Diamondeye
So Happy I Could Die
Ugh. I will see if I can somehow get my round played by tomorrow... I will edit and update the bullpen thread to include this in the list of games.



) Given that I was starting with 2 work boats, I decided to tech hunting/archery before mining/bronze because I wouldn't get the worker out until around the time BW would probably finish, and there were no un-treed hills to mine.
Let's see what bowmen can do in a rush against the Incas. With their 50% melee bonus they should do OK against quechas. Archers -- probably not so much.
. We're going to 3-pop whip that library anyway.
plains hills should be left unchopped if possible, the grass hills will be mined. I envision the settler going 2E 1N of the wheat, so the city is coastal, can share one of the clams, and grab both jumbos.
He'll take peace, obviously.
and dedication! Hence my techpath. It opens up Priesthood (currently teching), which allows an Oracle slingshot for Aesthetics.
!

FutureHermit said:I think, especially with Dave's save, that we are more in line for attacking Toku first. Of course he is a harder target and will get considerably weaker over time, which would normally make HC the more likely target because he will be softer and will grow stronger over time. But our empire is laid out toward Toku... I guess we could just make sure we have a large enough army when we attack the first time, but I don't think we could our reinforcements to arrive that early. I guess we would have to build at least 1 city to the SE or take a barb one if it is there (depending on whether it is a good location or not we may need to raze...), which would help with the reinforcements.
Either way, I think HC and Toku both have to go down in the classical/early medieval era and then from there we could reassess things.
Having looked at the saves posted thus far, I want to say well done to all contributors.
Every save has a lot going for it (sheer comedy value in TMIT's case), and I'm finding it very difficult to decide which is best.
Obviously, if we want to choose the absolute strongest one, we should look no further than Dave's contribution.
But, given that we asked Sis to find a map that would present a lasting challenge, and that vale has been told his saves won't be considered because he trounced the last MC, it would seem a little silly to take our crucial first round from a such a master of the game.
Also, trying to decide which of the non-Dave options is strongest has forced me to look much more closely at where they might be taken; at the possibilities each player has opened up for the future.
This is one of the best things about the format, imo, and it'd be a shame if it was rendered academic every time a top player decided to submit a save.
I've already learned some valuable lessons from looking at his save, but if Dave is going to continue playing along with us (which would be fantastic), I think there'll be much more educational value in watching him deal with our less-than-ideal foundations, rather than us taking advantage of his superior play.
Come to think of it, what I'd really love to see is Dave taking a shot at TMIT's save.![]()
i think we need to start building the comparison tables for this round to know for sure where everyone stands.
Having looked at the saves posted thus far, I want to say well done to all contributors.
Every save has a lot going for it (sheer comedy value in TMIT's case), and I'm finding it very difficult to decide which is best.
Obviously, if we want to choose the absolute strongest one, we should look no further than Dave's contribution.
But, given that we asked Sis to find a map that would present a lasting challenge, and that vale has been told his saves won't be considered because he trounced the last MC, it would seem a little silly to take our crucial first round from a such a master of the game.
Also, trying to decide which of the non-Dave options is strongest has forced me to look much more closely at where they might be taken; at the possibilities each player has opened up for the future.
This is one of the best things about the format, imo, and it'd be a shame if it was rendered academic every time a top player decided to submit a save.
I've already learned some valuable lessons from looking at his save, but if Dave is going to continue playing along with us (which would be fantastic), I think there'll be much more educational value in watching him deal with our less-than-ideal foundations, rather than us taking advantage of his superior play.
Come to think of it, what I'd really love to see is Dave taking a shot at TMIT's save.![]()
. I'd feel bad for him. I don't have archery and I'm strung out. There's a barb city between my 2 cities, and the AI will likely capture it long before that position can field anything but warriors. Stopping barb axes with warriors is good times
.