Two python questions:
If there a function for FfH that changes a units base defense strength. (I've seen the combat strength function in the wild hunt spell, but that has only seemed to change attack strength when tried for something else. There doesn't seem to be one in the first few posts in this thread, though I have have just missed them.)
Also, are there any Python functions for changing the yields, or other effects of Buildings (With effects similar to the moment event, or the elder council event, for example.) I haven't seen any functions for this in the API, though as above I may have simply missed them. (I do remember seeing this as an example of something that could be done with Python, though may have imagined reading this.)