Well then for you guys, I suggest OTAKU's save, though I actually found yours to be very interesting.I think we should stick with the format of picking the bestball otherwise everyone will play their own save pretty much.
Well then for you guys, I suggest OTAKU's save, though I actually found yours to be very interesting.
My primary concern with yours was whether you could grab the Great Lighthouse while still expanding. Also, the present wonderspam strategy is very much tailored for this difficulty setting, and I don't think will be viable at all on higher difficulties.
Diamondeye had a pretty good round. I don't know about his chances on the Great Lighthouse, however. What really bummed me about it was his placement of Hamburg. Founding his second city on marble island was intriguing. There's a commerce boost from overseas trade that wouldn't be activated by cities on the mainland. However, the distance maintenance cost at that site offsets it entirely.
This break even exchange aside, he's positioned too far from the marble. 13 turns (12 from 2000BC) from a monument, 15 turns from then until border expansion, and a final 10(?) turns for the quarry. At least he can pre-road it.
R_rolo1's save is solid, but again, I wonder if he can grab the Great Lighthouse in time. I hadn't started on it in my own game by this point, but I hadn't cleared any of the forests yet either.
Bley's save is almost identical to r_rolo1's. Some of the same concerns arise regarding completing the Great Lighthouse. Bleys has one less forest, but has all three clams hooked up and has both grassland hills mined.
Well the idea is that you should be able to grab one of the early wonders. Stacking the Great Lighthouse, Temple of Artemis and the Oracle won't happen, however. Obsolete uses very specific starts for his wonderspam; this wouldn't qualify.I see your point and that is partially the reason I am a bit against OTAKUs' (fine, wonderbiased) save.
Unless I was trying to race for a wonder.I would rather have a mined hill than a forested one
@civplayah
Care to explain some of your decisions?
Just some questions to get you started in case you hit some sort of writers' block.Spoiler :Why Animal Husbandry?
Why a barracks?
Why no work boats?
Why no worker?
Unless I was trying to race for a wonder.
While you may not be up to emperor or beyond yet, there's no sense developing habits you cannot carry forward.
I agree with on Marble and the plains hill far north on the island.I have no strong opinion among OTAK's, rolo's, or even my own or futurehermits, I think Diamonds 2nd city is poorly placed, though, despite it being there in my original dotmap. I see a better option of 3 cities on that island, on Marble, 3W of marble, and 3N+1W of marble.
I agree with on Marble and the plains hill far north on the island.
But I dislike 4W of the marble (I'm assuming you aren't suggesting settling on the peak). I personally prefer 3S of Berlin for the other city on that island. Until we have some happiness issues resolved, Berlin will not be able to work even 2 clams while stagnating, so a city that overlaps there will be able to take advantage of the leftovers when relevant.
I'm sorry that nobody pursued an early granary in Berlin. That would have been the best start for pursuing the wonders while not completely stifling expansion.
I'm sorry that nobody pursued an early granary in Berlin.
I disagree with that. I see us getting monarchy sooner than later to grow the capital huge as our main source of economy.