/civ4artdefines_improvement.xml at line 673
MissingArt: Art/Units/Selection Effect/Selection_Above.nif
Used: roa art/civ4artdefines_misc.xml at line 146
MissingArt: Art/Units/Selection Effect/Selection_Above.kfm
Used: roa art/civ4artdefines_misc.xml at line 147
MissingArt: Art/Units/Flag/Mediallion.nif
Used: roa art/civ4artdefines_misc.xml at line 153
MissingArt: Art/Interface/Buttons/Units/Copper Golem.dds
Used: roa art/civ4artdefines_unit.xml at line 4865
MissingArt: Art/Units/CopperGolem/Swordsman.nif
Used: roa art/civ4artdefines_unit.xml at line 4870
MissingArt: Art/Units/CopperGolem/Swordsman_FX.nif
Used: roa art/civ4artdefines_unit.xml at line 4872
MissingArt: Art/Units/Summons/Griffon/Illusion/griffon.nif
Used: roa art/civ4artdefines_unit.xml at line 6944
MissingArt: Art/Units/Civs/Grigori/Phalanx/spear.nif
Used: roa art/civ4artdefines_unit.xml at line 11078
MissingArt: Art/Units/Civs/Grigori/Phalanx/spear_fx.nif
Used: roa art/civ4artdefines_unit.xml at line 11080
MissingArt: Art/Units/Civs/Ljosalfar/Phalanx/Pikeman.nif
Used: roa art/civ4artdefines_unit.xml at line 11243
MissingArt: Art/Units/Civs/Ljosalfar/Phalanx/Pikeman_FX.nif
Used: roa art/civ4artdefines_unit.xml at line 11245
MissingArt: Art/Interface\Buttons\BaseTerrain\Marsh.dds
Used: roa terrain/civ4terraininfos.xml at line 520
MissingArt: Art/Interface\Buttons\WorldBuilder\Terrain_Peak.dds
Used: roa terrain/civ4terraininfos.xml at line 1867
Used: roa art/civ4artdefines_building.xml at line 297
MissingArt: Art/Interface/Buttons/Buildings/Wyrmhold.dds
Used: roa art/civ4artdefines_building.xml at line 347
MissingArt: Art/Interface/Buttons/Buildings/City.dds
Used: roa art/civ4artdefines_building.xml at line 437
MissingArt: Art/Interface/Buttons/Buildings/Settlement.dds
Used: roa art/civ4artdefines_building.xml at line 447
MissingArt: Art/Interface/Buttons/Buildings/Theaterofdreams.dds
Used: roa art/civ4artdefines_building.xml at line 547
MissingArt: Art/Interface/Buttons/Buildings/Guardstation.dds
Used: roa art/civ4artdefines_building.xml at line 847
MissingArt: Art/structures/buildings/Yggdrasil/HimalayanPine_Alpine.nif
Used: roa art/civ4artdefines_building.xml at line 1015
MissingArt: Art/Interface/Buttons/Buildings/Yggdrasil.dds
Used: roa art/civ4artdefines_building.xml at line 1017
MissingArt: Art/Interface/Buttons/Improvements/Smoke.dds
Used: roa art/civ4artdefines_improvement.xml at line 673
MissingArt: Art/Units/Selection Effect/Selection_Above.nif
Used: roa art/civ4artdefines_misc.xml at line 146
MissingArt: Art/Units/Selection Effect/Selection_Above.kfm
Used: roa art/civ4artdefines_misc.xml at line 147
MissingArt: Art/Units/Flag/Mediallion.nif
Used: roa art/civ4artdefines_misc.xml at line 153
MissingArt: Art/Interface/Buttons/Units/Copper Golem.dds
Used: roa art/civ4artdefines_unit.xml at line 4865
MissingArt: Art/Units/CopperGolem/Swordsman.nif
Used: roa art/civ4artdefines_unit.xml at line 4870
MissingArt: Art/Units/CopperGolem/Swordsman_FX.nif
Used: roa art/civ4artdefines_unit.xml at line 4872
MissingArt: Art/Units/Summons/Griffon/Illusion/griffon.nif
Used: roa art/civ4artdefines_unit.xml at line 6944
MissingArt: Art/Units/Civs/Grigori/Phalanx/spear.nif
Used: roa art/civ4artdefines_unit.xml at line 11078
MissingArt: Art/Units/Civs/Grigori/Phalanx/spear_fx.nif
Used: roa art/civ4artdefines_unit.xml at line 11080
MissingArt: Art/Units/Civs/Ljosalfar/Phalanx/Pikeman.nif
Used: roa art/civ4artdefines_unit.xml at line 11243
MissingArt: Art/Units/Civs/Ljosalfar/Phalanx/Pikeman_FX.nif
Used: roa art/civ4artdefines_unit.xml at line 11245
MissingArt: Art/Interface\Buttons\BaseTerrain\Marsh.dds
Used: roa terrain/civ4terraininfos.xml at line 520
MissingArt: Art/Interface\Buttons\WorldBuilder\Terrain_Peak.dds
Used: roa terrain/civ4terraininfos.xml at line 1867
2. There are a LOT of python references. Any recommendations on the best way to remove them? At this point my thoughts are to comment most everything out (except stuff like return statements) but I'm fearful I'll break something.
3. Any recommendation on an image to use for Ceridwen? Yeah, this is a total conversion mod, but she appears as a leader anyways. This might be more appropriate for the lore forum though...